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Stun

44 bytes added, 08:58, 21 February 2010
m
Explicitly present receive/provide synergy asymmetries
[[Image:stun.jpg|left]]'''Required Level:''' 12<br />
'''Prerequisites''': [[Bash]]<br />
'''Synergies:''' [[Stun]] receives bonuses from:
* [[Bash]]: +8% Damage Per Level
* [[Concentrate]]: +5% Attack Rating Per Level
* [[War Cry]]: +5% Duration Per Level
'''Details:''' Stun leaves a monster standing motionless, a spinning circle over their head, for some time.
* This can be used on multiple targets in rapid succession, or to keep one target stunned for risk-free killing.
* [[Act Boss]]es can not be stunned.
* Most boss monsters, including [[SuperUniques]], have a high resistance to stun, but will succumb to repeated stunning blows.
'''Synergies:'''
* '''''Receives Bonuses From:'''''
** [[Bash]]: +8% Damage Per Level
** [[Concentrate]]: +5% Attack Rating Per Level
** [[War Cry]]: +5% Duration Per Level
* '''''Provides Bonuses To:''''' None
'''Lore:''' An experienced Barbarian can learn to strike an opponent in areas that promote the maximum effect. By putting enough strength behind a well-placed blow, he can leave an opponent dazed and unable to strike back or flee.
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