The outer edge of the Hurricane is about 5.3 yards from the Druid, and the inner edge is about 4 yards. You must keep monsters in the ring of wind to deal them damage; too close or too far does no good. This works best with minions to tank, once they engage the monsters you can run up behind them so the Hurricane is spinning right on top of the monsters, chilling and damaging them. Cast Tornados at the same time, for maximum damage.
{| width="100%"! Level| colspan="20" | '''Mana Cost: 30 - Radius 6 Yards - Duration: 10 Seconds'''|-
! 1
! 2
! 20
|-
| Mana Cost: 30| |-| Duration: 10 Seconds| |-colspan="20" | '''Cold Damage| 25-50| 32-57| 39-64| 46-71| 53-78| 60-85| 67-92| 74-99| 84-109| 94-119| 104-129| 114-139| 124-149| 134-159| 144-169| 154-179| 166-191| 178-203| 213-223| 233-243'''
|-
| Radius 6 Yards<small>25-50| <small>32-57| <small>39-64| <small>46-71| <small>53-78| <small>60-85| <small>67-92| <small>74-99| <small>84-109| <small>94-119| <small>104-129| <small>114-139| <small>124-149| <small>134-159| <small>144-169| <small>154-179| <small>166-191| <small>178-203| <small>213-223| <small>233-243
|}
==Armageddon==