Wendigo are great hairy big-footed brutes that can be found in almost every act of the game. They attack with a vicious backhanded slap and a double-fisted overhead crushing blow, and have a fast enough attack rate to create difficulties for unprepared characters.
There are no [[Guest Monsters]] of Wendigo. The [[Abominable]]s found in Act Five are a different type of monster, not an upgraded Wendigo with a white coat of paint.
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
=Statistics=
* All values The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.** Champions and Bosses can sometimes drop from the next higher TC.** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed by difficulty values (monsters that spawn in later levels can drop higher level: '''Normal / Nightmare / Hellitems). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.'''
{| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
| '''Gargantuan Beast'''
| 48 / 3081 / 33710
| 11-19 / 761-1102 / 4596-8876
| align="center" | 3
| 3/-, 42/Io, 66/Vex
|-
| '''Brute'''
| 84 / 3526 / 35341
| 23-38 / 859-1245 / 4722-9118
| align="center" | 4
| 6 / -, 42 / Io, 69 / Lo
|-
| '''Yeti'''
| 133 / 4038 / 36972
| 45-73 / 958-1388 / 4847-9359
| align="center" | 4
| 12 / -, 42 / Io, 69 / Lo
|-
| '''Crusher'''
| 327 / 6939 / 51649
| 97-157 / 1355-1963 / 5972-11533
| align="center" | 5
| 21 / Ral, 51 / Lem, 78 / Cham
|-
| '''Wailing Beast'''
| 482 / 9547 / 59803
| 126-204 / 1602-2320 / 6597-12740
| align="center" | 5
| 27 / Ral, 54 / Um, 87 / Zod
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
|}
=Offense=
All types Wailing Beasts have a 15% chance of Wendigo boast fast, frequent strikes adding fire damage to their second attack type on Nightmare and they can be dangerous to any unprepared or surrounded characterHell difficulties.
* Wailing Beasts have a chance to deal Fire damage in Nightmare and Hell.* Yeti stun with their slapping hits, and can stack the duration from multiple hits, leaving mercs and minions spinning motionless for several seconds. {| width="100%" style="text-align:center"
! Type
! Melee Attack 1! Attack Rating 1AR! Elemental! Melee Attack AR 2! Attack Rating 2Elemental
|-
| '''Gargantuan Beast'''
| 3-4 / 34-43 / 85-109
| 12 / 738 / 2762
| align="center" | --
|-
| '''Brute'''
| 5-6 / 35-44 / 88-112
| 31 / 774 / 2800
| align="center" | --
|-
| '''Yeti'''
| 8-9 / 36-46 / 88-112
| 74 / 810 / 2838
| align="center" | --
|-
| '''Crusher'''
| 14-18 / 44-56 / 100-127
| 174 / 954 / 3180
| align="center" | --
|-
| '''Wailing Beast'''
| 17-21 / 48-61 / 103-131
| 213 / 1044 / 3370
| Fire Damage: (15%)<br /> -- / 6-15 / 28-47
|-
! colspan="5" | Guest Monsters (Act Five, NM/Hell only)
|-
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
|}
=Defenses=
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
| '''Gargantuan Beast'''
| 10 / 448 / 1149
| align="center" | 4%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Brute'''
| 25 / 469 / 1164
| align="center" | 6%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Yeti'''
| 45 / 489 / 1178
| align="center" | 10%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Crusher'''
| 95 / 571 / 1314
| align="center" | 19%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Wailing Beast'''
| 117 / 622 / 1388
| align="center" | 23%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
|-
! colspan="5" | Guest Monsters (Act Five, NM/Hell only)
|-
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
|}
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center" width="100%"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
| '''Gargantuan Beast'''
| 0% / 0% / 50%
| 0% / 0% / 0%
| 0% / 0% / <font color="#ff0000">120%</font>
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">120%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 50%
| 0% / 0% / 0%
| 0% / 0% / <font color="#ff0000">120%</font>
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">120%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 50%
| 0% / 0% / 0%
| 20% / 60% / <font color="#ff0000">130%</font>
| 0% / 0% / 0%
| 20% / 60% / <font color="#FF0000">130%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 50%
| 0% / 0% / 0%
| 0% / 0% / <font color="#ff0000">140%</font>
| 0% / 0% / 50%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">140%</font>
| 0% / 0% / 50%
| 0% / 0% / 0%
|-
| '''Wailing Beast'''
| 0% / 0% / 50%
| 60% / 80% / <font color="#FF0000">100%</font>
| 20% / 50% / 75%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 60% / 80% / <font color="#ff0000">100%</font>
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
| align="center" | --
|}
=Locations=
There are no Guest Monster Wendigos. (Their northern cousins the [[Abominable]]s appear all through Act Five, but they are a different monster, not just an upgraded version of the Wendigo.)
* Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
{| width="100%"
! Type
! Normal, Nightmare, and Hell
|-
| '''Gargantuan Beast'''
| '''Act 1: '''Den of Evil (No boss), Cold Plains
|-
| '''Brute'''
| '''Act 1: '''<nowiki>Dark Woods (Boss pack only [[Treehead Woodfist]]), Black Marsh, The Hole 1-2</nowiki>
|-
| '''Yeti'''
| '''Act 1: '''Outer Cloister
|-
| '''Crusher'''
| '''Act 2: '''Canyon of the Magi
|-
| '''Wailing Beast'''
| '''Act 3: '''Ruined Temple, Disused Fane, Disused Reliquary
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| align="center" | --
| align="center" | --
|}
[[category:monsters]]
[[category:demons]]