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→Dexazon
===Dexazon===
The theme of the Dexazon is to invest as much as she can into acquiring the highest dexterity possible. This means they increase their physical damage tremendously. They also focus on at least 1 physical damage skill, but are often also sometimes found to make use of 1 or more low-level elemental skills for variation or as use against physical immune creatures. As for the Magazon there is There are two major ways to build a lingering debate about what a true Dexazon is. This actually falls apart in two arguments of which one is : Focussing purely on statpoint allocation and the other damage, or focussing on equipment choicespeed.
'''Statpoint allocation:'''
The majority of people find that for this a true Dexazon puts all her statpoints into dexterity, but for others it is acceptable to allocate some points into vitality and strength (for items). Putting points in vitality will boost your life to better values and putting up some strength saves you from the risk of body-popping.
'''Prevent bodyBody-popping argumentand item disappearance'''
Body-popping is the exploding of your body, dropping all your equipped items on the ground creating an "item shower". I have often noticed that In 1.09, this used to be a big problem, but with the introduction of 1.10 (we're now in 1.11b), this was more or less fixed. Now, the only way to get your body to pop is if you have 16 corpses on the ground, then equip items and die when having an item on again without collecting your cursorold corpses. If you do this, the game refuses to put another corpse down for you automatically pop, dropping all and instead throws any items you're wearing on the ground, rather than in a corpse. However, this is not the kind of popping that I mean here.
The other problem is with items disappearing after you die. Items have a strength and dexterity requirement. When you cannot wear an certain item (called "Y") yet due to dexterity or strength requirements, you can equip other items that have +strength or +dexterity mods and that can "aid" you in getting the requirements for equipping item Y. Nothing wrong with this unless you un-equip some or all of your items, so that you cannot use item Y anymore. It will show red and shaded in its item slot.
Now... when die you "un-equip" your items. Normally when you pick up your body there is nothing wrong. You simply re-equip all your items, but... every item is fitted into your inventory first, before equipping it. When you don't have enough room to fit certain items in your inventory and you don't meet the requirements to wear it, you will not be able to equip everything anymore, on which you will still see part of your body still on the ground and when you look at your inventory, not all the items are equipped on your paper doll. Your amazon will also say: "I am overburdened".
When you get killed in this state, the items you have equipped on the time of this second death would normally fall into will be placed on a second corpse. This shouldn't cause much of a bodyproblem, however, but since you already now have a body lying two corpses on the ground with items on them - and the floorgame only keeps one corpse with you between games, the equipped one with the items with the highest gold value. In general, this means it will simply disperse favor magical, rare, and fall on the ground. This is to a bodylesser extent, runewords, over unique items -pop: making an "item-shower" either way, it can make for a very unpleasant thing, to lose some items that are on death because you cannot re-equip every item from your first corpseone of these corpses, as there's no way to get them back.
One simple cure is to not fill your inventory, but keep some room. In that case the items you cannot re-equip will simply be put in your inventory. Beware that on death your potions will be placed in your inventory first, so before re-equipping yourself by picking up your corpse, you may want to ditch these potions first.
For Dexazons, dexterity requirements aren't a big problem, however, without allocating statpoints in strength, the strength requirements can be problematic. You can lower requirements by using Hel runes or the lower requirement mod that can spawn on jewels. Socketing those in armor, weapon and helmet can save some problems, and by equipping strength charms you also fix a part of the problem. Other equipment can still need high amounts of strength though, so this is why some people are accepting invest a fair number of strength-Dexazons nowadays. Simply to prevent body-poppingpoints into their dexazons these days.
'''Overall'''
'''Gear choice'''
'''Kirsty's Dexazon Equipment'''
* Freezing Arrow: 20 or another elemental skill
* Critical Strike: 20
* Pierce: 8+ (65%+)
===Speedazon===