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Jerhyn

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Dialogues
{{NPCs Act Two}}
[[Image:Npc-jerhyn.jpg|frame]]Jerhyn is the ruler of Lut Gholein, the town of Act Two. He's not a merchant and doesn't buy or sell anything, but he does give out a quest that must be completed to advance to Act Three. Jerhyn's location changes in an unusual way; he is standing near [[Warriv]] when a character first arrives in Lut Gholein, eager to give his welcome message. He remains there until a character talks to him, or until the Arcane Sanctuary quest is activated, at which time Jerhyn relocates to the lavish Palace in the center of town. Characters must talk to Jerhyn after defeating Duriel, before they are permitted to sail on to Act Three.
=Act Two Dialogues=
Jerhyn is waiting ==Greetings==:''Ahh... Greetings, good hero. Please, make yourself at the edge of town with the ! over his head when new characters arrive home in Lut Gholein via [[Meshif]]my city.'':''Ahh... Our hero returns.'':''Farewell.'':''s caravanGoodbye. He will remain there until he is clicked on and can deliver his speech, after which he retires to the Palace'':''Good day.'':''Good evening.'':''Good morning.'':''Greetings.'':''Hello. He relocates to the Palace even if '':''I grant you havenaudience.''t yet talked to him once the Arcane Sanctuary quest becomes active:''I need your help.'':''Please state your business.'':''Welcome, though he will still give his introduction speech from inside the Palace, before going into his Arcane Sanctuary dialoguehero.'':''Yes?''
==Introduction==
Greetings, honored traveler. I am ==Dialogues==Jerhyn, Lord is waiting at the edge of town when new characters arrive in Lut Gholein, and I bid you welcome to my fair port-city. Ivia [[Warriv]]'m glad to know that once again caravans are free to travel through the Western Passs caravan. For some time now, we have been under siege by an evil power that I cannot identify. Strange... It all began when a Dark Wanderer came this way, looking for the Tomb of Tal Rasha. No one knows exactly where Tal Rasha, Keeper of Baal, He will remain there until he is entombedclicked on and can deliver his speech, but it is certain after which he retires to be far out in the desertPalace. Now, my people whisper tales of the dead rising from their tombs and horrible creatures lurking amongst He relocates to the moonlit dunes. Even I have witnessed things which I cannot explain. I've ordered the port closed and all trade ships moored until I am sure that my city is safe. Atma, the tavernkeeper, has an important mission for Palace even if you. Go see her immediately. Youhaven'll find her on t yet talked to him once the other side of town. NowArcane Sanctuary quest becomes active, I must return to though he will still give his introduction speech from inside the palace. I apologizePalace, but I can't invite you in. Things are... rather a mess right nowbefore going into his Arcane Sanctuary dialogue.
For trade in magic and the like, see Drognan or Lysander. Drognan is the wisest man I know - without equal in magic and ancient lore. Poor Lysander is nearly deaf, but he's a reliable potion chemist. For travel back west, see Warriv, whom you already know. Our own Fara is a fine and honest armorer, and she can heal wounds as well. Elzix is the Innkeeper and may also have some items to trade. Greiz, the mercenary captain I hired to secure the gates of Lut Gholein, keeps order in town, as well. There are others here, too. I'm sure you'll meet most of them. Just look around...
Things ===Introduction===:''Greetings, honored traveler. I am Jerhyn, Lord of Lut Gholein, and I bid you welcome to my fair port-city. I'm glad to know that once again caravans are getting worse free to travel through the Western Pass.'':''For some time now, we have been under siege by an evil power that I cannot identify. Strange... It all began when a Dark Wanderer came this way, looking for the Tomb of Tal Rasha. No one knows exactly where Tal Rasha, Keeper of Baal, is entombed, but it is certain to be far out in the desert.'':''Now, my people whisper tales of the dead rising from their tombs and horrible creatures lurking amongst the hourmoonlit dunes. Even I have witnessed things which I cannot explain. I know everything looks fine've ordered the port closed and all trade ships moored until I am sure that my city is safe.'':''Atma, the tavernkeeper, has an important mission for you. Go see her immediately. You'll find her on the other side of town.'':''Now, I must return to the palace. I apologize, but trust me, it isnI can't!invite you in. Things are... rather a mess right now.''
'''About the Merchants'''
:''For trade in magic and the like, see Drognan or Lysander. Drognan is the wisest man I know - without equal in magic and ancient lore. Poor Lysander is nearly deaf, but he's a reliable potion chemist.''
:''For travel back west, see Warriv, whom you already know.''
:''Our own Fara is a fine and honest armorer, and she can heal wounds as well.''
:''Elzix is the Innkeeper and may also have some items to trade.''
:''Greiz, the mercenary captain I hired to secure the gates of Lut Gholein, keeps order in town, as well.''
:''There are others here, too. I'm sure you'll meet most of them. Just look around...''
==Radament's Lair==
===[[Tainted Sun]]===
'''After Activation'''
:''My astrologers failed to predict this eclipse. You should seek Drognan's advice.''
==The Horadric Staff=='''Return''':''This eclipse is a definite manifestation of evil.''
'''Completion'''
:''The sun again shines on Lut Gholein! I'm beginning to like you, traveler.''
==The Tainted Sun==
===Quest Tips[[Arcane_Sanctuary_(quest)|Arcane Sanctuary]]==='''After Activation''':''When the troubles began here, I allowed the terrified Harem guilds to join me within the safety of the palace. All was fine, until one night...'':''Screams echoed up the stairwells from the harem. My guards arrived to find the poor girls being slaughtered by a merciless band of hell-spawned demons. My brave guardsmen tried to push the demons back into the mysterious rift from which they came.'':''Ever since, my men have fought a losing battle. Demons have continued to pour through the rift into the palace. Ultimately, I hired Greiz and his mercenaries to help protect the rest of my fair city.'':''Drognan believes that the Arcane Sanctuary lies buried underneath this palace, since Lut Gholein occupies the site of an ancient Vizjerei fortress.'':''My palace is open to you now... Take care.''
My astrologers failed '''Return''':''There was an eastern mage... a Vizjerei, I believe... who visited me almost a year ago. He was very interested in the history of this site, and he seemed particularly fascinated with the palace architecture.'':''I gave him a tour. When he found the ancient seals over a passageway in the cellar, he became very agitated. He asked for some time alone to predict this eclipsestudy them, and I granted it. You should seek Drognan's advice':''Shortly after, he left with no further word and I never saw him again. Odd...Don't you think?''
This eclipse '''Completion''':''I thank you for your heroic aid! I'm also glad that you found something you were looking for. The journal should help you find the True Tomb of Tal Rasha. Hopefully, there is a definite manifestation of evilstill time to get there before Diablo.'':''Go now. And good luck.''
===After Completion===
The sun again shines on Lut Gholein! I'm beginning to like you, traveler.
===[[The_Summoner_(quest)|The Summoner]]===
'''After Activation'''
:''The man you describe is probably not Horazon.''
:''He sounds like the very mage who came around here a while ago. He was very curious about this palace and seemed especially interested in the seal on the passageway in the cellar. He left shortly after that. I wonder how he got down there? The seal was never broken...''
:''That mage spoke a great deal to Drognan. Why don't you ask him about it?''
==Arcane '''Completion''':''The demonic force that was emanating from the corrupted Sanctuary==has dissipated. I thank you greatly for your help. Now, we can look to rebuilding our lives.'':''All will be for nothing, though, if you do not stop the greater Evil which is rapidly gaining ground.''
===Quest Tips===
When the troubles began here===[[The Seven Tombs]]===Jerhyn gives this quest, I allowed the terrified Harem guilds to join me within the safety and rewards characters upon completion of the palace. All was fine, until one night... Screams echoed up the stairwells from the harem. My guards arrived it by allowing them to find the poor girls being slaughtered by a merciless band of hell-spawned demons. My brave guardsmen tried sail on to push the demons back into the mysterious rift from which they came. Ever since, my men have fought a losing battleAct Three. Demons have continued Jerhyn must be talked to pour through the rift into the palace. Ultimatelyafter completing this quest, I hired Greiz and his mercenaries before [[Meshif]] will convey your character to help protect the rest of my fair cityKurast Docks. Drognan believes that the Arcane Sanctuary lies buried underneath this palaceThis can be tricky in multiplayer games, since Lut Gholein occupies Jerhyn waits inside the site of an ancient Vizjerei fortress. My palace is open to you now... Take care. There was an eastern mage... a Vizjerei, I believe... who visited me almost a year ago. He was very interested in the history of this sitePalace, and he seemed particularly fascinated with if the palace architecture. I gave him a tour. When he found character who created the ancient seals over a passageway in game didn't finish the cellarquest, he became very agitatedthe Palace gate will remain locked. He asked for some time alone Jerhyn will sometimes wander close enough to study them, and I granted itbe clicked on through the gate. Shortly afterIf not, he left with no further word characters must take the Arcane Sanctuary or Harem waypoint and I never saw him again. Odd..run up through the lower level of the Palace. Don't you think? ===After Completion===
'''Activation''':''I thank have heard of your many deeds of skill and bravery. I feel I can trust you for your heroic aid! with something Ihave been hesitant to speak of...'':''m also glad Drognan and I have concluded that the Dark Wanderer who passed through here recently was Diablo, himself! Drognan believes that you found something you were looking Diablo is searching the desert forthe secret tomb where the great Horadric mage, Tal Rasha, keeps Baal imprisoned. The journal should help you '':''You must find Diablo and put an end to the True Tomb of terrible evil that has fallen upon our city. Drognan is wise and is sure to have some helpful advice for you as to how Tal Rasha's tomb may be found. Hopefully, there is still '':''It may take you quite some time to get there before Diablofind The Tomb. Go now. And good luckMay you be ready when you do.''
'''After Activation'''
:''It is well-known that there are seven great Horadric tombs hidden beneath the sands in the furthest reaches of the desert. One of them surely must be Tal Rasha's prison. You must explore each of the tombs to find Tal Rasha's exact location.''
:''Of course, Diablo is searching for the Tomb as well... No one can guess as to what terrors he has unleashed in his search.''
==The Summoner=='''Completion''':''You have done very well. Few could have come this far, let alone discover the True Tomb of Tal Rasha. Unfortunately, I hear that Diablo and Baal have eluded your grasp. This is most unfortunate...'':''If you wish to travel East, I have authorized Meshif to give you passage by sea. I imagine he should be very anxious to leave by now.'':''Good luck on your quest, and thank you again for saving my beloved city. You will always be welcome in Lut Gholein, my friend.''
===Quest Tips===
The man you describe is probably not Horazon. He sounds like the very mage who came around here a while ago. He was very curious about this palace and seemed especially interested in the seal on ===Gossip==='''General''':''Things are getting worse by the passageway in the cellar. He left shortly after thathour. I wonder how he got down there? The seal was never broken... That mage spoke a great deal to Drognan. Why donknow everything looks fine, but trust me, it isn't you ask him about it?!''
===After Completion===:''To any who aid me in the defense of Lut Gholein, I pledge my support. Passage East, wealth, honor - all are due to those who help my city.''
The demonic force :''You seem very capable, but no offense is intended when I say that was emanating from the corrupted Sanctuary has dissipated. I thank you greatly for your help. Now, we can look to rebuilding our lives. All will be for nothing, though, if you do not stop the greater Evil which is rapidly gaining ground.  ==The Seven Tombs== Jerhyn gives this quest, and rewards characters upon completion of it by allowing them to sail on to Act Three. Jerhyn must be talked to after completing this quest, before [[Meshif]] will convey your character to the Kurast Dockschoose my confidants carefully. This can be tricky in multiplayer games, since Jerhyn waits inside the Palace, and if the character who created the game didnIt wouldn't finish the quest, the Palace gate will remain locked. Jerhyn will sometimes wander close enough do to be clicked on through the gate. If not, characters must take the Arcane Sanctuary or Harem waypoint and run up through the lower level of the Palacehave rumors sending everyone into a panic.''
===Quest Introduction==='''About [[Atma]]''':''The woman, Atma, may have some useful gossip for you. She can always be found near her public house.''
'''About [[Elzix]]''':''Even though he was once a bandit, I have heard of your many deeds of skill and bravery. I feel I can trust you with something I have been hesitant permitted Elzix to speak of... Drognan and I have concluded that the Dark Wanderer who passed through here recently was Diablo, himself! Drognan believes that Diablo is searching the desert for the secret tomb where take over the great Horadric mage, Tal Rasha, keeps Baal imprisonedDesert Rain Inn. You must find Diablo and put an end to the terrible evil that He has fallen upon our citybeen quite civilized ever since. Drognan is wise and is sure to have some helpful advice for you as to how Tal Rasha's tomb may be found. It may take you quite some time to find The Tomb. May you be ready when you do.'
It is well-known that there are seven great Horadric tombs hidden beneath the sands in the furthest reaches of the desert. One of them surely must be Tal Rasha's prison. You must explore each of the tombs to find Tal Rasha's exact location. Of course'About [[Meshif]]''':''Meshif is an honorable man, Diablo but I fear that he is searching for the Tomb as wellgrowing impatient with me about impounding his ship... No one can guess as to I dare not tell him what terrors he has unleashed 's really happening in his searchthis city.''
===After Completion==='''About [[Warriv]]''':''When you arrived, Warriv's caravan had been long overdue. With all of the evil that's arisen in the land, I'm surprised he got through at all.''
You have done very well. Few could have come this far, let alone discover the True Tomb of Tal Rasha. Unfortunately, I hear that Diablo and Baal have eluded your grasp. This is most unfortunate... If you wish to travel East, I have authorized Meshif to give you passage by sea. I imagine he should be very anxious to leave by now. Good luck on your quest, and thank you again for saving my beloved city. You will always be welcome in Lut Gholein, my friend.
===Gossip (about Jerhyn)===
'''From [[Deckard Cain]]'''
:''Greetings, my friend. Have you spoken to Jerhyn yet? He's quite a remarkable leader for being such a young man. Then again, the old blood has always run strong in this land.''
==Gossips=='''From [[Drognan]]''':''When the recent troubles began, Lord Jerhyn came seeking my council. I advised him to close the port and put the town under strict watch.'':''Lately, though, he's been occupied within the palace. I doubt his whores could divert him from his civic duties for this long, though.''
Things are getting worse by '''From [[Elzix]]''':''We've all fared well under Jerhyn's leadership. The town has remained safe throughout this whole mess; and yet the hourlad still seems very upset about something. I know everything looks fine, but trust me, it isn't!'
To any who aid me '''From [[Geglash]]''':''Jerhyn's been acting strange lately. I can't imagine why he recalled the town guards into the palace. If there is something wrong in the defense of Lut Gholeinthere, I pledge my support. Passage East, wealth, honor - all are due hope he doesn't expect me to those who help my cityhandle it.''
You seem very capable'''From [[Greiz]]''':''Jerhyn's got a nice little trading post going here. Despite his youth, but no offense he is intended when I say a clever businessman. As you can see by that I must choose my confidants carefullypalace, he's done quite well for himself. It wouldn't do to have rumors sending everyone into a panic.'
Even though he was once a bandit'''From [[Lysander]]''':''Oh... Young Jerhyn used to purchase minor love potions from me, I permitted Elzix hoping to take over win the favors of the harem girls.'':''But now that the girls have taken up residence in the Desert Rain Innpalace, he doesn't come around here anymore. He has been quite civilized ever sinceWell, well... I've always said, 'alchemy is no substitute for experience'.''
When you arrived'''From [[Meshif]]''':''There's something Jerhyn's not telling me, I just don't know what. To my eye, things here in town don't look that bad, especially since Warriv's caravan had been long overdueroute opened up. With all of the evil that's arisen in the land, I'm surprised he got through at all.
Meshif is an honorable man'''From [[Warriv]]''':''Jerhyn has his father's strength and wits. He's young, but I fear that he is growing impatient rules this place with me about impounding his shipwisdom and care. I dare not tell him whatthink he's really happening in ll grow into a fine Sultan... Provided we all survive this citycrisis.''
The woman, Atma, may have some useful gossip for you. She can always be found near her public house.
{{Character navbox|D2}}
[[category:NPCs]]
[[category:Lut Gholein]]
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