Difference between revisions of "Template:General Item Notes"

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* You can gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for set items. (This assumes you have the correct item type. For exceptional or elite items, the odds are much longer, since you must get lucky on the item type upgrade, and then work the 1/1000 chance of scoring the set item. Higher Clvl = better odds of exceptional/elite items when shopping.)
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<noinclude>Usage:
* Item Level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
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:<nowiki>{{General Item Notes| }}</nowiki> This renders the "set" text. Well, it'd be nice if it did, but apparently this wiki doesn't support #ifeq, or something.
* Character level (clvl): The character level you need to be to be able to wear or equip the item.
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:Or
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:<nowiki>{{General Item Notes}}</nowiki> This does not render the "set" text. Or that was the idea.
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:Instead, <nowiki>{{Set Item Notes}}</nowiki> depends on this.
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[[Category:Templates]]
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</noinclude>* [[Item level]] (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
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* [[Character level]] (clvl): The character level you need to be to be able to wear or equip the item.

Latest revision as of 16:42, 12 May 2010

Usage:

{{General Item Notes| }} This renders the "set" text. Well, it'd be nice if it did, but apparently this wiki doesn't support #ifeq, or something.
Or
{{General Item Notes}} This does not render the "set" text. Or that was the idea.
Instead, {{Set Item Notes}} depends on this.


  • Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
  • Character level (clvl): The character level you need to be to be able to wear or equip the item.