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Diablo Characters

317 bytes added, 13:21, 6 September 2008
Attack Rate
* [[D1 Rogue|Rogues]] can do pretty well with a sword/shield setup, but they're just 0.05 of a second slower than the [[D1 Warrior|Warrior]], and that twentieth of a second is what lets him stunlock enemies and take out mages and witches before they can flee, and what keeps her from doing so. (Of course she can do it with a bow, so all is not lost.)
* [[D1 Sorcerer|Sorcerers]] are feeble with all sorts of weapons (but actually have one of the faster attacks with just a shield), and they can not cast spells quickly enough to stunlock with them. Not that they especially need to, since spells do so much damage.
** There aren't any items that increase casting speed in Diablo or Hellfire (though plenty were added in ''Diablo II''.)
* [[D1 Monk|Monks]] are very slow with all one-handed weapons, but are deadly with staffs. They can also hit (kick) fast enough to stun lock empty handed, or with just a shield, something no other character can manage. They only hit one target at a time that way though, compared to up to three at once with a staff.
* [[D1 Bard|Bards]] swing all weapons at the same speed as Rogues, except for bows, with which they are much slower. This makes playing a Bard melee style an interesting task, since they can do enormous damage with their dual wielding, but can't quite stunlock fleeing enemies. Their high mana and variety of weapons have to make up for that inability.
* [[D1 Barbarian|Barbarians]] are weapon masters, and can achieve stunlock with one handed swords or maces (with which they're even faster) as well as two-handed axes.
* [[D1 Sorcerer|Sorcerers]] are feeble with all sorts of weapons (but actually have one of the faster attacks with just a shield), and they can not cast spells quickly enough to stunlock with them. Not that they especially need to, since spells do so much damage.
** There aren't any items that increase casting speed in Diablo or Hellfire (though plenty were added in ''Diablo II''.)
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