Difference between revisions of "Runewords"
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− | | '''White'''<br> DolIo <br> Dol (14) + Io (16) <br> Wands only. <br> Clvl Required: 35 | + | | <span id="White">'''White'''</span><br> DolIo <br> Dol (14) + Io (16) <br> Wands only. <br> Clvl Required: 35 |
| Hit causes monster to flee 25% <br> 20% Faster Cast Rate <br> Magic Damage Reduced by 4 <br> +13 to mana <br> +10 to vitality <br> +3 to bone and poison skills <br> +4 to skeleton mastery <br> +2 to bone spear <br> +3 to bone armor | | Hit causes monster to flee 25% <br> 20% Faster Cast Rate <br> Magic Damage Reduced by 4 <br> +13 to mana <br> +10 to vitality <br> +3 to bone and poison skills <br> +4 to skeleton mastery <br> +2 to bone spear <br> +3 to bone armor | ||
| Nice bonuses for a Necromancer and huge bonuses to individual skills. See it[[White| here]]. | | Nice bonuses for a Necromancer and huge bonuses to individual skills. See it[[White| here]]. |
Revision as of 18:55, 15 November 2006
For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.
To Make a RuneWord
- Items used for RuneWords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
- The item must be of the correct type.
- Rhe item must have exactly the correct number of sockets (no more).
- You must socket the Runes in the correct order.
Alphabetical List of All Runewords
Runeword | Stats | Comments | Active In | ||
---|---|---|---|---|---|
1.11 | 1.10 | 1.09 | |||
Ancient's Pledge RalOrtTal Ral (8) + Ort (9) + Tal (7) Shields Clvl Required: 21 |
+43% Cold Resistance +48% Fire/Lightning/Poison Resistance 10% Damage Taken Goes to Mana +50% DR |
Recipe is given by Qual-Kehk as a reward for completing the second quest in Act Five. See it here. | Yes | Yes | Yes |
Beast Ber + Tir + Um + Mal + Lum Axes, Hammers & Scepters only Clvl Required: |
Level 9 Fanaticism Aura When Equipped +40% Increased Attack Speed +240-270% Enhanced Damage (varies) 20% Chance of Crushing Blow 25% Chance of Open Wounds +3 To Werebear +3 To Lycanthropy Prevent Monster Heal +25-40 To Strength (varies) +10 To Energy +2 To Mana After Each Kill Level 13 Summon Grizzly (5 Charges) |
See it here. | Yes | Yes | No |
Black ThulIoNef Thul (10) + Io (16) + Nef (4) Clubs, hammers, maces only. Clvl Required: 35 |
+120% Enhanced Damage +200 to Attack Rating +3-14 Cold Damage (3 sec) 15% Increased Attack Speed Knockback 12 Level 4 Corpse Explosion Charges 40% Chance of Crushing Blow -2 Magic Damage +10 to Vitality |
Lots of weapon bonuses, the top damage isn't that high, but the Crushing Blow and chill would help a lot. CE charges are an odd stat, and would be most useful for body disposal. See it here. | Yes | Yes | Yes |
Bone Sol + Um + Um |
15% Chance To Cast level 10 Bone Armor When Struck 15% Chance To Cast level 10 Bone Spear On Striking +2 To Necromancer Skill Levels +100-150 To Mana (varies) All Resistances +30 Damage Reduced By 7 |
Necromancer | Yes | No | No |
Bramble Ral + Ohm + Sur + Eth Amor Clvl Required: |
Level 15-21 Thorns Aura When Equipped (varies) +50% Faster Hit Recovery +100% To Poison Skill Damage +300 Defense Increase Maximum Mana 5% Regenerate Mana 15% +5% To Maximum Cold Resist Fire Resist +30% Poison Resist +100% +13 Life After Each Kill Level 13 Spirit of Barbs (33 Charges) |
See it here. " +100% to poison skill damage" is currently bugged and over 100% can be applied. |
Yes | Yes | No |
Breath of the Dying Vex + Hel + El + Eld + Zod + Eth All Weapons Clvl Required: |
50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy Indestructible +60% Increased Attack Speed +350-400% Enhanced Damage (varies) +200% Damage To Undead -25% Target Defense +50 To Attack Rating +50 To Attack Rating Against Undead 7% Mana Stolen Per Hit 12-15% Life Stolen Per Hit (varies) Prevent Monster Heal +30 To All Attributes +1 To Light Radius Requirements -20% |
See it here. | Yes | Yes | No |
Call to Arms Amn + Ral + Mal + Ist +Ohm All Weapons Clvl Required: |
+2 To All Skills +40% Increased Attack Speed +200-240% Enhanced Damage (varies) Adds 5-30 Fire Damage 7% Life Stolen Per Hit +1-6 To Battle Command +1-3 To Battle Orders +1-2 To Battle Cry Prevent Monster Heal Replenish Life +12 30% Better Chance of Getting Magic Items |
See it here. | Yes | Yes | No |
Chains of Honor Dol + Um + Ber + Ist Amor Clvl Required: |
+2 To All Skills +200% Damage To Demons +100% Damage To Undead 8% Life Stolen Per Hit +70% Enhanced Defense +20 To Strength Replenish Life +7 All Resistances +65 Damage Reduced By 8% 25% Better Chance of Getting Magic Items |
See it here. | Yes | Yes | No |
Chaos Fal + Ohm + Um Claws only Clvl Required: |
9% Chance To Cast Level 11 Frozen Orb On Striking 11% Chance To Cast Level 9 Charged Bolt On Striking +35% Increased Attacked Speed +240-290% Enhanced Damage (varies) Adds 216-471 Magic Damage 25% Chance of Open Wounds +1 To Whirlwind +10 To Strength +15 Life After Each Demon Kill |
See it here. | Yes | Yes | No |
Crescent Moon Shael + Um + Tir Axes, Polearms & Swords only Clvl Required: |
10% Chance To Cast Level 17 Chain Lightning On Striking 20% Chance To Cast Level 13 Static Field On Striking +20% Increased Attack Speed +220-260% Enhanced Damage (varies) Ignore Target's Defense -35% To Enemy Lightning Resistance 25% Chance of Open Wounds +9-11 Magic Absorb (varies) +2 To Mana After Each Kill Level 18 Summon Spirit Wolf (30 Charges) |
See it here. | Yes | Yes | No |
Delirium Lem + Ist + Io Amor Clvl Required: |
1% Chance To Cast lvl 50 Delirium When Struck 10% Chance To Cast lvl 14 Mind Blast When Struck 20% Chance To Cast lvl 13 Terror When Struck 33% Chance To Cast lvl 18 Confuse On Striking +2 To All Skills +261 Defense +10 To Vitality 50% Extra Gold From Monsters 25% Better Chance of Getting Magic Items Level 17 Attract (60 Charges) |
See it here. See it in action here. | Yes | Yes | No |
Doom Hel + Ohm + Um + Lo + Cham Axes, Hammers & Polearms only Clvl Required: |
5% Chance To Cast Level 18 Volcano On Striking Level 12 Holy Freeze Aura When Equipped +2 To All Skills +45 Increased Attack Speed +280-320% Enhanced Damage (varies) -57% To Enemy Cold Resistance 20% Deadly Strike 25% Chance of Open Wounds Prevent Monster Heal Freezes Target Requirements -20% |
See it here. | Yes | Yes | No |
Duress ThulHelUm Thul (10) + Hel (15) + Um (22) Body Armor Clvl Required: 47 |
+150-200% Enhanced Defense 15% faster hit Recovery +15% Fire Resistance +45% Cold Resistance +15% Lightning Resistance +15% Poison Resistance +10-25% Enhanced Damage +37-133 Cold Damage +15% Crushing Blow +33% Open Wounds 20% Faster Stamina Drain |
Yes | Yes | Yes | |
Enigma Jah + Ith + Ber Clvl Required: |
+2 To All Skills +45% Faster Run/Walk +1 To Teleport +757 Defense + (0.75 Per Character Level) +1-74.25 To Strength (Based On Character Level) Increase Maximum Life 5% Damage Reduced By 8% +14 Life After Each Kill 15% Damage Taken Goes To Mana + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level) |
See it here. | Yes | Yes | No |
Enlightenment Pul + Ral + Sol |
5% Chance To Cast Level 15 Blaze When Struck 5% Chance To Cast level 15 Fire Ball On Striking +2 To Sorceress Skill Levels +1 To Warmth +30% Enhanced Defense Fire Resist +30% Damage Reduced By 7 |
Sorceress | Yes | No | No |
Eternity Amn + Ber + Ist + Sol + Sur All Melee Weapons Clvl Required: |
Indestructible +276% Enhanced Damage +9 To Minimum Damage 7% Life Stolen Per Hit 20% Chance of Crushing Blow Hit Blinds Target Slows Target By 33% Replenish Mana 16% Cannot Be Frozen 30% Better Chance Of Getting Magic Items Level 8 Revive (88 Charges) |
See it here. | Yes | Yes | No |
Exile Vex + Ohm + Ist + Dol Clvl Required: |
15% Chance To Cast Level 5 Life Tap On Striking Level 16 Defiance Aura When Equipped +2 To Offensive Auras (Paladin Only) +30% Faster Block Rate Freezes Target +220-260% Enhanced Defense (varies) Replenish Life +7 +5% To Maximum Cold Resist +5% To Maximum Fire Resist 25% Better Chance Of Getting Magic Items |
Paladin Shields only See it here. |
Yes | Yes | No |
Famine Fal + Ohm + Ort + Jah Axes & Hammers only Clvl Required: |
+30% Increased Attack Speed +270-320% Enhanced Damage (varies) Ignore Target's Defense Adds 180-200 Magic Damage Adds 50-200 Fire Damage Adds 51-250 Lightning Damage Adds 50-200 Cold Damage 12% Life Stolen Per Hit Prevent Monster Heal +10 To Strength |
See it here. | Yes | Yes | No |
Fury JahGulEth Jah (31) + Gul (25) + Eth (5) All Melee Weapons Clvl Required: 65 |
+209% Enhanced Damage 40% Increased Attack Speed Prevent Monster Heal 66% Chance Of Open Wounds 33% Chance Of Deadly Strike Ignores Target Defense -25% Target Defense +20% Attack Rating 6% Life Stolen Per Hit +5 To Frenzy (Barbarian Only) |
Two very high-level Runes, and awesome mods to show for it. This would be a great item for any character, but especially for the Barbarian, with the big bonus to Frenzy. See it here. |
Yes | Yes | Yes |
Gloom Fal + Um + Pul Clvl Required: |
15% Chance To Cast Level 3 Dim Vision When Struck +10% Faster Hit Recovery +170-230% Enhanced Defense (varies) +10 To Strength All Resistances +45 Half Freeze Duration 5% Damage Taken Goes To Mana -3 To Light Radius |
See it here. | Yes | Yes | No |
Hand of Justice Sur + Cham + Amn + Lo All Weapons Clvl Required: |
100% Chance To Cast Level 36 Blaze When You Level-Up 100% Chance To Cast Level 48 Meteor When You Die Level 16 Holy Fire Aura When Equipped +33% Increased Attack Speed +280-330% Enhanced Damage Ignore Target's Defense 7% Life Stolen Per Hit -20% To Enemy Fire Resistance 20% Deadly Strike Hit Blinds Target Freezes Target |
See it here. | Yes | Yes | No |
Heart of the Oak Ko + Vex + Pul + Thul Staves & Maces only Clvl Required: |
+3 To All Skills +40% Faster Cast Rate +75% Damage To Demons +100 To Attack Rating Against Demons Adds 3-14 Cold Damage 7% Mana Stolen Per Hit +1 To Blizzard (Sorceress Only) +10 To Dexterity Replenish Life +20 Increase Maximum Mana 15% All Resistances +30-40 (varies) Level 4 Oak Sage (25 Charges) Level 14 Raven (60 Charges) +50% Damage To Undead |
See it here. | Yes | Yes | No |
Holy Thunder EthRalOrtTal Eth (6) + Ral (8) + Ort (9) + Tal (7) Scepters only Clvl Required: 23 |
Level 7 Chain Lightning 60 charges -25% Target Defense +60% Enhanced Damage +75 Poison Damage over 7 secs +5% Maximum Lightning Resistance +60% Lightning Resistance +21-110 Lightning Damage +5-30 Fire Damage +3 to Holy Shock 150% Damage vs. Undead |
Lightning galore. See it here. Repair costs are enormous for the charges, don't use them unless you really have to, actual weapon repairs aren't too steep though. | Yes | Yes | Yes |
Honor AmnElIthTirSol Amn (11) + El (1) + Ith (6) + Tir (3) + Sol (12) All Melee Weapons Clvl Required: 27 |
+160% Enhanced Damage +250 Attack Rating +9 Minimum Damage +9 Maximum Damage 25% Deadly Strike 7% Life Stolen per Hit +1 to all skill levels +2 Mana per kill +1 Light Radius Replenish life +10 +10 to Str |
An absolute ton of mods, and some very good ones too, even though the Runes in this are pretty common. See it here. | Yes | Yes | Yes |
King's Grace AmnRalThul Amn (11) + Ral (8) + Thul (10) Swords and Scepters only Clvl Required: 23 |
+100% Enhanced Damage +150 AR +100 Attack Rating vs. Undead 150% Damage vs. Undead +100 Attack Rating vs. Demons 200% Damage vs. Demons 7% life steal +3-14 Cold damage (3 sec) +5-30 Fire Damage |
Nice weapon damage and good mods, for just three common Runes. Could even be a weapon switch to use especially on Demons and Undead. See it here. | Yes | Yes | Yes |
Kingslayer Mal + Um + Gul + Fal Swords & Axes only Clvl Required: |
+30% Increased Attack Speed +230-270% Enhanced Damage (varies) -25% Target Defense 20% Bonus To Attack Rating 33% Chance of Crushing Blow 50% Chance of Open Wounds +1 To Vengeance Prevent Monster Heal +10 To Strength 40% Extra Gold From Monsters |
See it here. | Yes | Yes | No |
Leaf TirRal Tir (3) + Ral (8) Staves (Not Orbs) Clvl Required: 19 |
+5-30 Fire Damage +2 mana per kill +3 to Fire Skills +33% Cold Resistance +3 Inferno +3 Fire Bolt +3 Warmth |
Huge bonuses to fire skills, but probably too high a Clvl requirement to be of that much use. See it here. | Yes | Yes | Yes |
Lionheart HelLumFal Hel (15) + Lum (17) + Fal (19) Body Armor Clvl Required: 41 |
-15% Requirements +20% Enhanced Damage +30% to All Resistances +50 Hit Points +10 Energy +20 Vitality +15 Dexterity +25 Strength |
Just amazing stats on Armor. Resistance, huge bonuses to your stats and hit points, lowered requirements, and even bonus to weapon damage. See it here. | Yes | Yes | Yes |
Lore OrtSol Ort (9) + Sol (12) Headgear (all types) Clvl Required: 27 |
+1 to all skill levels +2 Mana per Kill Lowers Damage by 7 30% Lightning Resistance +10 Energy +2 Light Radius |
Nice helm for the +1 to all skills, and the rest is just gravy. See it here. | Yes | Yes | Yes |
Malice IthElEth Ith (6) + El (1) + Eth (5) Works: All Melee Weapons Clvl Required: 15 |
+33% enhanced damage +9 max damage +50 Attack Rating 100% chance of open wounds -100 monster def/hit Prevents Monster Heal -25% target defense Life drain -5 |
Total damage isn't that big, but the other bonuses are very useful. See it here. Life drain is the opposite of life regeneration, with this you will lose 1 hp about every 2 secodns. | Yes | Yes | Yes |
Melody ShaelKoNef Shael (13) + Ko (18) + Nef (4) Bows and Xbows only. Clvl Required: 39 |
+300% Damage vs. Undead +50% Enhanced Damage +10 Dexterity 20% Increased Attack Speed Knockback +3 Bow Skill Tab +3 Slow Missiles +3 Dodge +3 Critical Strike |
An awesome item for killing the undead, but not that great for the rest of the game. Useful weapon switch, at least. See it here. | Yes | Yes | Yes |
Memory LumIoSolEth Lum (17) + Io (16) + Sol (12) + Eth (5) Staves (Not Orbs). Clvl Required: 37 |
Lowers Target's Defense by 25% 33% Faster Cast Rate +3 Sorceress Skill Levels +50% Enhanced Defense -7 Magic Damage +20% Max Mana +9 Minimum Damage +10 Energy +10 Vitality +2 Static Field +2 Energy Shield |
Very powerful mods for the Sorceress on a staff, and this one preserves the inherent bonuses to skills on the staff you use as well. See it here. | Yes | Yes | Yes |
Myth Hel + Amn + Nef |
3% Chance To Cast Level 1 Howl When Struck 10% Chance To Cast Level 1 Taunt On Striking +2 To Barbarian Skill Levels +30 Defense Vs. Missile Replenish Life +10 Attacker Takes Damage of 14 Requirements -15% |
Barbarian | Yes | No | No |
Nadir NefTir Nef (4) + Tir (3) Headgear (all types) Clvl Required: 13 |
Level 13 Cloak of Shadows (9 charges) +50% Enhanced Defense +2 mana per kill -3 light radius +30 Defense vs. missile +10 Defense +5 Strength -33% gold from monsters |
Probably the easiest RuneWord in the game to make, and one with very odd stats. See it here. Charges are screwed up and tend to revert to 5/9. This is a bug and will be fixed. | Yes | Yes | Yes |
Passion Dol + Ort + Eld + Lem All Weapons Clvl Required: |
+25% Increased Attack Speed +160-210% Enhanced Damage 50-80% Bonus To Attack Rating +75% Damage To Undead +50 To Attack Rating Against Undead Adds 1-50 Lightning Damage +1 To Berserk +1 To Zeal Hit Blinds Target +10 Hit Causes Monster To Flee 25% 75% Extra Gold From Monsters Level 3 Heart of Wolverine (12 Charges) |
See it here. | Yes | Yes | No |
Peace Shael + Thul + Amn |
4% Chance To Cast Level 5 Slow Missiles When Struck 2% Chance To Cast level 15 Valkyrie On Striking +2 To Amazon Skill Levels +20% Faster Hit Recovery +2 To Critical Strike Cold Resist +30% Attacker Takes Damage of 14 |
Amazon | Yes | No | No |
Principle Ral + Gul + Eld |
100% Chance To Cast Level 5 Holy Bolt On Striking +2 To Paladin Skill Levels 15% Slower Stamina Drain +5% To Maximum Poison Resist Fire Resist +30% |
Paladin | Yes | No | No |
Radiance NefSolIth Nef (4) + Sol (12) + Ith (6) Headgear (All types) Clvl Required: 27 |
15% Melee Damage Taken Goes to Mana +75% Enhanced Defense Magic Damage Reduced by 3 Physical Damage Reduced by 7 +30 Defense vs. Missiles +33 Mana +10 Energy +10 Vitality +5 Light Radius |
Nice bonuses to hit points, defense, and mana, though lacking any resistance. See it here. | Yes | Yes | Yes |
Rain Ort + Mal + Ith |
5% Chance To Cast Level 15 Cyclone Armor When Struck 5% Chance To Cast Level 15 Twister On Striking +2 To Druid Skills +100-150 To Mana (varies) Lightning Resist +30% Magic Damage Reduced By 7 15% Damage Taken Goes to Mana |
Druid | Yes | No | No |
Rhyme ShaeEth Shae (13) + Eth (5) Shields (All types) Clvl Required: 17 |
Cannot be Frozen 40% Faster Block Rate 20% Increased Chance of Blocking Regenerate Mana 15% +25% to all Resistances +25% to Magic Find +50% Extra Gold from Monsters |
Nice bonuses all around, useful for a spell-caster, with the regenerate mana, but also for a fighter, with the fast block and increased blocking %. See it here. | Yes | Yes | Yes |
Sanctuary Ko + Ko + Mal Clvl Required: |
+20% Faster Hit Recovery +20% Faster Block Rate 20% Increased Chance of Blocking +130-160% Enhanced Defense (varies) +250 Defense vs. Missile +20 To Dexterity All Resistances +50-70 (varies) Magic Damage Reduced By 7 Level 12 Slow Missiles (60 Charges) |
See it here | Yes | Yes | No |
Silence DolEldHelIstTirVex Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26) Works: All Weapons. Clvl Required: 55 |
+200% Enhanced Damage 175% Damage vs. Undead +50 to Attack Rating Against Undead 11% Mana Steal Hit Blinds Target (20) Faster Hit Recovery +2 to All Skills All Resistances +75 20% Increased Attack Speed +2 to Mana After Each Kill Hit Causes Monster to Flee 25% Requirements -20% 30% Better Magic Find |
Unbelievable total bonuses. Huge resistance, huge damage, mana leech, and much more. See it here. | Yes | Yes | Yes |
Smoke NefLum Nef (4) + Lum (17) Body Armor Clvl Required: 37 |
Level 6 Weaken, 18 charges Faster Hit Recovery (20) -1 to Light Radius +75% Enhanced Defense +50% to all Resistances +280 Defense vs. Missiles +10 to Energy |
mazing 50% to all resistance on armor, with other good stats too. Need resistance? This one might be for you. See it here. | Yes | Yes | Yes |
Stealth TalEth Tal (7) + Eth (5) Body Armor Clvl Required: 17 |
25% Faster Casting Rate 25% Faster Hit Recovery 25% Faster run/walk speed -3 magical damage taken +15% Mana Regeneration Rate +30% Poison Resistance +15% Maximum Stamina +6 Dexterity |
Awesome armor for any spell-caster who doesn't need Defense or much resistance. See it here. | Yes | Yes | Yes |
Steel TirEl Tir (3) + El (1) Works: Sword, Axe, Mace Doesn't work: Maul, Great Maul, War Hammer Clvl Required: 13 |
+20% Enhanced Damage +3 Minimum Damage +3 Maximum Damage +50 Attack Rating 50% Chance of Open Wounds +1 light radius +2 mana per kill 25% Increased Attack Speed |
Good low-mid level character weapon, but not enough punch for higher level use. See it here. | Yes | Yes | Yes |
Stone Shael + Um + Pul + Lum Clvl Required: |
+60% Faster Hit Recovery +220-260% Enhanced Defense +300 Defense Vs. Missile +16 To Strength +16 To Vitality +10 To Energy All Resistances +15 Level 16 Molten Boulder (80 Charges) Level 16 Clay Golem (16 Charges) |
See it here. |
Yes | Yes | No |
Strength AmnTir Amn (11) + Tir (3) Melee Weapons only. Clvl Required: 25 |
+35% Enhanced Damage 25% chance of Crushing Blow 7% life steal +2 mana per kill +10 vitality +20 strength |
Nice weapon for low-mid level characters, with Crushing Blow to help out on larger targets. See it here. | Yes | Yes | Yes |
Treachery Shael + Thul + Lem |
5% Chance To Cast Level 15 Fade When Struck 25% Chance To Cast level 15 Venom On Striking +2 To Assassin Skills +45% Increased Attack Speed +20% Faster Hit Recovery Cold Resist +30% 50% Extra Gold From Monsters |
Assassin | Yes | No | No |
Venom TalDolMal Tal (7) + Dol (14) + Mal (23) All Weapons Clvl Required: 49 |
288 Poison Damage Over 6 Seconds Hit Causes Monster To Flee 25% Prevent Monster Heal Ignore Target's Defense 7% Mana Stolen Per Hit Level 15 Poison Explosion (27 Charges) Level 13 Poison Nova (11 Charges) |
Big Poison damage, but not that big. The charges of Poison Nova and Poison Explosion add a nice, although expensive, touch. See it here. | Yes | Yes | Yes |
Wealth LemKoTir Lem (20) + Ko (18) + Tir (3) Body Armor Clvl Required: 43 |
100% Better Chance of Getting Magic Items 300% Extra Gold From Monsters +2 to Mana After Each Kill +10 to Dexterity |
Not a lot of bonuses, but a very large one to magic find and gold. Get rich quick. See it here. | Yes | Yes | Yes |
White DolIo Dol (14) + Io (16) Wands only. Clvl Required: 35 |
Hit causes monster to flee 25% 20% Faster Cast Rate Magic Damage Reduced by 4 +13 to mana +10 to vitality +3 to bone and poison skills +4 to skeleton mastery +2 to bone spear +3 to bone armor |
Nice bonuses for a Necromancer and huge bonuses to individual skills. See it here. | Yes | Yes | Yes |
Zephyr OrtEth Ort (9) + Eth (5) Bows and Xbows Clvl Required: 21 |
7% Chance to Cast Slvl 1 Twister When Struck +33% Enhanced Damage +1-50 lightning damage Increased Attack Speed (25) -25% Target Defense Faster Run (25) +25 Defense +66 Attack Rating |
A low-damage bow with a ton of mods you don't expect on a weapon. Very nice attack rate and other bonuses make this a viable item until the damage can't keep up. See it here. |
Yes | Yes | Yes |
Runeword Categories
The runewords are listed in separate categories also.