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The '''Black Marsh''' is a [[wilderness]] area in [[Act I]], where the [[Forgotten Tower]] can be found.<br><br><br><br><br> __TOC__==Background=={{Levelbox|game= Diablo II|portrait= Wilderness_Act_I.jpg<!--|name= -->|patch= v1.10+|norm-lvl= 6|night-lvl= 38|hell-lvl= 69|monsters= [[Carver]], [[Carver Shaman]], [[Blood Hawk]], [[Blood Hawk Nest]], [[Vile Archer]], [[Night Clan]], [[Returned]], [[Brute]]|norm-monster= 4|night-monster= 4|hell-monster= 4|norm-rand-boss= Yes|night-rand-boss= Yes|hell-rand-boss= Yes|norm-su= No|night-su= No|hell-su= No|chest= No|waypoint= Yes|nearby= [[Dark Wood]], [[The Hole]], [[Forgotten Tower]], [[Tamoe Highland]]|quests= [[The Forgotten Tower]] (''entrance'')}}[[image:act1-marsh-towerentrance1.jpg|thumb|175px250px|left|The [[Forgotten Tower]].]]
Here, things a a little less frantic compared to the [[Dark Wood]] due to there being less obstacles (trees) and more open space. Monsters from here on also begin to get a little stronger as well. In the Black Marsh you will find the ruined walls of the [[Forgotten Tower]]. The tower itself is gone, but the entrance to its deep cellar remains. Another cave sub-level and a junction to the [[Tamoe Highland]] are also found within the marsh.
The tower's cellar is the biggest crypt-style area in the game (especially in hell difficulty) due to containing five levels. Explore the depths of the tower cellar in order to complete the fourth quest of Act I: [[The Forgotten Tower]].
==Level Information==
* Monster levels are usually always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
* A group of Carver and Carver Shamen always spawn in a "carver camp" in this area. They spawn as a special monster variant in this case.
* Carvers and Carver Shamen can also spawn as a normal monster variant in this area.
[[category:Act I levels]][[category:Act I]][[category:Levels]]