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* * In Hellfire, Readiness and Swiftness make the arrows move faster, rather than the character fire more quickly. This makes very little difference in essentially ruins the modifier since it lowers the total damage dealtover time (since it takes longer to fire the same number of arrows), but does make makes the arrows slightly more accurate over longer distances. (Since projectile accuracy decreases with arrows by time, not by distance.)
* ** Spells cast without a target (such as Flash, Infravision, Mana shield, etc) are .05 faster than spells that target where the cursor is pointed. Thus Phasing or Warp are better escapes from being mob stunlocked than Teleport.
==Triple Hits==
All three characters added in Hellfire have the ability to hit three targets at once; the one they aim directly at and the monsters immediately to the left and right of the targeted space. This can only be done when properly-equipped -- Monk with staff, Barbarian with axe, Bard while dual-wielding -- and it makes these characters capable of dealing far more damage over time, especially against large groups of enemies. Tactics are required to take advantage of this ability; it's useless if you position yourself so that only one monster can come at you at a time.
The easiest way to use this ability is to back into a corner and swing out, diagonally. Standing against a wall and swinging diagonally towards the monsters (instead of parallel to the wall) also works well, as does positioning yourself in a three-wide doorway, of the type that are commonly found on the [[Diablo_Levels#Hell|Hell levels]].
Another way to use this talent is to stand in single width doorways. These are commonly found in the Church, Cats, Caves, and Crypt. Rather than standing back a space, as a Rogue, Warrior, or Sorcerer would, stand right in the doorway. Monsters will swarm at you, but since there are walls to your sides, they can only come straight on, or diagonally from the left or right. This technique will enable you to clear rooms up to three times as fast as if you waited through the doorway to challenge the monsters one at a time. You must be powerful enough to hit and kill them quickly, of course, since you're potentially exposing yourself to triple the damage as well.
[[Image:Bone-chamber.gif|frame|center|An axe-wielding Barbarian stands in the doorway of the Chamber of Bone, enabling him to mow down the Horrors [[D1 Skeleton|Horrors]] three at a time.]]