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Paladin Defensive Auras

55 bytes removed, 19:37, 22 October 2009
Prayer: Template applied
'''Required Level:''' 1<br />
'''Prerequisites:''' None<br />
'''Synergies:''' None. <br/>
'''Details:''' While active, the Prayer Aura drains mana to provide a steady rate of healing to the Paladin, his minions, and everyone in his party. This skill was made largely obsolete in v1.10, when the same healing bonus was added to Cleansing and Meditation, at no mana cost.
* Prayer does not heal quickly enough to be useful in emergencies, and is not much used at later portions of the game.
* Redemption (Level 30) heals far more at once, but requires corpses to function.
* Prayer can also be obtained from Act 2 mercenaries in Normal and Hell difficulties.
{| ! Level! 1! 2! 3! 4! 5! 6! 7! 8! 9! 10! 11! 12! 13! 14! 15! 16! 17! 18! 19! 20|-{Skill Progression| header=Radius <small>(yards)</small>
| 10.6
| 12
| 34.6
| 36
|-| header2=Healing
| 2
| 3
| 23
| 25
|-| header3=Mana Cost
| 1
| 1.1
| 4.3
| 4.5
|}}
==Resist Fire==
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