Difference between revisions of "Blunderbore"
ADVERTISEMENT
From Diablo Wiki
Line 4: | Line 4: | ||
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | ||
− | |||
=Statistics= | =Statistics= | ||
− | |||
− | |||
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | ||
Line 14: | Line 11: | ||
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Level | ! Level | ||
Line 26: | Line 23: | ||
| 282 / 7022 / 54186 | | 282 / 7022 / 54186 | ||
| 102-128 / 1620-1980 / 7259-11829 | | 102-128 / 1620-1980 / 7259-11829 | ||
− | | | + | | align="center" | 3 |
| 18/Nef, 51/Lem, 75/Ber | | 18/Nef, 51/Lem, 75/Ber | ||
|- | |- | ||
Line 33: | Line 30: | ||
| 342 / 8041 / 57720 | | 342 / 8041 / 57720 | ||
| 116-146 / 1742-2129 / 7569-12335 | | 116-146 / 1742-2129 / 7569-12335 | ||
− | | | + | | align="center" | 4 |
| 21/Ral, 51/Lem, 78/Cham | | 21/Ral, 51/Lem, 78/Cham | ||
|- | |- | ||
Line 40: | Line 37: | ||
| 554 / 11624 / 63020 | | 554 / 11624 / 63020 | ||
| 160-200 / 2111-2580 / 8035-13094 | | 160-200 / 2111-2580 / 8035-13094 | ||
− | | | + | | align="center" | 6 |
| 30/Ral, 57/Um, 87/Zod | | 30/Ral, 57/Um, 87/Zod | ||
|- | |- | ||
Line 47: | Line 44: | ||
| 1072 / 13057 / 66553 | | 1072 / 13057 / 66553 | ||
| 240-300 / 2233-2730 / 8346-13600 | | 240-300 / 2233-2730 / 8346-13600 | ||
− | | | + | | align="center" | 8 |
| 33/Sol, 60/Ist, 87/Zod | | 33/Sol, 60/Ist, 87/Zod | ||
+ | |- | ||
+ | ! colspan="6" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Blunderbore''' | ||
+ | | -- / 59 / 81 | ||
+ | | -- / 14671 / 59486 | ||
+ | | -- / 2618-3403 / 11444- 14877 | ||
+ | | align="center" | 6 | ||
+ | | -- / 60/Ist, 84/Zod | ||
+ | |- | ||
+ | | '''Mauler''' | ||
+ | | -- / 61 / 82 | ||
+ | | -- / 16484 / 61253 | ||
+ | | -- / 2758-3585 / 11674-15176 | ||
+ | | align="center" | 6 | ||
+ | | -- / 60/Ist, 84/Zod | ||
|} | |} | ||
Line 54: | Line 67: | ||
=Offense= | =Offense= | ||
− | + | {| width="100%" | |
− | |||
− | {| width="100% | ||
! Type | ! Type | ||
! Melee Attack #1 | ! Melee Attack #1 | ||
Line 91: | Line 102: | ||
| 307 / 1116 / 3408 | | 307 / 1116 / 3408 | ||
| 0% / 15% / 25% | | 0% / 15% / 25% | ||
+ | |- | ||
+ | ! colspan="5" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Blunderbore''' | ||
+ | | -- / 44-68 / 83-130 | ||
+ | | -- / 1843 / 5209 | ||
+ | | -- / 58-75 / 111-144 | ||
+ | | -- / 1152 / 3256 | ||
+ | | -- / 15% / 25% | ||
+ | |- | ||
+ | | '''Mauler''' | ||
+ | | -- / 45-71 / 83-130 | ||
+ | | -- / 1900 /5270 | ||
+ | | -- / 61-79 / 111-144 | ||
+ | | -- / 1188 / 3294 | ||
+ | | -- / 15% / 25% | ||
|} | |} | ||
Line 96: | Line 123: | ||
=Defenses= | =Defenses= | ||
+ | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
+ | * Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | ||
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | * Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Defense | ! Defense | ||
! Blocking | ! Blocking | ||
+ | ! Regen Rate | ||
! Drain Effectiveness | ! Drain Effectiveness | ||
! Chill Effectiveness | ! Chill Effectiveness | ||
Line 108: | Line 138: | ||
| '''Blunderbore''' | | '''Blunderbore''' | ||
| 90 / 528 / 1222 | | 90 / 528 / 1222 | ||
− | | | + | | align="center" | -- |
+ | | align="center" | 1.2% | ||
| 100 / 100 / 100 | | 100 / 100 / 100 | ||
| 50 / 40 / 33 | | 50 / 40 / 33 | ||
Line 114: | Line 145: | ||
| '''Gorebelly''' | | '''Gorebelly''' | ||
| 102 / 547 / 1250 | | 102 / 547 / 1250 | ||
− | | | + | | align="center" | -- |
+ | | align="center" | 1.2% | ||
| 100 / 100 / 100 | | 100 / 100 / 100 | ||
| 50 / 40 / 33 | | 50 / 40 / 33 | ||
Line 120: | Line 152: | ||
| '''Mauler''' | | '''Mauler''' | ||
| 127 / 604 / 1292 | | 127 / 604 / 1292 | ||
− | | | + | | align="center" | -- |
+ | | align="center" | 1.2% | ||
| 100 / 100 / 100 | | 100 / 100 / 100 | ||
| 50 / 40 / 33 | | 50 / 40 / 33 | ||
Line 126: | Line 159: | ||
| '''Urdar''' | | '''Urdar''' | ||
| 161 / 624 / 1320 | | 161 / 624 / 1320 | ||
− | | | + | | align="center" | -- |
+ | | align="center" | 1.2% | ||
| 100 / 100 / 100 | | 100 / 100 / 100 | ||
| 50 / 40 / 33 | | 50 / 40 / 33 | ||
+ | |- | ||
+ | ! colspan="6" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Blunderbore''' | ||
+ | | -- / 643 / 1264 | ||
+ | | align="center" | -- | ||
+ | | align="center" | 1.2% | ||
+ | | -- / 75 / 50 | ||
+ | | -- / 40 / 33 | ||
+ | |- | ||
+ | | '''Mauler''' | ||
+ | | -- / 662 / 1278 | ||
+ | | align="center" | -- | ||
+ | | align="center" | 1.2% | ||
+ | | -- / 75 / 50 | ||
+ | | -- / 40 / 33 | ||
|} | |} | ||
=Resistances= | =Resistances= | ||
+ | |||
+ | It's likely an oversight on the part of the Bliz programmer to not make the two types of '''Temple Guard'''<nowiki> Guest Monsters have different resistances. Logically, the [[Halls of Pain]] version, with fire damage on its attack, should switch the Lightning immunity to Fire.</nowiki> | ||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
− | * <font color="# | + | * <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [ [Resistances#Immunities|Resistances]] page for more details. |
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Physical | ! Physical | ||
− | |||
! Fire | ! Fire | ||
! Cold | ! Cold | ||
! Lightning | ! Lightning | ||
! Poison | ! Poison | ||
+ | ! Magic | ||
|- | |- | ||
| '''Blunderbore''' | | '''Blunderbore''' | ||
| 0% / 0% / 55% | | 0% / 0% / 55% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">115%</font> |
| 0% / 0% / 50% | | 0% / 0% / 50% | ||
| 0% / 0% / 50% | | 0% / 0% / 50% | ||
Line 158: | Line 210: | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / 50% | | 0% / 0% / 50% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">140%</font> |
| 0% / 0% / 50% | | 0% / 0% / 50% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
Line 167: | Line 219: | ||
| 0% / 0% / 50% | | 0% / 0% / 50% | ||
| 0% / 0% / 50% | | 0% / 0% / 50% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">100%</font> |
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
|- | |- | ||
Line 177: | Line 229: | ||
| 25% / 50% / 75% | | 25% / 50% / 75% | ||
| 25% / 50% / 0% | | 25% / 50% / 0% | ||
+ | |- | ||
+ | ! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Blunderbore''' | ||
+ | | -- / 40% / 75% | ||
+ | | -- / 15% / 33% | ||
+ | | -- / 15% / 33% | ||
+ | | -- / 15% / 33% | ||
+ | | -- / 0% / 0% | ||
+ | | -- / 0% / 0% | ||
+ | |- | ||
+ | | '''Mauler''' | ||
+ | | -- / 4 0% / 75% | ||
+ | | -- / 15% / 33% | ||
+ | | -- / 15% / 33% | ||
+ | | -- / 15% / 33% | ||
+ | | -- / 0% / 0% | ||
+ | | -- / 0% / 0% | ||
+ | |} | ||
+ | |||
+ | |||
+ | =Locations= | ||
+ | * [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels. | ||
+ | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
+ | * Monsters in areas marked "No Boss" will never appear as random bosses or champions. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Acts 1-4: Normal, Nightmare, and Hell | ||
+ | |- | ||
+ | | '''Blunderbore''' | ||
+ | | '''Act 2: '''Harem 2 (no boss), Palace Cellar 1-3, | ||
+ | |- | ||
+ | | '''Gorebelly''' | ||
+ | | '''Act 2: '''Tal Rasha's Tombs 1-7 | ||
+ | |- | ||
+ | | '''Mauler''' | ||
+ | | '''Act 3: '''Durance of Hate 1-2 | ||
+ | |- | ||
+ | | '''Urdar''' | ||
+ | | '''Act 3: '''River of Flame | ||
+ | |- | ||
+ | ! colspan="2" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Blunderbore''' | ||
+ | | '''Act 5:''' Frigid Highlands | ||
+ | |- | ||
+ | | '''Mauler''' | ||
+ | | '''Act 5: '''Pit of Acheron | ||
|} | |} | ||
[[category:monsters]] | [[category:monsters]] | ||
[[category:demons]] | [[category:demons]] | ||
+ | [[category:Guest Monsters]] |
Revision as of 00:39, 25 April 2008
Blunderbores are Demons.
Massive melee brawlers, Blunderbores are the largest normal type of monster in the game. They don't quite live up to their size, moving slowly and taking a lot of hits, but they can deal out quite a bit of punishment as well, and pack a stunning hit that is worse on mercenaries and minions than on characters.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- TC Champions and Bosses can sometimes drop from the next higher group.
- The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Blunderbore | 18 / 47 / 78 | 282 / 7022 / 54186 | 102-128 / 1620-1980 / 7259-11829 | 3 | 18/Nef, 51/Lem, 75/Ber |
Gorebelly | 20 / 49 / 80 | 342 / 8041 / 57720 | 116-146 / 1742-2129 / 7569-12335 | 4 | 21/Ral, 51/Lem, 78/Cham |
Mauler | 25 / 55 / 83 | 554 / 11624 / 63020 | 160-200 / 2111-2580 / 8035-13094 | 6 | 30/Ral, 57/Um, 87/Zod |
Urdar | 32 / 57 / 85 | 1072 / 13057 / 66553 | 240-300 / 2233-2730 / 8346-13600 | 8 | 33/Sol, 60/Ist, 87/Zod |
Guest Monsters (Act Five, NM/Hell only) | |||||
Blunderbore | -- / 59 / 81 | -- / 14671 / 59486 | -- / 2618-3403 / 11444- 14877 | 6 | -- / 60/Ist, 84/Zod |
Mauler | -- / 61 / 82 | -- / 16484 / 61253 | -- / 2758-3585 / 11674-15176 | 6 | -- / 60/Ist, 84/Zod |
Offense
Type | Melee Attack #1 | Attack Rating #1 | Melee Attack #2 | Attack Rating #2 | Chance to Stun |
---|---|---|---|---|---|
Blunderbore | 9-16 / 35-54 / 80-124 | 221 / 1029 / 3456 | 14-18 / 46-60 / 106-137 | 162 / 936 / 3142 | 0% / 15% / 25% |
Gorebelly | 10-18 / 36-57 / 81-127 | 248 / 1069 / 3539 | 16-20 / 49-63 / 109-141 | 185 / 972 / 3218 | 0% / 15% / 25% |
Mauler | 12-22 / 40-63 / 84-131 | 320 / 1188 / 3665 | 19-24 / 54-69 / 112-145 | 236 / 1080 / 3332 | 0% / 15% / 25% |
Urdar | 15-27 / 42-65 / 86-134 | 413 / 1227 / 3748 | 24-30 / 56-72 / 115-148 | 307 / 1116 / 3408 | 0% / 15% / 25% |
Guest Monsters (Act Five, NM/Hell only) | |||||
Blunderbore | -- / 44-68 / 83-130 | -- / 1843 / 5209 | -- / 58-75 / 111-144 | -- / 1152 / 3256 | -- / 15% / 25% |
Mauler | -- / 45-71 / 83-130 | -- / 1900 /5270 | -- / 61-79 / 111-144 | -- / 1188 / 3294 | -- / 15% / 25% |
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Blunderbore | 90 / 528 / 1222 | -- | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Gorebelly | 102 / 547 / 1250 | -- | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Mauler | 127 / 604 / 1292 | -- | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Urdar | 161 / 624 / 1320 | -- | 1.2% | 100 / 100 / 100 | 50 / 40 / 33 |
Guest Monsters (Act Five, NM/Hell only) | |||||
Blunderbore | -- / 643 / 1264 | -- | 1.2% | -- / 75 / 50 | -- / 40 / 33 |
Mauler | -- / 662 / 1278 | -- | 1.2% | -- / 75 / 50 | -- / 40 / 33 |
Resistances
It's likely an oversight on the part of the Bliz programmer to not make the two types of Temple Guard Guest Monsters have different resistances. Logically, the [[Halls of Pain]] version, with fire damage on its attack, should switch the Lightning immunity to Fire.
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the [ [Resistances#Immunities|Resistances]] page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Blunderbore | 0% / 0% / 55% | 0% / 0% / 0% | 0% / 0% / 115% | 0% / 0% / 50% | 0% / 0% / 50% | 0% / 0% / 0% |
Gorebelly | 0% / 0% / 55% | 0% / 0% / 0% | 0% / 0% / 50% | 0% / 0% / 140% | 0% / 0% / 50% | 0% / 0% / 0% |
Mauler | 0% / 0% / 55% | 0% / 0% / 0% | 0% / 0% / 50% | 0% / 0% / 50% | 0% / 0% / 100% | 0% / 0% / 0% |
Urdar | 0% / 0% / 55% | 0% / 0% / 0% | 25% / 50% / 75% | 25% / 50% / 75% | 25% / 50% / 75% | 25% / 50% / 0% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Blunderbore | -- / 40% / 75% | -- / 15% / 33% | -- / 15% / 33% | -- / 15% / 33% | -- / 0% / 0% | -- / 0% / 0% |
Mauler | -- / 4 0% / 75% | -- / 15% / 33% | -- / 15% / 33% | -- / 15% / 33% | -- / 0% / 0% | -- / 0% / 0% |
Locations
- Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Acts 1-4: Normal, Nightmare, and Hell |
---|---|
Blunderbore | Act 2: Harem 2 (no boss), Palace Cellar 1-3, |
Gorebelly | Act 2: Tal Rasha's Tombs 1-7 |
Mauler | Act 3: Durance of Hate 1-2 |
Urdar | Act 3: River of Flame |
Guest Monsters (Act Five, NM/Hell only) | |
Blunderbore | Act 5: Frigid Highlands |
Mauler | Act 5: Pit of Acheron |