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Gem
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Gems in shields do nothing for the Paladin's Smite attack.
=Gem Stats (Expansion)=
==Amethysts==
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:amethyst-chipped.gif]]
| +40 to Attack Rating
| +3 to Strength
| +8 to Defense
| 1
|-
| Flawed
| class="red" | [[Image:amethyst-flawed.gif]]
| +60 to Attack Rating
| +4 to Strength
| +12 to Defense
| 5
|-
| Normal
| class="red" | [[Image:amethyst-normal.gif]]
| +80 to Attack Rating
| +6 to Strength
| +18 to Defense
| 12
|-
| Flawless
| class="red" | [[Image:amethyst-flawless.gif]]
| +100 to Attack Rating
| +8 to Strength
| +24 to Defense
| 15
|-
| Perfect
| class="red" | [[Image:amethyst-perfect.gif]]
| +150 to Attack Rating
| +10 to Strength
| +30 to Defense
| 18
|}
==Diamonds==
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:diamond-chipped.gif]]
| +28% damage vs. the undead
| +20 to Attack Rating
| +6% Resistance to All
| 1
|-
| Flawed
| class="red" | [[Image:diamond-flawed.gif]]
| +34% damage vs. the undead
| +40 to Attack Rating
| +8% Resistance to All
| 5
|-
| Normal
| class="red" | [[Image:diamond-normal.gif]]
| +44% damage vs. the undead
| +60 to Attack Rating
| +11% Resistance to All
| 12
|-
| Flawless
| class="red" | [[Image:diamond-flawless.gif]]
| +54% damage vs. the undead
| +80 to Attack Rating
| +14% Resistance to All
| 15
|-
| Perfect
| class="red" | [[Image:diamond-perfect.gif]]
| +68% damage vs. the undead
| +100 to Attack Rating
| +19% Resistance to All
| 18
|}
==Emeralds==
Emeralds stack oddly, adding much more damage than you would expect. Multiple of the same type, the duration adds, the damage is squared. 2 = 4x damage over 2 seconds, 3 = 9x damage over 3 seconds, etc. Adding other types of poison damage (from jewels in armor/helm/shield, poison charms, unique armor, etc) in creates enormous damage.
Six perfect emeralds in a weapon yields (29.3 x 36) 1054.8 poison damage over six seconds. Big socketed emeralds with other poison damage is the best way to deal with most Physical Immune monsters.
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:emerald-chipped.gif]]
| Adds 5 (5.9) poison damage in 1 sec
| +3 to Dexterity
| +12% Poison Resistance
| 1
|-
| Flawed
| class="red" | [[Image:emerald-flawed.gif]]
| Adds 11 (11.7) poison damage in 1 sec
| +4 to Dexterity
| +16% Poison Resistance
| 5
|-
| Normal
| class="red" | [[Image:emerald-normal.gif]]
| Adds 17 (17.6) poison damage in 1 sec
| +6 to Dexterity
| +22% Poison Resistance
| 12
|-
| Flawless
| class="red" | [[Image:emerald-flawless.gif]]
| Adds 23 (23.4) poison damage in 1 sec
| +8 to Dexterity
| +28% Poison Resistance
| 15
|-
| Perfect
| class="red" | [[Image:emerald-perfect.gif]]
| Adds 29 (29.3) poison damage in 1 sec
| +10 to Dexterity
| +40% Poison Resistance
| 18
|}
==Rubies==
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:ruby-chipped.gif]]
| +3-4 Fire Damage
| +10 to Maximum Life
| +12% fire resistance
| 1
|-
| Flawed
| class="red" | [[Image:ruby-flawed.gif]]
| +5-8 to Fire Damage
| +17 to Maximum Life
| +16% to Fire Resistance
| 5
|-
| Normal
| class="red" | [[Image:ruby-normal.gif]]
| +8-12 to Fire Damage
| +24 to Maximum Life
| +22% fire resistance
| 12
|-
| Flawless
| class="red" | [[Image:ruby-flawless.gif]]
| +10-16 to Fire Damage
| +31 to Maximum Life
| +28% fire resistance
| 15
|-
| Perfect
| class="red" | [[Image:ruby-perfect.gif]]
| +15-20 Fire Damage
| +38 to Maximum Life
| +40% fire resistance
| 18
|}
==Sapphires==
Cold time stacks from all equipment and skills, and is cut by 1/2 on Nightmare and 1/4 on Hell.
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:sapphire-chipped.gif]]
| +1-3 Cold Damage<br> 1 second Cold Time
| +10 to Maximum Mana
| +12% to Cold Resistance
| 1
|-
| Flawed
| class="red" | [[Image:sapphire-flawed.gif]]
| +3-5 Cold Damage<br> 1.4 second Cold Time
| +17 to Maximum Mana
| +16% to Cold Resistance
| 5
|-
| Normal
| class="red" | [[Image:sapphire-normal.gif]]
| +4-7 Cold Damage<br> 2 second Cold Time
| +24 to Maximum Mana
| +22% to Cold Resistance
| 12
|-
| Flawless
| class="red" | [[Image:sapphire-flawless.gif]]
| +6-10 Cold Damage<br> 2.4 second Cold Time
| +31 to Maximum Mana
| +28% to Cold Resistance
| 15
|-
| Perfect
| class="red" | [[Image:sapphire-perfect.gif]]
| +10-14 Cold Damage<br> 3 second Cold Time
| +38 to Maximum Mana
| +40% to Cold Resistance
| 18
|}
==Topazes==
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:topaz-chipped.gif]]
| +1-8 Lightning Damage
| +9% chance to find magical items
| +12% Lightning Resistance
| 1
|-
| Flawed
| class="red" | [[Image:topaz-flawed.gif]]
| +1-14 Lightning Damage
| +13% chance to find magical items
| +16% Lightning Resistance
| 5
|-
| Normal
| class="red" | [[Image:topaz-normal.gif]]
| +1-22 Lightning Damage
| +16% chance to find magical items
| +22% Lightning Resistance
| 12
|-
| Flawless
| class="red" | [[Image:topaz-flawless.gif]]
| +1-30 Lightning Damage
| +20% chance to find magical items
| +28% Lightning Resistance
| 15
|-
| Perfect
| class="red" | [[Image:topaz-perfect.gif]]
| +1-40 Lightning Damage
| +24% chance to find magical items
| +40% Lightning Resistance
| 18
|}
==Skulls==
{| width="95%"
! Quality
!
! Weapon
! Helm or Armor
! Shield
! Clvl Req
|-
| Chipped
| class="red" | [[Image:skull-chipped.gif]]
| Steals 2% life and 1% mana per hit
| Replenish life +2 and mana regen. 8%
| Attacker takes damage of 4
| 1
|-
| Flawed
| class="red" | [[Image:skull-flawed.gif|skull-flawed.gif (1424 bytes)]]
| Steals 2% life and 2% mana per hit
| Replenish life +3 and mana regen. 8%
| Attacker takes damage of 8
| 5
|-
| Normal
| class="red" | [[Image:skull-normal.gif]]
| Steals 3% life and 2% mana per hit
| Replenish life +3 and mana regen. 12%
| Attacker takes damage of 12
| 12
|-
| Flawless
| class="red" | [[Image:skull-flawless.gif]]
| Steals 3% life and 3% mana per hit
| Replenish life +4 and mana regen. 12%
| Attacker takes damage of 16
| 15
|-
| Perfect
| class="red" | [[Image:skull-perfect.gif]]
| Steals 4% life and 3% mana per hit
| Replenish life +5 and mana regen 19%
| Attacker takes damage of 20
| 18
|}
=Gem Stats (Classic)=
[[Category:Items]]