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Blood Hawk

2,761 bytes added, 05:22, 21 April 2008
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Blood Hawks are [[Animals]].
Blood hawks are small, flying attackers. They squeak and squeal as they claw ineffectually at their enemies, dealing more annoyance than damage. Blood hawks can spawn alone, or emerge from [[Blood Hawk Nests]]. (Blood hawks from nests are worth zero experience and drop no items.)
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
=Statistics=
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.** Champions and Bosses can sometimes drop from the next higher TC.** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. {| width="100%" style="text-align:center"
! Type
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
| '''Foul Crow'''
| 22 / 1098 / 11236
| 2-6 / 111-251 / 634-1902
| align="center" | 4
| 3/-, 42/Io, 66/Vex
|-
| '''Blood Hawk'''
| 29 / 1175 / 11780
| 4-8 / 118-266 / 651-1953
| align="center" | 4
| 6/-, 42/Io, 69/Lo
|-
| '''Black Raptor'''
| 75 / 1887 / 15585
| 11-25 / 166-374 / 772-2316
| align="center" | 5
| 18/Nef, 48/Ko, 75/Ber
|-
| '''Cloud Stalker'''
| 130 / 2474 / 17216
| 18-36 / 193-435 / 823-2471
| align="center" | 6
| 24/Ral, 51/Lem, 78/Cham
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Foul Crow'''
| -- / 58 / 80
| -- / 7985 / 33300
| -- / 510-701 / 1682-3083
| align="center" | 9
| --, 60/Ist, 84/Zod
|}
=Offense=
* In Nightmare and Hell, Blood Hawk All types of Foul Crow have a % chance to deal Poison inflict poison damagewith their attack.
{| width="100%" style="text-align:center"
! Type
! Melee Attack 1! Attack Rating 1! Melee Attack 2! Attack Rating 2Poison Damage
|-
| '''Foul Crow'''
| 1-2 / 21-34 / 54-85
| 23 / 869 / 3176
| 1'''Norm: --2 '''<br / 21>'''Night: 15%:''' 24-80 over 8s (3.3-34 10/ 54sec)<br />'''Hell: 25%: '''61-85| 23 / 869 201 over 8s (7.6-25.1/ 3176sec)
|-
| '''Blood Hawk'''
| 2-3 / 22-35 / 56-88
| 41 / 890 / 3220
| 2'''Norm: -3 -'''<br / 22>'''Night: 15%:'''25-35 83 over 8s<br / 56>'''Hell: 25%: '''63-88| 41 / 890 206 over 8s (7.8-25.8/ 3220sec)
|-
| '''Black Raptor'''
| 4-7 / 25-40 / 60-95
| 145 / 1035 / 3525
| 4'''Norm: -7 / 25-40 '''<br / 60>'''Night: 15%:'''29-95| 145 over 8s (3.6-11.9/ 1035 sec)<br />'''Hell: 25%:: '''68-224 over 8s (8.5-28.4/ 3525sec)
|-
| '''Cloud Stalker'''
| 5-10 / 28-45 / 63-100
| 207 / 1117 / 3657
| 5'''Norm: --'''<br />'''Night: 15%:''' 32-106 over 8s (4-13.2/sec)<br />'''Hell: 25%: '''71-235 over 8s (8.9-29.3/sec)|-! colspan="4" | Guest Monsters (Act Five, NM/Hell only)|-| '''Foul Crow'''| --10 / 2843-45 67 / 6381-100127| 207 -- / 1117 1134 / 3218| '''15% chance of:<br /> Night:''' 56-186 over 12s (4.7-15.5/sec)<br />'''Hell: ''' 320-704 over 24s (13.3-29.3/ 3657sec)
|}
=Defenses=
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
| '''Foul Crow'''
| 3 / 648 / 1622
| align="center" | 5%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Blood Hawk'''
| 5 / 662 / 1644
| align="center" | 7%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Black Raptor'''
| 12 / 763 / 1791
| align="center" | 17%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
| '''Cloud Stalker'''
| 17 / 820 / 1855
| align="center" | 22%| align="center" | 1.2%
| 100 / 100 / 100
| 50 / 40 / 33
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Foul Crow'''
| -- / 990 / 1953
| align="center" | 10%
| align="center" | 1.2%
| -- / 100 / 100
| -- / 40 / 33
|}
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
| '''Foul Crow'''
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000ff0000">100%</font>
|-
| '''Blood Hawk'''
| 0% / 0% / 0%
| 0% / 0% / 0%
| 0% / 0% / <font color="#FF0000ff0000">105%</font>
|-
| '''Black Raptor'''
| 0% / 0% / 0%
| 0% / 0% / 0%
| 60% / 80% / <font color="#FF0000ff0000">110%</font>
|-
| '''Cloud Stalker'''
| 20% / 50% / 50%
| 0% / 0% / 0%
| 60% / 80% / <font color="#FF0000ff0000">100%</font>
| 0% / 0% / 0%
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Foul Crow'''
| -- / 0% / 0%
| -- / 0% / 33%
| -- / 80% / <font color="#FF0000">120%</font>
| -- / 0% / 25%
| -- / 0% / <font color="#FF0000">100%</font>
| -- / 40% / 50%
|}
 
 
=Locations=
 
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Acts 1-4: Normal, Nightmare, and Hell
|-
| '''Foul Crow'''
| '''Act 1: '''Field of Stones
|-
| '''Blood Hawk'''
| '''Act 1: '''Black Marsh
|-
| '''Black Raptor'''
| '''Act 2: '''Far Oasis
|-
| '''Cloud Stalker'''
| '''Act 3: '''Spider Forest
|-
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Foul Crow'''
| Bloody Foothills
|}
[[category:monsters]]
[[category:animals]]
[[category:Guest Monsters]]
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