Difference between revisions of "Tainted"

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(Resistances)
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=Resistances=
 
=Resistances=
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All types of Tainted enjoy a natural affinity for lightning, and as such are highly resistant or even immune to damage from it. They have few other resistances, though.
  
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.

Revision as of 12:58, 18 March 2008

Tainted are Demons.

Large, dog-like, lightning-based demons, Tainted have a melee range bite, and the ability to spit lightning orbs over a distance. They can be dangerous in packs, especially with tough Monster Modifiers and the SuperUunique boss Pitspawn Fouldog and his minion pack are often quite dangerous to new characters.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

Type Level Experience Hit Points
Misshapen 5 / 37 / 69 56 / 3431 / 36813 10-21 / 363-670 / 2117-5210
Disfigured 8 / 40 / 70 81 / 4206 / 38512 18-34 / 429-793 / 2172-5348
Tainted 11 / 42 / 72 105 / 4815 / 41910 24-46 / 473-874 / 2284-5624
Afflicted 12 / 43 / 73 113 / 5151 / 43608 26-50 / 496-916 / 2341-5762
Damned 27 / 57 / 84 473 / 12555 / 62295 73-142 / 806-1489 / 2957-7280


Offense

Type Melee Attack 1 Attack Rating 1 Lightning Projectile
Misshapen 3-4 / 15-31 / 40-80 25 / 831 / 3080 3-4 / 43-55 / 128-160
Disfigured 4-6 / 16-33 / 40-80 51 / 891 / 3121 4-6 / 46-59 / 128-160
Tainted 5-8 / 17-35 / 40-81 74 / 930 / 3205 6-8 / 49-63 / 129-162
Afflicted 6-9 / 18-36 / 41-83 85 / 950 / 3247 6-8 / 50-64 / 132-166
Damned 12-18 / 23-47 / 47-94 207 / 1227 / 3707 12-18 / 65-84 / 150-188


Defenses

  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Drain Effectiveness Chill Effectiveness
Misshapen 19 / 486 / 1233 5% 100 / 85 / 75 50 / 40 / 33
Disfigured 30 / 518 / 1248 8% 100 / 85 / 75 50 / 40 / 33
Tainted 41 / 540 / 1279 10% 100 / 85 / 75 50 / 40 / 33
Afflicted 45 / 550 / 1296 11% 100 / 85 / 75 50 / 40 / 33
Damned 102 / 702 / 1470 22% 100 / 85 / 75 50 / 40 / 33


Resistances

All types of Tainted enjoy a natural affinity for lightning, and as such are highly resistant or even immune to damage from it. They have few other resistances, though.

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Magic Fire Cold Lightning Poison
Misshapen 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 40% / 70% / 110% 0% / 0% / 0%
Disfigured 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 50% / 70% / 115% 0% / 0% / 0%
Tainted 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 50% / 80% / 105% 0% / 0% / 0%
Afflicted 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 0 % 0% / 0% / 0 % 70% / 85% / 100% 0% / 75% / 0 %
Damned 0% / 0% / 25% 0% / 0% / 0% 0% / 0% / 0 % 0% / 0% / 0 % 80% / 100% / 120% 0% / 0% / 0 %