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Open Wounds

822 bytes added, 14:32, 6 February 2008
Added new formula for 1.11b
Common abbreviation for Open Wounds is "OW".
=Formulain V1.11b='''Total Life loss:'''
uLvl=1-15: 40 + (lvl - 1) * 9 * Modifier<br>
uLvl=16-30: 40 + 126 + (lvl - 15) * 18 * Modifier<br>
uLvl=31-45: 40 + 396 + (lvl - 30) * 27 * Modifier<br>
uLvl=46-60: 40 + 801 + (lvl - 45) * 36 * Modifier<br>
uLvl=61-99: 40 + 1341 + (lvl - 60) * 45 * Modifier
 
where '''Modifier''' differs for attack type and target:
 
0.25 for attacker using a Melee Attack on a Player.<br>
0.125 for attacker using Ranged Attack on a Player.<br>
0.5 for attacker using Ranged or Melee on a Boss Monster or minion.<br>
1 for attacker using Ranged or Melee on any other target.
 
'''Life loss per second:'''
 
life loss per second = Total Life loss / 8
 
'''Life loss per frame:'''
 
Life loss per frame = Life loss per second / 25
 
 
where uLvl = unit level, can be player or hireling.
 
=Formula in V1.10-1.11a=
'''Life loss per frame:'''
0
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