Difference between revisions of "Crypt"

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The Crypt is one of two crypt-style areas located within the [[Burial Grounds]].  Neither are vital to visit, but both have a room with a gold chest which might contain something useful.  Usually, these gold chest rooms are guarded by a unique monster.  The Crypt is no exception for [[Bonebreaker]], a superunique skeleton, will always be found guarding the gold chest room here.
 
The Crypt is one of two crypt-style areas located within the [[Burial Grounds]].  Neither are vital to visit, but both have a room with a gold chest which might contain something useful.  Usually, these gold chest rooms are guarded by a unique monster.  The Crypt is no exception for [[Bonebreaker]], a superunique skeleton, will always be found guarding the gold chest room here.
  
Like the [[Mausoleum]] and the [[Tower Cellar]], these crypt-style areas have a chance to contain a special section where a unique or a champion monster will always spawn.  This section appears as a hall with a burning rogue on a skewer.
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Like [[The Mausoleum]] and [[The Forgotten Tower]], these crypt-style areas have a chance to contain a special section where a unique or a champion monster will always spawn.  This section appears as a hall with a burning rogue on a skewer.
  
  

Revision as of 04:57, 9 June 2008

Bonebreaker with minions

The Crypt is one of two crypt-style areas located within the Burial Grounds. Neither are vital to visit, but both have a room with a gold chest which might contain something useful. Usually, these gold chest rooms are guarded by a unique monster. The Crypt is no exception for Bonebreaker, a superunique skeleton, will always be found guarding the gold chest room here.

Like The Mausoleum and The Forgotten Tower, these crypt-style areas have a chance to contain a special section where a unique or a champion monster will always spawn. This section appears as a hall with a burning rogue on a skewer.


Level Information

  • Monster levels are always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
  • This area varies in size depending on the difficulty.
Info List Normal Nightmare Hell
Area Level: 3 37 83
Spawnable Monsters: Skeleton, Hungry Dead
Possible Monster Variants: 2 2 2
Random Bosses: Yes Yes Yes
Superuniques: Bonebreaker, mlvl 5 Bonebreaker, mlvl 40 Bonebreaker, mlvl 86
Gold Chests: Yes
Waypoint: No
Level Junctions: Burial Grounds
Quests: --