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Madawc

172 bytes removed, 12:35, 12 March 2008
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[[Image:Mon-madawcmadawc01.jpg|frame]]Madawc (along with [[Talic]] and [[Korlic]]) and is one of the three Barbarian statues that come to life and must be defeated in the [[Quests_Act_Five#Quest_Five:_Rite_of_Passage|Rite of Passage quest]]. He carries a massive headsman ax wields dual throwing axes and can chop effectively is highly accurate with it at melee rangethem, though his most damage is far lower than that of Korlic or Talic, making him the least dangerous technique is a Leap Attackand therefore the lowest priority kill of the three Ancients.
Prior to v1.09, Talic Madawc and the other Ancients were much fiercer, since they gained random [[Monster Modifiers]], and could stack up numerous bonuses on hell, often resulting in 2 or 3 immunities each. Players frequently had to use a town portal to reset the level and try again until they "rerolled" properties on the Ancients that could be dealt with. In the current v1.11 version they are no longer randomized, and have preset properties like the Act Bosses. This makes them predictable, less dangerous, and somewhat less fun.
* Madawc's leap attack was nerfed in v1.09, lowering the damage considerably and removing the always hits property. It can still be damaging and is best avoided. He will not attempt a Leap Attack at melee range, and his melee chop is not nearly as damaging.
* Madawc can cast Shout, substantially boosting the defense of all the Ancients.
 
Values listed below are sorted by difficulty level: Normal / Nightmare / Hell.
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