Difference between revisions of "Fallen"
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− | [[Image:Mon-fallen3.jpg|frame]]Fallen are [[Demons | + | [[Image:Mon-fallen3.jpg|frame]]Fallen are [[Demons]]. |
− | |||
− | |||
Fallen may be resurrected by [[Fallen Shaman]]. Raised Fallen are not worth any experience and can not drop items; they're only worth killing once. Find the Fallen Shaman and kill them first, so they can not prolong the battle. | Fallen may be resurrected by [[Fallen Shaman]]. Raised Fallen are not worth any experience and can not drop items; they're only worth killing once. Find the Fallen Shaman and kill them first, so they can not prolong the battle. | ||
Fallen have interesting AI. All nearby Fallen will run away from any character who makes a kill; whether of a Fallen or any other monster. Fallen run for a second or two, then turn around and resume their attack. Fallen who can not run since their path is blocked by walls, fences, other monsters, etc, will continue fighting. Fallen shaman do not flee when they see a death. | Fallen have interesting AI. All nearby Fallen will run away from any character who makes a kill; whether of a Fallen or any other monster. Fallen run for a second or two, then turn around and resume their attack. Fallen who can not run since their path is blocked by walls, fences, other monsters, etc, will continue fighting. Fallen shaman do not flee when they see a death. | ||
+ | |||
+ | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
+ | |||
=Statistics= | =Statistics= | ||
− | * | + | Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+. |
+ | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | ||
+ | ** Champions and Bosses can sometimes drop from the next higher TC. | ||
+ | ** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Level | ! Level | ||
! Experience | ! Experience | ||
! Hit Points | ! Hit Points | ||
+ | ! align="center" | Speed | ||
+ | ! Max TC/Rune | ||
|- | |- | ||
| '''Fallen''' | | '''Fallen''' | ||
Line 21: | Line 27: | ||
| 18 / 1669 / 17376 | | 18 / 1669 / 17376 | ||
| 1-4 / 131-288 / 771-2261 | | 1-4 / 131-288 / 771-2261 | ||
+ | | align="center" | 5 | ||
+ | | 3/-, 42/Io, 66/Vex | ||
|- | |- | ||
| '''Carver''' | | '''Carver''' | ||
Line 26: | Line 34: | ||
| 42 / 1910 / 18259 | | 42 / 1910 / 18259 | ||
| 4-9 / 148-326 / 792-2324 | | 4-9 / 148-326 / 792-2324 | ||
+ | | align="center" | 5 | ||
+ | | 6/-, 42/Io, 69/Lo | ||
|- | |- | ||
| '''Devilkin''' | | '''Devilkin''' | ||
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| 53 / 2043 / 33276 | | 53 / 2043 / 33276 | ||
| 4-12 / 156-344 / 1159-3400 | | 4-12 / 156-344 / 1159-3400 | ||
+ | | align="center" | 6 | ||
+ | | 6/-, 42/Io, 69/Lo | ||
|- | |- | ||
| '''Dark One''' | | '''Dark One''' | ||
Line 36: | Line 48: | ||
| 72 / 2340 / 20909 | | 72 / 2340 / 20909 | ||
| 8-19 / 174-382 / 857-2514 | | 8-19 / 174-382 / 857-2514 | ||
+ | | align="center" | 6 | ||
+ | | 12/-, 42/Io, 69/Lo | ||
|- | |- | ||
| '''Warped One''' | | '''Warped One''' | ||
Line 41: | Line 55: | ||
| 1206 / 5812 / 31510 | | 1206 / 5812 / 31510 | ||
| 45-118 / 293-645 / 1116-3273 | | 45-118 / 293-645 / 1116-3273 | ||
+ | | align="center" | 8 | ||
+ | | 39/Dol, 66/Vex, 87/Zod | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="7" | Guest Monsters (Act Five, NM/Hell only) |
|- | |- | ||
| '''Carver''' | | '''Carver''' | ||
− | | 61 / 83 | + | | -- / 61 / 83 |
− | | | + | | -- / 7776 / 29743 |
− | | 344- | + | | -- / 344-739 / 1430-3174 |
+ | | align="center" | 10 | ||
+ | | --, 60/Ist, 84/Zod | ||
|- | |- | ||
| '''Devilkin''' | | '''Devilkin''' | ||
− | | | + | | -- / 63 / 83 |
− | | | + | | -- / 9261 / 31510 |
− | | | + | | -- / 361-795 / 1488-3273 |
+ | | align="center" | 10 | ||
+ | | --, 63/Vex, 87/Zod | ||
|- | |- | ||
| '''Dark One''' | | '''Dark One''' | ||
− | | | + | | -- / 60 / 81 |
− | | | + | | -- / 7776 / 29743 |
− | | | + | | -- / 366-739 / 1430-3147 |
− | + | | align="center" | 10 | |
− | | | + | | --, 60/Ist, 84/Zod |
− | | | ||
− | | | ||
− | |||
− | |||
|} | |} | ||
Line 69: | Line 85: | ||
=Offense= | =Offense= | ||
− | + | Fallen have a chance to add elemental damage to their second attack type. | |
− | |||
− | |||
− | |||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Melee Attack 1 | ! Melee Attack 1 | ||
! Attack Rating 1 | ! Attack Rating 1 | ||
! Melee Attack 2 | ! Melee Attack 2 | ||
+ | ! Elemental Damage | ||
! Attack Rating 2 | ! Attack Rating 2 | ||
|- | |- | ||
Line 85: | Line 99: | ||
| 8 / 664 / 2451 | | 8 / 664 / 2451 | ||
| 1-2 / 15-31 / 38-76 | | 1-2 / 15-31 / 38-76 | ||
+ | | Fire Damage:<br /> -- / 6-9 (10%) / 15-22 (20%) | ||
| 8 / 627 / 2315 | | 8 / 627 / 2315 | ||
|- | |- | ||
Line 91: | Line 106: | ||
| 31 / 696 / 2485 | | 31 / 696 / 2485 | ||
| 2-4 / 16-32 / 39-78 | | 2-4 / 16-32 / 39-78 | ||
+ | | Cold Damage:<br /> -- / 4-6 (6s) (10%) / 12-16 (8s) (20%) | ||
| 31 / 657 / 2347 | | 31 / 657 / 2347 | ||
|- | |- | ||
Line 97: | Line 113: | ||
| 52 / 712 / 3067 | | 52 / 712 / 3067 | ||
| 2-5 / 16-33 / 48-96 | | 2-5 / 16-33 / 48-96 | ||
+ | | Lightning Damage: <br /> -- / 0-16 (10%) / 0-64 (20%) | ||
| 52 / 673 / 2896 | | 52 / 673 / 2896 | ||
|- | |- | ||
Line 103: | Line 120: | ||
| 80 / 745 / 2588 | | 80 / 745 / 2588 | ||
| 3-7 / 17-35 / 40-81 | | 3-7 / 17-35 / 40-81 | ||
+ | | Poison Damage:<br />'''Norm:''' --<br />'''Night'''<nowiki>: 10% of 14-21 over 4s (3.4-5.1/sec)</nowiki><br />'''Hell:''' 20% of 47-71 over 6s (7.9-11.9/sec) | ||
| 80 / 703 / 2444 | | 80 / 703 / 2444 | ||
|- | |- | ||
Line 109: | Line 127: | ||
| 389 / 972 / 2998 | | 389 / 972 / 2998 | ||
| 11-24 / 22-45 / 47-94 | | 11-24 / 22-45 / 47-94 | ||
+ | | Cold Damage:<br /> -- / 11-13 (7s) (10%) / 19-24 (9s) (10%) | ||
| 389 / 918 / 2832 | | 389 / 918 / 2832 | ||
|- | |- | ||
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|- | |- | ||
| '''Carver''' | | '''Carver''' | ||
− | | 22-45 / 42-84 | + | | -- / 22-45 / 42-84 |
− | | 1069 / 2998 | + | | -- / 1069 / 2998 |
− | | 20-40 / 37-75 | + | | -- / 20-40 / 37-75 |
− | | 1009 / 2832 | + | | Cold Damage:<br /> -- / 19-29 (3s) (10%) / 37-55 (5s) (20%) |
+ | | -- / 1009 / 2832 | ||
|- | |- | ||
| '''Devilkin''' | | '''Devilkin''' | ||
− | | 22-45 / 42-84 | + | | -- / 22-45 / 42-84 |
− | | 1069 / 2998 | + | | -- / 1069 / 2998 |
− | | 20-40 / 37-75 | + | | -- / 20-40 / 37-75 |
− | | 1009 / 2832 | + | | Lightning Damage:<br /> -- / 15-46 (10%) / 28-84 (20%) |
+ | | -- / 1009 / 2832 | ||
|- | |- | ||
| '''Dark One''' | | '''Dark One''' | ||
− | | 22-45 / 42-84 | + | | -- / 22-45 / 42-84 |
− | | 1069 / 2998 | + | | -- / 1069 / 2998 |
− | | | + | | -- / 19-39 / 37-74 |
− | | | + | | Fire Damage:<br /> -- / 24-34 (10%) / 46-65 (20%) |
− | + | | -- / 1009 / 2832 | |
− | |||
− | |||
− | |||
− | | | ||
− | |||
|} | |} | ||
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=Defenses= | =Defenses= | ||
+ | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
+ | * Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | ||
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | * Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Defense | ! Defense | ||
! Blocking | ! Blocking | ||
+ | ! Regen Rate | ||
! Drain Effectiveness | ! Drain Effectiveness | ||
! Chill Effectiveness | ! Chill Effectiveness | ||
Line 154: | Line 173: | ||
| 5 / 369 / 933 | | 5 / 369 / 933 | ||
| 9% | | 9% | ||
+ | | 1.2/sec | ||
| 100 / 85 / 75 | | 100 / 85 / 75 | ||
| 50 / 40 / 33 | | 50 / 40 / 33 | ||
Line 160: | Line 180: | ||
| 25 / 386 / 946 | | 25 / 386 / 946 | ||
| 16% | | 16% | ||
+ | | 1.2/sec | ||
| 100 / 85 / 75 | | 100 / 85 / 75 | ||
| 50 / 40 / 33 | | 50 / 40 / 33 | ||
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| 35 / 394 / 1155 | | 35 / 394 / 1155 | ||
| 25% | | 25% | ||
+ | | 1.2/sec | ||
| 100 / 85 / 75 | | 100 / 85 / 75 | ||
| 50 / 40 / 33 | | 50 / 40 / 33 | ||
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| 50 / 411 / 983 | | 50 / 411 / 983 | ||
| 36% | | 36% | ||
+ | | 1.2/sec | ||
| 100 / 85 / 75 | | 100 / 85 / 75 | ||
| 50 / 40 / 33 | | 50 / 40 / 33 | ||
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| 201 / 529 / 1131 | | 201 / 529 / 1131 | ||
| 49% | | 49% | ||
+ | | 1.2/sec | ||
| 100 / 85 / 75 | | 100 / 85 / 75 | ||
| 50 / 40 / 33 | | 50 / 40 / 33 | ||
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|- | |- | ||
| '''Carver''' | | '''Carver''' | ||
− | | 579 / 1131 | + | | -- / 579 / 1131 |
− | | | + | | 16% |
− | | | + | | 1.2/sec |
− | | 40 / 33 | + | | -- / 85 / 75 |
+ | | -- / 40 / 33 | ||
|- | |- | ||
| '''Devilkin''' | | '''Devilkin''' | ||
− | | 579 / 1131 | + | | -- / 579 / 1131 |
− | | | + | | 25% |
− | | | + | | 1.2/sec |
− | | 40 / 33 | + | | -- / 85 / 75 |
+ | | -- / 40 / 33 | ||
|- | |- | ||
| '''Dark One''' | | '''Dark One''' | ||
− | | 579 / 1131 | + | | -- / 579 / 1131 |
− | | | + | | 36% |
− | | | + | | 1.2/sec |
− | | | + | | -- / 85 / 75 |
− | |- | + | | -- / 40 / 33 |
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
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* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
− | * Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for | + | * <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for m details. |
− | {| | + | {| width="100%" |
! Type | ! Type | ||
! Physical | ! Physical | ||
Line 226: | Line 247: | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">110%</font> |
| 0% / 0% / 40% | | 0% / 0% / 40% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
Line 234: | Line 255: | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">110%</font> |
| 0% / 0% / 40% | | 0% / 0% / 40% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
Line 242: | Line 263: | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">120%</font> |
| 0% / 0% / 40% | | 0% / 0% / 40% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
Line 250: | Line 271: | ||
| 0% / 0% / 15% | | 0% / 0% / 15% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">125%</font> |
| 0% / 0% / 40% | | 0% / 0% / 40% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
Line 282: | Line 303: | ||
|- | |- | ||
| '''Dark One''' | | '''Dark One''' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| 66% / 25% | | 66% / 25% | ||
| 66% / 75% | | 66% / 75% | ||
Line 299: | Line 312: | ||
+ | =Locations= | ||
+ | All types of Fallen spawn as minions to Fallen Shaman in v1.09 and later. (Prior to that patch whole packs of Fallen Shaman spawned with each Fallen Shaman boss.) | ||
+ | * Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels. | ||
+ | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
+ | * Monsters in areas marked "No Boss" will never appear as random bosses or champions. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Normal, Nightmare, and Hell | ||
+ | |- | ||
+ | | '''Fallen''' | ||
+ | | Act 1: Blood Moor, Den of Evil (No boss), Cold Plains (No boss), Cave 1-2 (No boss), Field of Stones (No boss), Underground Passage 1-2 (No boss). | ||
+ | |- | ||
+ | | '''Carver''' | ||
+ | | Act 1: Field of Stones, Underground Passage 1-2, Dark Wood, The Hole 1-2, Black Marsh, Tristram, Tamoe Highland | ||
+ | |- | ||
+ | | '''Devilkin''' | ||
+ | | Act 1: The Pit 1-2, The Forgotten Tower 1-5, Tamoe Highland, Outer Cloister (No boss), Barracks (No boss). | ||
+ | |- | ||
+ | | '''Dark One''' | ||
+ | | Jail 1-3, Inner Cloister, Cathedral (No boss), Catacombs 1, 2, 4 (all Cats no boss). | ||
+ | |- | ||
+ | | '''Warped One''' | ||
+ | | <nowiki>Throne of Destruction (No boss, only [[Colenzo the Annihilator]]'s pack)</nowiki> | ||
+ | |- | ||
+ | ! colspan="2" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Carver''' | ||
+ | | Arreat Plateau, Ancient's Way | ||
+ | |- | ||
+ | | '''Devilkin''' | ||
+ | | Halls of Pain | ||
+ | |- | ||
+ | | '''Dark One''' | ||
+ | | Abbadon | ||
+ | |} | ||
[[category:monsters]] | [[category:monsters]] | ||
[[category:demons]] | [[category:demons]] | ||
+ | [[category:Guest Monsters]] |
Revision as of 13:08, 16 April 2008
Fallen are Demons.Fallen may be resurrected by Fallen Shaman. Raised Fallen are not worth any experience and can not drop items; they're only worth killing once. Find the Fallen Shaman and kill them first, so they can not prolong the battle.
Fallen have interesting AI. All nearby Fallen will run away from any character who makes a kill; whether of a Fallen or any other monster. Fallen run for a second or two, then turn around and resume their attack. Fallen who can not run since their path is blocked by walls, fences, other monsters, etc, will continue fighting. Fallen shaman do not flee when they see a death.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics
Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune | |
---|---|---|---|---|---|---|
Fallen | 1 / 36 / 67 | 18 / 1669 / 17376 | 1-4 / 131-288 / 771-2261 | 5 | 3/-, 42/Io, 66/Vex | |
Carver | 5 / 38 / 68 | 42 / 1910 / 18259 | 4-9 / 148-326 / 792-2324 | 5 | 6/-, 42/Io, 69/Lo | |
Devilkin | 7 / 39 / 85 | 53 / 2043 / 33276 | 4-12 / 156-344 / 1159-3400 | 6 | 6/-, 42/Io, 69/Lo | |
Dark One | 10 / 41 / 71 | 72 / 2340 / 20909 | 8-19 / 174-382 / 857-2514 | 6 | 12/-, 42/Io, 69/Lo | |
Warped One | 40 / 55 / 83 | 1206 / 5812 / 31510 | 45-118 / 293-645 / 1116-3273 | 8 | 39/Dol, 66/Vex, 87/Zod | |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Carver | -- / 61 / 83 | -- / 7776 / 29743 | -- / 344-739 / 1430-3174 | 10 | --, 60/Ist, 84/Zod | |
Devilkin | -- / 63 / 83 | -- / 9261 / 31510 | -- / 361-795 / 1488-3273 | 10 | --, 63/Vex, 87/Zod | |
Dark One | -- / 60 / 81 | -- / 7776 / 29743 | -- / 366-739 / 1430-3147 | 10 | --, 60/Ist, 84/Zod |
Offense
Fallen have a chance to add elemental damage to their second attack type.
Type | Melee Attack 1 | Attack Rating 1 | Melee Attack 2 | Elemental Damage | Attack Rating 2 |
---|---|---|---|---|---|
Fallen | 1-2 / 13-27 / 34-68 | 8 / 664 / 2451 | 1-2 / 15-31 / 38-76 | Fire Damage: -- / 6-9 (10%) / 15-22 (20%) |
8 / 627 / 2315 |
Carver | 2-4 / 14-28 / 35-70 | 31 / 696 / 2485 | 2-4 / 16-32 / 39-78 | Cold Damage: -- / 4-6 (6s) (10%) / 12-16 (8s) (20%) |
31 / 657 / 2347 |
Devilkin | 2-5 / 14-29 / 43-86 | 52 / 712 / 3067 | 2-5 / 16-33 / 48-96 | Lightning Damage: -- / 0-16 (10%) / 0-64 (20%) |
52 / 673 / 2896 |
Dark One | 3-7 / 15-31 / 36-72 | 80 / 745 / 2588 | 3-7 / 17-35 / 40-81 | Poison Damage: Norm: -- Night: 10% of 14-21 over 4s (3.4-5.1/sec) Hell: 20% of 47-71 over 6s (7.9-11.9/sec) |
80 / 703 / 2444 |
Warped One | 11-23 / 20-40 / 42-84 | 389 / 972 / 2998 | 11-24 / 22-45 / 47-94 | Cold Damage: -- / 11-13 (7s) (10%) / 19-24 (9s) (10%) |
389 / 918 / 2832 |
Guest Monsters (Act Five, NM/Hell only) | |||||
Carver | -- / 22-45 / 42-84 | -- / 1069 / 2998 | -- / 20-40 / 37-75 | Cold Damage: -- / 19-29 (3s) (10%) / 37-55 (5s) (20%) |
-- / 1009 / 2832 |
Devilkin | -- / 22-45 / 42-84 | -- / 1069 / 2998 | -- / 20-40 / 37-75 | Lightning Damage: -- / 15-46 (10%) / 28-84 (20%) |
-- / 1009 / 2832 |
Dark One | -- / 22-45 / 42-84 | -- / 1069 / 2998 | -- / 19-39 / 37-74 | Fire Damage: -- / 24-34 (10%) / 46-65 (20%) |
-- / 1009 / 2832 |
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Fallen | 5 / 369 / 933 | 9% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Carver | 25 / 386 / 946 | 16% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Devilkin | 35 / 394 / 1155 | 25% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Dark One | 50 / 411 / 983 | 36% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Warped One | 201 / 529 / 1131 | 49% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Guest Monsters (Act Five, NM/Hell only) | |||||
Carver | -- / 579 / 1131 | 16% | 1.2/sec | -- / 85 / 75 | -- / 40 / 33 |
Devilkin | -- / 579 / 1131 | 25% | 1.2/sec | -- / 85 / 75 | -- / 40 / 33 |
Dark One | -- / 579 / 1131 | 36% | 1.2/sec | -- / 85 / 75 | -- / 40 / 33 |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for m details.
Type | Physical | Magic | Fire | Cold | Lightning | Poison |
---|---|---|---|---|---|---|
Fallen | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 110% | 0% / 0% / 40% | 0% / 0% / 0% | 0% / 0% / 0% |
Carver | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 110% | 0% / 0% / 40% | 0% / 0% / 0% | 0% / 0% / 0% |
Devilkin | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 120% | 0% / 0% / 40% | 0% / 0% / 0% | 0% / 0% / 0% |
Dark One | 0% / 0% / 15% | 0% / 0% / 0% | 0% / 0% / 125% | 0% / 0% / 40% | 0% / 0% / 0% | 0% / 0% / 0% |
Warped One | 50% / 66% / 75% | 50% / 66% / 75% | 50% / 66% / 75% | 50% / 66% / 75% | 50% / 65% / 75% | 50% / 66% / 75% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Carver | 66% / 25% | 66% / 75% | 66% / 75% | 66% / 75% | 66% / 75% | 66% / 75% |
Devilkin | 66% / 25% | 66% / 75% | 66% / 75% | 66% / 75% | 66% / 75% | 66% / 75% |
Dark One | 66% / 25% | 66% / 75% | 66% / 75% | 66% / 75% | 66% / 75% | 66% / 75% |
Locations
All types of Fallen spawn as minions to Fallen Shaman in v1.09 and later. (Prior to that patch whole packs of Fallen Shaman spawned with each Fallen Shaman boss.)
- Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Normal, Nightmare, and Hell |
---|---|
Fallen | Act 1: Blood Moor, Den of Evil (No boss), Cold Plains (No boss), Cave 1-2 (No boss), Field of Stones (No boss), Underground Passage 1-2 (No boss). |
Carver | Act 1: Field of Stones, Underground Passage 1-2, Dark Wood, The Hole 1-2, Black Marsh, Tristram, Tamoe Highland |
Devilkin | Act 1: The Pit 1-2, The Forgotten Tower 1-5, Tamoe Highland, Outer Cloister (No boss), Barracks (No boss). |
Dark One | Jail 1-3, Inner Cloister, Cathedral (No boss), Catacombs 1, 2, 4 (all Cats no boss). |
Warped One | Throne of Destruction (No boss, only [[Colenzo the Annihilator]]'s pack) |
Guest Monsters (Act Five, NM/Hell only) | |
Carver | Arreat Plateau, Ancient's Way |
Devilkin | Halls of Pain |
Dark One | Abbadon |