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Vile Child

2,515 bytes added, 22:58, 27 April 2008
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** TC Champions and Bosses can sometimes drop from the next higher group.
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
{| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
| 333 / 3790 / 18847
| 53-79 / 604-845 / 2189-4085
| align="center" | 8
| 33/Sol, 54/Um, 78/Cham
|-
| 441 / 4017 / 19934
| 63-94 / 620-868 / 2275-4246
| align="center" | 9
| 33/Sol, 60/Ist, 87/Zod
|-
| 586 / 4017 / 20478
| 73-112 / 620-868 / 2318-4327
| align="center" | 10
| 33/Sol, 60/Ist, 87/Zod
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Flesh Beast'''
| -- / 65 / 85
| -- / 6404 / 20478
| -- / 757-1060 / 3091-4327
| align="center" | 10
| --, 63/Vex, 87/Zod
|-
| '''Grotesque Wyrm'''
| -- / 64 / 84
| -- / 2041 / 19934
| -- / 740-1036 / 3033-4246
| align="center" | 10
| --, 63/Vex, 87/Zod
|}
=Offense=
Speed rates Guest Monster vile children have a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+% chance to add elemental damage to their melee attacks.
{| width="100%" style="text-align:center"
! Type
! Speed 1
! Melee Attack
! Elemental Damage
! Attack Rating
|-
| '''Flesh Beast'''
| 8 / 8 / 8
| 7-12 / 18-32 / 37-65
| align="center" | --
| 369 / 933 / 2799
|-
| '''Stygian Dog'''
| 9 / 9 / 9
| 8-13 / 18-32 / 37-65
| align="center" | --
| 416 / 948 / 2864
|-
| '''Grotesque Wyrm'''
| 10 / 10 / 10
| 9-14 / 18-32 / 38-67
| align="center" | --
| 466 / 948 / 2896
|-
! colspan="4" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Flesh Beast'''
| -- / 21-37 / 38-67
| '''Cold Damage:<br /> Norm: '''--'''<br /> Night, 5% of: '''13-18 (3 sec)<br />'''Hell, 9% of: '''24-33 (4 sec)
| -- / 1071 / 2896
|-
| '''Grotesque Wyrm'''
| -- / 20-36 / 37-65
| '''Cold Damage:<br /> Norm: '''--'''<br /> Night, 5% of: '''41 over 4s (10.2/sec)<br />'''Hell, 9% of:''' 110 over 6s (18.4/sec)
| -- /1055 / 2864
|}
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
| '''Flesh Beast'''
| 122 / 537 / 1118
| 38%align="center" | --
| 1.2/sec
| 100 / 75 / 50
| '''Stygian Dog'''
| 136 / 546 / 1143
| 43%align="center" | --
| 1.2/sec
| 100 / 75 / 50
| '''Grotesque Wyrm'''
| 151 / 546 / 1155
| 47%align="center" | --
| 1.2/sec
| 100 / 75 / 50
| 50 / 40 / 33
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Flesh Beast'''
| -- / 613 / 1155
| align="center" | --
| align="center" | 1.2/sec
| -- / 85 / 75
| -- / 40 / 33
|-
| '''Grotesque Wyrm'''
| -- / 604 / 1143
| align="center" | --
| align="center" | 1.2/sec
| -- / 85 / 75
| -- / 40 / 33
|}
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
| '''Flesh Beast'''
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000ff0000">140%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 25% / 50% / <font color="#FF0000ff0000">150%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / 0%
| 40% / 70% / <font color="#FF0000ff0000">160%</font>
| 0% / 0% / 0%
| 0% / 0% / 0%
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Flesh Beast'''
| -- / 0% / 0%
| -- / 0% / 33%
| -- / 70% / <font color="#FF0000">145%</font>
| -- / 0% / 33%
| -- / 0% / 25%
| -- / 0% / 0%
|-
| '''Grotesque Wyrm'''
| -- / 0% / 0%
| -- / 0% / 33%
| -- / 7 0% / <font color="#FF0000">140%</font>
| -- / 0% / 33%
| -- / 0% / 25%
| -- / 0% / 0%
|}
 
 
=Locations=
 
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Acts 1-4: Normal, Nightmare, and Hell
|-
| '''Flesh Spawner'''
| '''Act 3: '''<nowiki>Spider Forest (only those summoned by the [[Dark Wanderer]])</nowiki>'''<br /> Act 4: '''Outer Steppes, Plains of Despair
|-
| '''Stygian Hag'''
| '''Act 4: '''City of the Damned
|-
| '''Grotesque'''
| '''Act 4: '''River of Flame
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Flesh Spawner'''
|
'''Act 5: '''Worldstone Keep 1
|-
| '''Grotesque'''
|
'''Act 5: '''Halls of Pain
|}
 
[[category:monsters]]
[[category:demons]]
[[category:Guest Monsters]]
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