Difference between revisions of "Diablo Characters"
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{| width="100%" | {| width="100%" | ||
! Class | ! Class | ||
− | ! Strength | + | | align="center" ! Strength |
− | ! Magic | + | | align="center" ! Magic |
− | ! Dexterity | + | | align="center" ! Dexterity |
− | ! Vitality | + | | align="center" ! Vitality |
− | ! Life | + | | align="center" ! Life |
− | ! Mana | + | | align="center" ! Mana |
− | ! Level up Bonus | + | | align="center" ! Level up Bonus |
|- | |- | ||
| '''Warrior''' | | '''Warrior''' | ||
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{| width="100%" | {| width="100%" | ||
! Class | ! Class | ||
− | ! Strength | + | | align="center" ! Strength |
− | ! Magic | + | | align="center" ! Magic |
− | ! Dexterity | + | | align="center" ! Dexterity |
− | ! Vitality | + | | align="center" ! Vitality |
− | ! Life | + | | align="center" ! Life |
− | ! Mana | + | | align="center" ! Mana |
|- | |- | ||
| '''Warrior''' | | '''Warrior''' |
Revision as of 14:45, 2 August 2008
There are three characters in Diablo, and three more added in the Hellfire expansion pack.
The characters in Diablo and Hellfire start off with different stats, and gain different bonuses with each level up. Each level up also provides 5 attribute points to distribute as you see fit. Keep in mind that all attributes are capped at a different maximum for each character, so
Starting/Max Stats
Starting/maximum. values for all attributes, life, and mana. Attributes turn golden when they have reached their maximum values; life and mana never turn golden. The maximum life and mana values in this table are for a naked character. All attributes, life, and mana can be vastly increased with equipment.
Class | align="center" ! Strength | align="center" ! Magic | align="center" ! Dexterity | align="center" ! Vitality | align="center" ! Life | align="center" ! Mana | align="center" ! Level up Bonus |
---|---|---|---|---|---|---|---|
Warrior | 30 / 250 | 10 / 50 | 20 / 60 | 25 / 100 | 70 / 316 | 10 / 98 | +2 life, +1 mana |
Rogue | 20 / 55 | 15 / 70 | 30 / 250 | 20 / 80 | 45 / 201 | 22 / 173 | +2 life, +2 mana |
Sorcerer | 15 / 45 | 35 / 250 | 15 / 85 | 20 / 80 | 30 / 138 | 70 / 596 | +1 life, +2 mana |
Monk | 25 / 150 | 15 / 80 | 25 / 150 | 20 / 80 | 45 / 201 | 22 / 183 | +2 life, +2 mana |
Bard | 20 / 120 | 20 / 120 | 25 / 120 | 20 / 100 | 45 / 221 | 35 / 231 | +2 life, +2 mana |
Barbarian | 40 / 255 | 0 / 0 | 20 / 55 | 25 / 150 | 70 / 416 | 0 / 0 | +2 life, +0 mana +1% resistance to all |
- The Monk, Bard, and Barbarian are only playable in Hellfire, and the Barb and Barbarian require the command.txt file to unlock.
- No characters get their "level up bonus" at level 50.
Max Stats with Equipment
Maximum stats with equipment. Diablo / Hellfire stats listed for the Warrior, Rogue, and Sorcerer (unique rings were added in HF that allowed greater stat boosts than in D1). These figures do not include the two pieces of unique jewelry that move a % of life/mana to each other.
Class | align="center" ! Strength | align="center" ! Magic | align="center" ! Dexterity | align="center" ! Vitality | align="center" ! Life | align="center" ! Mana |
---|---|---|---|---|---|---|
Warrior | 425 / 485 | 225 / 285 | 225 / 285 | 265 / 325 | 796 / 916 | 533 / 568 |
Rogue | 230 / 290 | 245 / 305 | 415 / 475 | 245 / 305 | 681 / 741 | 690 / 718 |
Sorcerer | 220 / 280 | 425 / 485 | 250 / 310 | 245 / 305 | 618 / 618 | 1196 / 1216 |
Monk | 385 | 315 | 375 | 305 | 741 | 728 |
Bard | 370 | 360 | 360 | 340 | 761 | 865 |
Barbarian | 490 | 235 | 280 | 375 | 1091 | 470 |
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