Difference between revisions of "Zephyr"
(split runeword content from runeword lists) |
|||
Line 3: | Line 3: | ||
Not much damage on this one, but it would be useful for normal and perhaps early Nightmare if you socketed it into a decent damage bow. The bonuses to Fast Run, Faster firing rate, AR, and lower's monster defense make it very useful all around, it's just lacking enough damage for long term use. | Not much damage on this one, but it would be useful for normal and perhaps early Nightmare if you socketed it into a decent damage bow. The bonuses to Fast Run, Faster firing rate, AR, and lower's monster defense make it very useful all around, it's just lacking enough damage for long term use. | ||
+ | |||
+ | NOTE: It is highly recommended for Amazons to make this runeword early in Normal as it's perfect to keep on a weapon switch when you just want to travel fast and run past a bunch of monsters. Available after about 20-30 runs of Countess on Normal. Enjoy. | ||
Revision as of 02:52, 4 September 2010
Zephyr, made from Ort and Eth, in that order. This works in two-socket bows. It's not known if it works in Crossbows yet. Possible in v1.08 and above.
Not much damage on this one, but it would be useful for normal and perhaps early Nightmare if you socketed it into a decent damage bow. The bonuses to Fast Run, Faster firing rate, AR, and lower's monster defense make it very useful all around, it's just lacking enough damage for long term use.
NOTE: It is highly recommended for Amazons to make this runeword early in Normal as it's perfect to keep on a weapon switch when you just want to travel fast and run past a bunch of monsters. Available after about 20-30 runs of Countess on Normal. Enjoy.
Runeword | Stats | Comments | Active In | ||
---|---|---|---|---|---|
v1.11+ | v1.10 | v1.09 | |||
Zephyr |
7% Chance to Cast Slvl 1 Twister When Struck +33% Enhanced Damage |
See it here. | Yes | Yes | Yes |