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Rogue Encampment

584 bytes added, 18:02, 23 December 2009
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[[imageFile:act1-campNpc-akara.jpg|thumb|200px|[[Akara]]]]
[[image:act1-camp-charsi.jpg|thumb|200px|[[Charsi]]]]
The '''Rogue Encampment''' was set up by {{iw|The_Sisterhood_of_the_Sightless_Eye The Sisterhood of the Sightless Eye}} after [[Andariel]] invaded their [[Monastery]] and killed many of their order. [[Akara]] describes it as a camp with "rickety walls" and it's merely a small defence against the horrible monsters outside it's walls. It's the [[town]] level of [[Act I]].  ==Background==All new characters find themselves here in a fortified camp the Rogue Encampment built by former inhabitants of the great {{iw|Rogue_Monastery Rogue Monastery}}. Shortly after a [[The Dark Wanderer|Dark Wanderer]] crossed the [[Monastery Gate]], foul creatures began to appear throughout the wilderness, and many of the ancient Sisterhood known as the {{iw|Sisterhood_of_the_Sightless_Eye Sightless Eye}} began to fall under a dark spell. The few who have successfully fled from the Monastery made camp here while a number of remaining [[Rogue_NPCs|Rogues]] continually stand guard near the entrance to this camp.
All new arrivals are immediately greeted by [[Warriv]] who mentions the tragedy of [[Tristram]] and the appearance of this Dark Wanderer headed eastward towards the Monastery.
 ==NPCs==Including Warriv, you will find five/(six ) [[NPCs]] here who will aid you throughout your time here:
* [[Akara]]: Healer, item dealing ([[potions]], caster weapons), [[quest]] advice
* [[Charsi]]: Repairing, item dealing (armor, melee weapons, bows/crossbows), quest advice
* [[Gheed]]: Item dealing/gambling, quest advice
* [[Kashya]]: Mercenary hiring ([[Rogue]]), quest advice
* [[Warriv]]: Caravan master (safe passage to [[Lut Gholein]] and back), quest advice
* [[Deckard Cain]]: Item identifier, quest advice (Only present after [[Quests_Act_One#Quest_Three:_Rescue_Cain|quest 3Rescue Cain]] or [[Quests_Act_One#Quest_Six:_Sisters_to_the_Slaughter|6Sisters to the Slaughter]] quest completion) 
==Waypoint==All towns contain a [[waypointWaypoint]] for quick access to other areas with an activated node. The waypointof the Rogue Encampment is always located on the northeastern wall, straight east of the camp fire where [[Warriv]] and [[Kashya]] is (and the portal centre) and relatively close northwest of [[Akara]].
[[category:levels]]
[[category:towns]]
[[category:Act I]]
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