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where uLvl = unit level, can be player or hireling.
===V1.10 and V1.11a===
'''Life loss per frame:'''
1 for attacker using Ranged or Melee on any other target.
===V1.09===
In V1.09 duration of OW was only 4 seconds and the same formula was used for all character levels. Also life loss wasn't influenced by a target modifier.