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Vile Child

3,739 bytes added, 11:21, 30 March 2008
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Vile Children are [[Demons]].

These nasty ankle biters are spawned from [[Vile Mother]]s, and appear only when so spawned. You will never see boss or champion Vile Children, even when spawned by boss or champion Vile Mothers. It's best to ignore the Vile Children to kill the Mothers, unless there are so many Children out that they're severly hampering your progress.

Vile Children are small, but they do considerably damage, and with their fast speed, rapid attack, high blocking, and physical damage, they can be quite dangerous in large packs.

* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''


=Statistics=

* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** TC Champions and Bosses can sometimes drop from the next higher group.
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Max TC/Rune
|-
| '''Flesh Beast'''
| 24 / 56 / 82
| 333 / 3790 / 18847
| 53-79 / 604-845 / 2189-4085
| 33/Sol, 54/Um, 78/Cham
|-
| '''Stygian Dog'''
| 27 / 57 / 84
| 441 / 4017 / 19934
| 63-94 / 620-868 / 2275-4246
| 33/Sol, 60/Ist, 87/Zod
|-
| '''Grotesque Wyrm'''
| 30 / 57 / 85
| 586 / 4017 / 20478
| 73-112 / 620-868 / 2318-4327
| 33/Sol, 60/Ist, 87/Zod
|}


=Offense=

Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.

{| width="100%" style="text-align:center"
! Type
! Speed 1
! Melee Attack
! Attack Rating
|-
| '''Flesh Beast'''
| 8 / 8 / 8
| 7-12 / 18-32 / 37-65
| 369 / 933 / 2799
|-
| '''Stygian Dog'''
| 9 / 9 / 9
| 8-13 / 18-32 / 37-65
| 416 / 948 / 2864
|-
| '''Grotesque Wyrm'''
| 10 / 10 / 10
| 9-14 / 18-32 / 38-67
| 466 / 948 / 2896
|}


=Defenses=

* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.

{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
|-
| '''Flesh Beast'''
| 122 / 537 / 1118
| 38%
| 1.2/sec
| 100 / 75 / 50
| 50 / 40 / 33
|-
| '''Stygian Dog'''
| 136 / 546 / 1143
| 43%
| 1.2/sec
| 100 / 75 / 50
| 50 / 40 / 33
|-
| '''Grotesque Wyrm'''
| 151 / 546 / 1155
| 47%
| 1.2/sec
| 100 / 75 / 50
| 50 / 40 / 33
|}


=Resistances=

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.

{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
|-
| '''Flesh Beast'''
| 0% / 0% / 25%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000">140%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|-
| '''Stygian Dog'''
| 0% / 0% / 25%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 25% / 50% / <font color="#FF0000">150%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|-
| '''Grotesque Wyrm'''
| 0% / 0% / 25%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 40% / 70% / <font color="#FF0000">160%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|}

[[category:monsters]]
[[category:demons]]
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