Charged Bolt

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Charged Bolt[edit]

Required Level: 1

Prerequisites: None
Synergies:

  • Lightning: +6% Lightning Damage Per Level

Description:
    Charged bolt is one of the first skills a sorceress can learn, and is one of the few level 1 skills that scales well end game. Unlike most other lightning skills, which do 1-x damage, charged bolt does very stable damage. At its maximum potential, Charged Bolt casts a total of 24 bolts at around 500 damage each, roughly 13,000 damage per spread. Each bolt is consumed as it hits, the rest passing through if the enemy dies without consuming all the bolts. Generally the closer your enemy is to you, the more bolts they will absorb, although this also depends on the angle between you and the enemy. Charged bolt is also one of the best skills in the game for scaling with negative enemy resist gear. Charged bolt with an Infinity runeword can kill Diablo or Baal or even Über Diablo in less than 5 seconds in hell difficulty.

PvP:
    Like other skills of this type, Charged Bolt is more susceptible to point absorb than large damage, single hit attacks. However, with stacked negative enemy resist, Charged Bolt also has the potential to kill many players in one hit (which few people expect).

Skill Level Progression [e]
Slvl Mana

Damage

Bolts

Slvl Mana

Damage

Bolts

Slvl Mana

Damage

Bolts

Slvl Mana

Damage

Bolts

1 3.0 2-4 3 6 5.5 4-6 8 11 8.0 7-9 13 16 10.5 9-11 18
2 3.5 2-4 4 7 6.0 5-7 9 12 8.5 7-9 14 17 11.0 10-12 19
3 4.0 3-5 5 8 6.5 5-7 10 13 9.0 8-10 15 18 11.5 11-13 20
4 4.5 3-5 6 9 7.0 6-8 11 14 9.5 8-10 16 19 12.0 12-14 21
5 5.0 4-6 7 10 7.5 6-8 12 15 10.0 9-11 17 20 12.0 13-15 22


Charged Bolt Builds[edit]