Creeping Feature

ADVERTISEMENT
From Diablo Wiki
Revision as of 02:03, 16 May 2008 by Wowcool (talk | contribs) (Resistances)
Jump to: navigation, search
Mon-creepingfeature.jpg
Creeping Feature is Undead, and a Decayed Mummy.

Creeping Feature is found on the second level of the Stony Tomb, a dungeon beneath the Rocky Waste of Act Two.

His name is a joke based on "feature creep," the gaming industry term for additional features that get added to a game and delay its completion. Diablo II was released over a year late, with heaps of extra features, and one assumes this monster was named during the endless crunch time.

All values are listed by difficulty level: Normal / Nightmare / Hell.

Statistics

Name Level Experience Hit Points Speed Max TC/Rune
Creeping Feature 18 / 47 / 82 805 / 22045 / 215205 140-324 / 2391-3345 / 10984-15376 3
15/Nef, 48/Ko, 78/Cham


Offense

Creeping Feature is always Extra Strong and Cold Enchanted. He gains 1 random modifier on Nightmare and 2 on Hell.

  • Creeping Feature has a % chance to add poison damage to his primary attack.
  • Due to a bug in the game code, he can only use his second attack type on normal difficulty.
Name Attack 1 AR 1 Attack 2 AR 2 Minions

Creeping Feature

Physical + chance of Poison Damage:
Norm:
16-30 + (10%) 62 over 16s (3.9/sec)
Night: 48-84 + (25%) 302 over 24s (12.6/sec)
Hell: 109-193 + (25%) 959 over 32s (30/sec)
315 / 1718 / 5740 16-30 / -- / -- 315 / -- / --
5 / 6 / 8


Defenses

Like many other SuperUniques, Creeping Feature does not regenerate hit points.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Name Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness

Creeping Feature

75 / 592 / 1468 10% --
0 / 0 / 0
0 / 0 / 0


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Name Physical Fire Cold Lightning Poison Magic

Creeping Feature

0% / 0% / 50% 0% / 0% / 0% 75% / 75% / 108%> 0% / 0% / 33% 70% / 80% / 100% 0% / 0% / 0%

Locations

All SuperUniques (except for Uber Diablo are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)

Name Location
Creeping Feature Act 2: Stony Tomb, Level 2 (Dungeon beneath the Rocky Waste.)