Difference between revisions of "Runewords"

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| No
 
| No
 
|-
 
|-
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| '''Prudence'''<br>MalTir<br> Mal (23) + Tir (3)<br>Clvl Required:<br> Armor
 +
| +25% Faster Hit Recovery<br> +140-170% Enhanced Defense (varies)<br> All Resistances +25-35 (varies)<br> Damage Reduced by 3<br> Magic Damage Reduced by 17<br> +2 To Mana After Each Kill<br> +1 To Light Radius<br> Repairs Durability 1 In 4 Seconds
 +
| -
 +
| Yes
 +
| Yes
 +
| No
 +
|-
 +
  
 
| '''Radiance'''<br>NefSolIth<br> Nef (4) + Sol (12) + Ith (6)<br> Headgear (All types)<br> Clvl Required: 27
 
| '''Radiance'''<br>NefSolIth<br> Nef (4) + Sol (12) + Ith (6)<br> Headgear (All types)<br> Clvl Required: 27
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| Yes
 
| Yes
 
| Yes
 
| Yes
 +
|-
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| <span id="Wind">'''Wind'''</span><br>SurEl <br> Sur (29) + El(1) <br>2 Socket Melee Weapons<br> Clvl Required:
 +
| 10% Chance To Cast Level 9 Tornado On Striking<br> +20% Faster Run/Walk<br> +40% Increased Attack Speed<br> +15% Faster Hit Recovery<br> +120-160% Enhanced Damage (varies)<br> -50% Target Defense<br> +50 To Attack Rating<br> Hit Blinds Target<br> +1 To Light Radius<br> Level 13 Twister (127 Charges)
 +
| Yes
 +
| Yes
 +
| No
 
|-
 
|-
 
| '''Zephyr'''<br> OrtEth <br> Ort (9) + Eth (5) <br> Bows and Xbows <br> Clvl Required: 21
 
| '''Zephyr'''<br> OrtEth <br> Ort (9) + Eth (5) <br> Bows and Xbows <br> Clvl Required: 21

Revision as of 19:45, 15 November 2006

For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.

To Make a RuneWord

  1. Items used for RuneWords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. Rhe item must have exactly the correct number of sockets (no more).
  4. You must socket the Runes in the correct order.

Alphabetical List of All Runewords

Runeword Stats Comments Active In
1.11 1.10 1.09
Ancient's Pledge
RalOrtTal
Ral (8) + Ort (9) + Tal (7)
Shields
Clvl Required: 21
+43% Cold Resistance
+48% Fire/Lightning/Poison Resistance
10% Damage Taken Goes to Mana
+50% DR
Recipe is given by Qual-Kehk as a reward for completing the second quest in Act Five. See it here. Yes Yes Yes
Beast
Ber + Tir + Um + Mal + Lum
Axes, Hammers & Scepters only
Clvl Required:
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage (varies)
20% Chance of Crushing Blow
25% Chance of Open Wounds
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal
+25-40 To Strength (varies)
+10 To Energy
+2 To Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)
See it here. Yes Yes No
Black
ThulIoNef
Thul (10) + Io (16) + Nef (4)
Clubs, hammers, maces only.
Clvl Required: 35
+120% Enhanced Damage
+200 to Attack Rating
+3-14 Cold Damage (3 sec)
15% Increased Attack Speed
Knockback
12 Level 4 Corpse Explosion Charges
40% Chance of Crushing Blow
-2 Magic Damage
+10 to Vitality
Lots of weapon bonuses, the top damage isn't that high, but the Crushing Blow and chill would help a lot. CE charges are an odd stat, and would be most useful for body disposal. See it here. Yes Yes Yes
Bone
Sol + Um + Um
15% Chance To Cast level 10 Bone Armor When Struck
15% Chance To Cast level 10 Bone Spear On Striking
+2 To Necromancer Skill Levels
+100-150 To Mana (varies)
All Resistances +30
Damage Reduced By 7
Necromancer Yes No No
Bramble
Ral + Ohm + Sur + Eth
Amor
Clvl Required:
Level 15-21 Thorns Aura When Equipped (varies)
+50% Faster Hit Recovery
+100% To Poison Skill Damage
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% To Maximum Cold Resist
Fire Resist +30%
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)
See it here.
" +100% to poison skill damage" is currently bugged and over 100% can be applied.
Yes Yes No
Breath of the Dying
Vex + Hel + El + Eld + Zod + Eth
All Weapons
Clvl Required:
50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
+200% Damage To Undead
-25% Target Defense
+50 To Attack Rating
+50 To Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit (varies)
Prevent Monster Heal
+30 To All Attributes
+1 To Light Radius
Requirements -20%
See it here. Yes Yes No
Call to Arms
Amn + Ral + Mal + Ist +Ohm
All Weapons
Clvl Required:
+2 To All Skills
+40% Increased Attack Speed
+200-240% Enhanced Damage (varies)
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+1-6 To Battle Command
+1-3 To Battle Orders
+1-2 To Battle Cry
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items
See it here. Yes Yes No
Chains of Honor
Dol + Um + Ber + Ist
Amor
Clvl Required:
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items
See it here. Yes Yes No
Chaos
Fal + Ohm + Um
Claws only
Clvl Required:
9% Chance To Cast Level 11 Frozen Orb On Striking
11% Chance To Cast Level 9 Charged Bolt On Striking
+35% Increased Attacked Speed
+240-290% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 To Whirlwind
+10 To Strength
+15 Life After Each Demon Kill
See it here. Yes Yes No
Crescent Moon
Shael + Um + Tir
Axes, Polearms & Swords only
Clvl Required:
10% Chance To Cast Level 17 Chain Lightning On Striking
20% Chance To Cast Level 13 Static Field On Striking
+20% Increased Attack Speed
+220-260% Enhanced Damage (varies)
Ignore Target's Defense
-35% To Enemy Lightning Resistance
25% Chance of Open Wounds
+9-11 Magic Absorb (varies)
+2 To Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)
See it here. Yes Yes No
Delirium
Lem + Ist + Io
Amor
Clvl Required:
1% Chance To Cast lvl 50 Delirium When Struck
10% Chance To Cast lvl 14 Mind Blast When Struck
20% Chance To Cast lvl 13 Terror When Struck
33% Chance To Cast lvl 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)
See it here. See it in action here. Yes Yes No
Doom
Hel + Ohm + Um + Lo + Cham
Axes, Hammers & Polearms only
Clvl Required:
5% Chance To Cast Level 18 Volcano On Striking
Level 12 Holy Freeze Aura When Equipped
+2 To All Skills
+45 Increased Attack Speed
+280-320% Enhanced Damage (varies)
-57% To Enemy Cold Resistance
20% Deadly Strike
25% Chance of Open Wounds
Prevent Monster Heal
Freezes Target
Requirements -20%
See it here. Yes Yes No
Duress
ThulHelUm
Thul (10) + Hel (15) + Um (22)
Body Armor
Clvl Required: 47
+150-200% Enhanced Defense
15% faster hit Recovery
+15% Fire Resistance
+45% Cold Resistance
+15% Lightning Resistance
+15% Poison Resistance
+10-25% Enhanced Damage
+37-133 Cold Damage
+15% Crushing Blow
+33% Open Wounds
20% Faster Stamina Drain
Yes Yes Yes
Enigma
Jah + Ith + Ber
Clvl Required:
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+757 Defense
+ (0.75 Per Character Level) +1-74.25 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
See it here. Yes Yes No
Enlightenment
Pul + Ral + Sol
5% Chance To Cast Level 15 Blaze When Struck
5% Chance To Cast level 15 Fire Ball On Striking
+2 To Sorceress Skill Levels
+1 To Warmth
+30% Enhanced Defense
Fire Resist +30%
Damage Reduced By 7
Sorceress Yes No No
Eternity
Amn + Ber + Ist + Sol + Sur
All Melee Weapons
Clvl Required:
Indestructible
+276% Enhanced Damage
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Replenish Mana 16%
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)
See it here. Yes Yes No
Exile
Vex + Ohm + Ist + Dol
Clvl Required:
15% Chance To Cast Level 5 Life Tap On Striking
Level 16 Defiance Aura When Equipped
+2 To Offensive Auras (Paladin Only)
+30% Faster Block Rate
Freezes Target
+220-260% Enhanced Defense (varies)
Replenish Life +7
+5% To Maximum Cold Resist
+5% To Maximum Fire Resist
25% Better Chance Of Getting Magic Items
Paladin Shields only
See it here.
Yes Yes No
Famine
Fal + Ohm + Ort + Jah
Axes & Hammers only
Clvl Required:
+30% Increased Attack Speed
+270-320% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength
See it here. Yes Yes No
Fury
JahGulEth
Jah (31) + Gul (25) + Eth (5)
All Melee Weapons
Clvl Required: 65
+209% Enhanced Damage
40% Increased Attack Speed
Prevent Monster Heal
66% Chance Of Open Wounds
33% Chance Of Deadly Strike
Ignores Target Defense
-25% Target Defense
+20% Attack Rating
6% Life Stolen Per Hit
+5 To Frenzy (Barbarian Only)

Two very high-level Runes, and awesome mods to show for it. This would be a great item for any character, but especially for the Barbarian, with the big bonus to Frenzy. See it here.

Yes Yes Yes
Gloom
Fal + Um + Pul
Clvl Required:
15% Chance To Cast Level 3 Dim Vision When Struck
+10% Faster Hit Recovery
+170-230% Enhanced Defense (varies)
+10 To Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius
See it here. Yes Yes No
Hand of Justice
Sur + Cham + Amn + Lo
All Weapons
Clvl Required:
100% Chance To Cast Level 36 Blaze When You Level-Up
100% Chance To Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target's Defense
7% Life Stolen Per Hit
-20% To Enemy Fire Resistance
20% Deadly Strike
Hit Blinds Target
Freezes Target
See it here. Yes Yes No
Heart of the Oak
Ko + Vex + Pul + Thul
Staves & Maces only
Clvl Required:
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage
7% Mana Stolen Per Hit
+1 To Blizzard (Sorceress Only)
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
+50% Damage To Undead
See it here. Yes Yes No
Holy Thunder
EthRalOrtTal
Eth (6) + Ral (8) + Ort (9) + Tal (7)
Scepters only
Clvl Required: 23
Level 7 Chain Lightning 60 charges
-25% Target Defense
+60% Enhanced Damage
+75 Poison Damage over 7 secs
+5% Maximum Lightning Resistance
+60% Lightning Resistance
+21-110 Lightning Damage
+5-30 Fire Damage
+3 to Holy Shock
150% Damage vs. Undead
Lightning galore. See it here. Repair costs are enormous for the charges, don't use them unless you really have to, actual weapon repairs aren't too steep though. Yes Yes Yes
Honor
AmnElIthTirSol
Amn (11) + El (1) + Ith (6)
+ Tir (3) + Sol (12)
All Melee Weapons
Clvl Required: 27
+160% Enhanced Damage
+250 Attack Rating
+9 Minimum Damage
+9 Maximum Damage
25% Deadly Strike
7% Life Stolen per Hit
+1 to all skill levels
+2 Mana per kill
+1 Light Radius
Replenish life +10
+10 to Str
An absolute ton of mods, and some very good ones too, even though the Runes in this are pretty common. See it here. Yes Yes Yes
King's Grace
AmnRalThul
Amn (11) + Ral (8) + Thul (10)
Swords and Scepters only
Clvl Required: 23
+100% Enhanced Damage
+150 AR
+100 Attack Rating vs. Undead
150% Damage vs. Undead
+100 Attack Rating vs. Demons
200% Damage vs. Demons
7% life steal
+3-14 Cold damage (3 sec)
+5-30 Fire Damage
Nice weapon damage and good mods, for just three common Runes. Could even be a weapon switch to use especially on Demons and Undead. See it here. Yes Yes Yes
Kingslayer
Mal + Um + Gul + Fal
Swords & Axes only
Clvl Required:
+30% Increased Attack Speed
+230-270% Enhanced Damage (varies)
-25% Target Defense
20% Bonus To Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
+1 To Vengeance
Prevent Monster Heal
+10 To Strength
40% Extra Gold From Monsters
See it here. Yes Yes No
Leaf
TirRal
Tir (3) + Ral (8)
Staves (Not Orbs)
Clvl Required: 19
+5-30 Fire Damage
+2 mana per kill
+3 to Fire Skills
+33% Cold Resistance
+3 Inferno
+3 Fire Bolt
+3 Warmth
Huge bonuses to fire skills, but probably too high a Clvl requirement to be of that much use. See it here. Yes Yes Yes
Lionheart
HelLumFal
Hel (15) + Lum (17) + Fal (19)
Body Armor
Clvl Required: 41
-15% Requirements
+20% Enhanced Damage
+30% to All Resistances
+50 Hit Points
+10 Energy
+20 Vitality
+15 Dexterity
+25 Strength
Just amazing stats on Armor. Resistance, huge bonuses to your stats and hit points, lowered requirements, and even bonus to weapon damage. See it here. Yes Yes Yes
Lore
OrtSol
Ort (9) + Sol (12)
Headgear (all types)
Clvl Required: 27
+1 to all skill levels
+2 Mana per Kill
Lowers Damage by 7
30% Lightning Resistance
+10 Energy
+2 Light Radius
Nice helm for the +1 to all skills, and the rest is just gravy. See it here. Yes Yes Yes
Malice
IthElEth
Ith (6) + El (1) + Eth (5)
Works: All Melee Weapons
Clvl Required: 15
+33% enhanced damage
+9 max damage
+50 Attack Rating
100% chance of open wounds
-100 monster def/hit
Prevents Monster Heal
-25% target defense
Life drain -5
Total damage isn't that big, but the other bonuses are very useful. See it here. Life drain is the opposite of life regeneration, with this you will lose 1 hp about every 2 secodns. Yes Yes Yes
Melody
ShaelKoNef
Shael (13) + Ko (18) + Nef (4)
Bows and Xbows only.
Clvl Required: 39
+300% Damage vs. Undead
+50% Enhanced Damage
+10 Dexterity
20% Increased Attack Speed
Knockback
+3 Bow Skill Tab
+3 Slow Missiles
+3 Dodge
+3 Critical Strike
An awesome item for killing the undead, but not that great for the rest of the game. Useful weapon switch, at least. See it here. Yes Yes Yes
Memory
LumIoSolEth
Lum (17) + Io (16) + Sol (12) + Eth (5)
Staves (Not Orbs).
Clvl Required: 37
Lowers Target's Defense by 25%
33% Faster Cast Rate
+3 Sorceress Skill Levels
+50% Enhanced Defense
-7 Magic Damage
+20% Max Mana
+9 Minimum Damage
+10 Energy
+10 Vitality
+2 Static Field
+2 Energy Shield
Very powerful mods for the Sorceress on a staff, and this one preserves the inherent bonuses to skills on the staff you use as well. See it here. Yes Yes Yes
Myth
Hel + Amn + Nef
3% Chance To Cast Level 1 Howl When Struck
10% Chance To Cast Level 1 Taunt On Striking
+2 To Barbarian Skill Levels
+30 Defense Vs. Missile
Replenish Life +10
Attacker Takes Damage of 14
Requirements -15%
Barbarian Yes No No
Nadir
NefTir
Nef (4) + Tir (3)
Headgear (all types)
Clvl Required: 13
Level 13 Cloak of Shadows (9 charges)
+50% Enhanced Defense
+2 mana per kill
-3 light radius
+30 Defense vs. missile
+10 Defense
+5 Strength
-33% gold from monsters
Probably the easiest RuneWord in the game to make, and one with very odd stats. See it here. Charges are screwed up and tend to revert to 5/9. This is a bug and will be fixed. Yes Yes Yes
Passion
Dol + Ort + Eld + Lem
All Weapons
Clvl Required:
+25% Increased Attack Speed
+160-210% Enhanced Damage
50-80% Bonus To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
+1 To Berserk
+1 To Zeal
Hit Blinds Target +10
Hit Causes Monster To Flee 25%
75% Extra Gold From Monsters
Level 3 Heart of Wolverine (12 Charges)
See it here. Yes Yes No
Peace
Shael + Thul + Amn
4% Chance To Cast Level 5 Slow Missiles When Struck
2% Chance To Cast level 15 Valkyrie On Striking
+2 To Amazon Skill Levels
+20% Faster Hit Recovery
+2 To Critical Strike
Cold Resist +30%
Attacker Takes Damage of 14
Amazon Yes No No
Principle
Ral + Gul + Eld
100% Chance To Cast Level 5 Holy Bolt On Striking
+2 To Paladin Skill Levels
15% Slower Stamina Drain
+5% To Maximum Poison Resist
Fire Resist +30%
Paladin Yes No No
Prudence
MalTir
Mal (23) + Tir (3)
Clvl Required:
Armor
+25% Faster Hit Recovery
+140-170% Enhanced Defense (varies)
All Resistances +25-35 (varies)
Damage Reduced by 3
Magic Damage Reduced by 17
+2 To Mana After Each Kill
+1 To Light Radius
Repairs Durability 1 In 4 Seconds
- Yes Yes No
Radiance
NefSolIth
Nef (4) + Sol (12) + Ith (6)
Headgear (All types)
Clvl Required: 27
15% Melee Damage Taken Goes to Mana
+75% Enhanced Defense
Magic Damage Reduced by 3
Physical Damage Reduced by 7
+30 Defense vs. Missiles
+33 Mana
+10 Energy
+10 Vitality
+5 Light Radius
Nice bonuses to hit points, defense, and mana, though lacking any resistance. See it here. Yes Yes Yes
Rain
Ort + Mal + Ith
5% Chance To Cast Level 15 Cyclone Armor When Struck
5% Chance To Cast Level 15 Twister On Striking
+2 To Druid Skills
+100-150 To Mana (varies)
Lightning Resist +30%
Magic Damage Reduced By 7
15% Damage Taken Goes to Mana
Druid Yes No No
Rhyme
ShaeEth
Shae (13) + Eth (5)
Shields (All types)
Clvl Required: 17
Cannot be Frozen
40% Faster Block Rate
20% Increased Chance of Blocking
Regenerate Mana 15%
+25% to all Resistances
+25% to Magic Find
+50% Extra Gold from Monsters
Nice bonuses all around, useful for a spell-caster, with the regenerate mana, but also for a fighter, with the fast block and increased blocking %. See it here. Yes Yes Yes
Sanctuary
Ko + Ko + Mal
Clvl Required:
+20% Faster Hit Recovery
+20% Faster Block Rate
20% Increased Chance of Blocking
+130-160% Enhanced Defense (varies)
+250 Defense vs. Missile
+20 To Dexterity
All Resistances +50-70 (varies)
Magic Damage Reduced By 7
Level 12 Slow Missiles (60 Charges)
See it here Yes Yes No
Silence
DolEldHelIstTirVex
Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26)
Works: All Weapons.
Clvl Required: 55
+200% Enhanced Damage
175% Damage vs. Undead
+50 to Attack Rating Against Undead
11% Mana Steal
Hit Blinds Target
(20) Faster Hit Recovery
+2 to All Skills
All Resistances +75
20% Increased Attack Speed
+2 to Mana After Each Kill
Hit Causes Monster to Flee 25%
Requirements -20%
30% Better Magic Find
Unbelievable total bonuses. Huge resistance, huge damage, mana leech, and much more. See it here. Yes Yes Yes
Smoke
NefLum
Nef (4) + Lum (17)
Body Armor
Clvl Required: 37
Level 6 Weaken, 18 charges
Faster Hit Recovery (20)
-1 to Light Radius
+75% Enhanced Defense
+50% to all Resistances
+280 Defense vs. Missiles
+10 to Energy
mazing 50% to all resistance on armor, with other good stats too. Need resistance? This one might be for you. See it here. Yes Yes Yes
Splendor
EthLum
Eth (5) + Lum (17)
Shield
+1 To All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense (varies)
+10 To Energy
Regenerate Mana 15%
50% Extra Gold From Monsters
20% Better Chance of Getting Magic Items
+3 To Light Radius
- Yes Yes No
Stealth
TalEth
Tal (7) + Eth (5)
Body Armor
Clvl Required: 17
25% Faster Casting Rate
25% Faster Hit Recovery
25% Faster run/walk speed
-3 magical damage taken
+15% Mana Regeneration Rate
+30% Poison Resistance
+15% Maximum Stamina
+6 Dexterity
Awesome armor for any spell-caster who doesn't need Defense or much resistance. See it here. Yes Yes Yes
Steel
TirEl
Tir (3) + El (1)
Works: Sword, Axe, Mace
Doesn't work: Maul, Great Maul, War Hammer
Clvl Required: 13
+20% Enhanced Damage
+3 Minimum Damage
+3 Maximum Damage
+50 Attack Rating
50% Chance of Open Wounds
+1 light radius
+2 mana per kill
25% Increased Attack Speed
Good low-mid level character weapon, but not enough punch for higher level use. See it here. Yes Yes Yes
Stone
Shael + Um + Pul + Lum
Clvl Required:
+60% Faster Hit Recovery
+220-260% Enhanced Defense
+300 Defense Vs. Missile
+16 To Strength
+16 To Vitality
+10 To Energy
All Resistances +15
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)

See it here.

Yes Yes No
Strength
AmnTir
Amn (11) + Tir (3)
Melee Weapons only.
Clvl Required: 25
+35% Enhanced Damage
25% chance of Crushing Blow
7% life steal
+2 mana per kill
+10 vitality
+20 strength
Nice weapon for low-mid level characters, with Crushing Blow to help out on larger targets. See it here. Yes Yes Yes
Treachery
Shael + Thul + Lem
5% Chance To Cast Level 15 Fade When Struck
25% Chance To Cast level 15 Venom On Striking
+2 To Assassin Skills
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold From Monsters
Assassin Yes No No
Venom
TalDolMal
Tal (7) + Dol (14) + Mal (23)
All Weapons
Clvl Required: 49
288 Poison Damage Over 6 Seconds
Hit Causes Monster To Flee 25%
Prevent Monster Heal
Ignore Target's Defense
7% Mana Stolen Per Hit
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges)
Big Poison damage, but not that big. The charges of Poison Nova and Poison Explosion add a nice, although expensive, touch. See it here. Yes Yes Yes
Wealth
LemKoTir
Lem (20) + Ko (18) + Tir (3)
Body Armor
Clvl Required: 43
100% Better Chance of Getting Magic Items
300% Extra Gold From Monsters
+2 to Mana After Each Kill
+10 to Dexterity
Not a lot of bonuses, but a very large one to magic find and gold. Get rich quick. See it here. Yes Yes Yes
White
DolIo
Dol (14) + Io (16)
Wands only.
Clvl Required: 35
Hit causes monster to flee 25%
20% Faster Cast Rate
Magic Damage Reduced by 4
+13 to mana
+10 to vitality
+3 to bone and poison skills
+4 to skeleton mastery
+2 to bone spear
+3 to bone armor
Nice bonuses for a Necromancer and huge bonuses to individual skills. See it here. Yes Yes Yes
Wind
SurEl
Sur (29) + El(1)
2 Socket Melee Weapons
Clvl Required:
10% Chance To Cast Level 9 Tornado On Striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage (varies)
-50% Target Defense
+50 To Attack Rating
Hit Blinds Target
+1 To Light Radius
Level 13 Twister (127 Charges)
Yes Yes No
Zephyr
OrtEth
Ort (9) + Eth (5)
Bows and Xbows
Clvl Required: 21
7% Chance to Cast Slvl 1 Twister When Struck
+33% Enhanced Damage
+1-50 lightning damage
Increased Attack Speed (25)
-25% Target Defense
Faster Run (25)
+25 Defense
+66 Attack Rating

A low-damage bow with a ton of mods you don't expect on a weapon. Very nice attack rate and other bonuses make this a viable item until the damage can't keep up. See it here.

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