Meteor

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Meteor[edit]

Casting Delay: 1.2 Seconds
Required Level: 24
Prerequisites: Fire Bolt, Inferno, Blaze, Fire Wall, Fireball
Synergies: Points in the following skills boost the damage of Meteor:

  • Fire Bolt: +5% Fire Damage Per Level
  • Fire Ball: +5% Fire Damage Per Level
  • Inferno: +3% Average Fire Damage Per Second Per Level

Details: A flaming ball of rock is called down from above, dealing explosive damage to the target and leaving a patch of fiery burning earth behind.

  • Meteors deal 100% fire damage, despite looking like a flaming stone on the way down.
  • The firefield left by a Meteor is less damaging and much smaller than that of a Firewall, so the key to using this skill effectively is to nail the targets with the meteor itself, as well as the firefield. This can be tricky with the casting delay, since it takes 1.2 seconds for the Meteor to reach the point you target. Use a tank to hold monsters still, or learn to "lead" the target.
  • Meteors can be used anywhere, even in underground levels. Hey, it's magic!
Radius: 4 Yards
Skill Level Progression [e]
Slvl Mana

Damage

DPS

Slvl Mana

Damage

DPS

Slvl Mana

Damage

DPS

Slvl Mana

Damage

DPS

1 17 88-110 35-58 6 19 214-247 84-107 11 22 393-437 138-164 16 24 608-663 199-222
2 17 113-137 44-67 7 20 239-275 93-117 12 22 436-482 150-175 17 25 696-752 213-236
3 18 138-165 53-77 8 20 265-302 103-126 13 23 479-528 164-187 18 25 782-841 227-253
4 18 163-192 63-89 9 21 308-347 114-138 14 23 522-573 175-199 19 26 869-930 243-267
5 19 189-220 72-98 10 21 350-392 126-150 15 24 565-618 187-210 20 26 955-1019 257-281


Meteor Builds[edit]