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Suicide Minion

2,052 bytes added, 16:15, 9 May 2008
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Suicide Minions are [[Demons]] and [[Animals]].
* Demons: Frenzied Hell Spawn, Insane Hell Spawn.* Animals: Fanatic Enslaved, Berserker Slayer, Consumed Ice Boar, Consumed Fire Boar, Frenzied Ice Spawn, Insane Ice Spawn.
Suicide Minions '''Insane Greater Ice Spawn''' and '''Insane Ice Spawn''' are [[Minion]]listed in the game stats and on Blizzard's who have been enraged by a [[Lasher]]site, or (less commonly) spawned but they do not appear in the game as Suicide Minions. They are swollen and mutated, and charge at any valid target with one intent; to get close enough to explodeof v1. Their explosion does considerable physical + cold damage, and will always hit any targets in range (about 2 yards, approximately as far as a long melee weapon will reach), though it can be blocked or Dodged11.
Suicide Minions deal zero damage to mercsare [[Minion]]s who have been enraged by an [[Overseer]], or other NPC party members (Summoned Skeletonsless commonly) spawned as Suicide Minions. They are swollen and mutated, Revivesand charge at any valid target with one intent; to get close enough to explode. Their explosion does considerable physical + cold damage, Spiritsand will always hit any targets in range (about 2 yards, Shadow Masters, Valkyriesapproximately as far as a long melee weapon will reach), etc) so these associates though it can be used to harmlessly detonate the suiciders. Amazons especially enjoy casting a Decoy right next to a mob of Suicide Minions, and watching the ensuing carnage when the monsters sacrifice themselves without effectblocked or Dodge/Evaded.
They are worth experience if killedSuicide Minions deal zero damage to mercs or other NPC party members (Summoned Skeletons, but not when they suicide. They do not drop any type of itemsRevives, Spirits, Shadow Masters, Valkyries, even when they spawn as bosses or champions. Their corpses etc) so these associates can be utilized for healing skills, but will yield nothing used to harmlessly detonate the suiciders. Amazons especially enjoy casting a Decoy right next to Find Itema mob of Suicide Minions, and they can not be Revivedwatching the ensuing carnage when the monsters sacrifice themselves without effect.
'''Insane Greater Ice Spawn''' Suicide Minions are listed in the game stats and on Blizzard's siteworth experience if killed, but not when they suicide. They do not appear in the game drop any type of item, potion, rune, scroll, etc, even when they spawn as of v1bosses or champions.11Their corpses can be utilized for healing skills, but will yield nothing to Find Potion/Item, and they can not be Revived.
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
 
=Statistics=
* Suicide Minions never drop any type of items or potions, whether they blow up on a target, or are killed while running towards one. * They award experience if they are worth killing for the experience and to keep them from blowing up in damaging rangekilled, items aside. No experience is awarded but not when they die as a result of their explosive attack. Ranged attackers have an easier time achieving this than melee fighters.** They explode in damaging fashion whether they are killed or suicide.
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.** Champions and Bosses can sometimes drop from the next higher TC.** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. {| width="100%" style="text-align:center"
! Type
! Level
| 1256 / 7452 / 30128
| 53-80 / 255-510 / 823-2196
| 10 / 10 / align="center" | 10| align="center" | --
|-
| '''Berserker Slayer'''
| 33 / 59 -- / 79--| 1519 / 7900 -- / 30128--| 61-91 / 261-523 - / 823-2196-| 10 / 10 / align="center" | 10| align="center" | --
|-
| '''Consumed Ice Boar'''
| 2019 / 8876 / 31080
| 69-103 / 275-551 / 841-2242
| 10 / 10 / align="center" | 10| align="center" | --
|-
| '''Consumed Fire Boar'''
| 1831 / 8374 / 31080
| 66-99 / 268-537 / 841-2242
| 10 / 10 / align="center" | 10| align="center" | --
|-
| '''Frenzied Hell Ice Spawn'''| 37 40 / 62 64 / 8184| 2223 2957 / 9409 10572 / 3203134885| 7481-108 124 / 282296-564 592 / 8581213-22882426| 10 / 10 / align="center" | 10| align="center" | --|-! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Frenzied Ice SpawnBerserker Slayer'''| 40 -- / 64 59 / 81| 2957 -- / 10572 7900 / 32031| 81-124 - / 296261-592 523 / 8581144-2288| 10 / 10 / align="center" | 10| align="center" | --
|-
| '''Insane Greater Hell SpawnConsumed Fire Boar'''| 41 -- / 65 66 / 8285| 3247 -- / 11207 11841 / 3298235836| 87-130 - / 303309-606 619 / 8751236-23342472| 10 / 10 / align="center" | 10| align="center" | --
|-
| '''Insane Greater Ice Frenzied Hell Spawn'''| 42 -- / 66 60 / 8281| 3578 -- / 11841 8374 / 3298232031| 91-133 - / 309268-619 537 / 8751144-23342288| 10 / 10 / align="center" | 10| align="center" | --
|}
=Offense=
The explosion from a Suicide Minion always hits targets in range unless it is blocked or dodged. These monsters will not detonate until 1 second after they get into range of a character, merc, or summoned creature. If Suicide Minions get stuck in traffic, or on the other side of an obstacle, they will wait, swollen and ready to burst, indefinitely. The explosion deals the listed physical damage + an equal amount They never un-suicide, or blow up without coming into range of cold damage with a very short chill durationvalid target (unless destroyed by ranged attacks).
* Speed rates The explosion deals the listed physical damage + an equal amount of cold damage with a monster's movement speedvery short (.64 sec) chill duration. 1 is very slow* These explosions always hit if they are in range and are not blocked or Dodged/Evaded, 10 hence there is fast, with some very fast creatures rated at 10+no AR value.* Suicide Minions have no melee attacks but their suicidal explosion.
{| width="100%" style="text-align:center"
! Type
! Explosion Attack
| 20-30 / 48-72 / 91-136
| 20-30 / 48-72 / 91-136
| align="center" | --
|-
| '''Berserker Slayer'''
| 21-31 / 49-73 - / 91-136-| 21-31 / 49-73 - / 91-136-| align="center" | --
|-
| '''Consumed Ice Boar'''
| 23-34 / 51-76 / 91-136
| 23-34 / 51-76 / 91-136
| align="center" | --
|-
| '''Consumed Fire Boar'''
| 22-33 / 49-73 / 91-136
| 22-33 / 49-73 / 91-136
| align="center" | --|-| '''Frenzied Ice Spawn'''| 25-37 / 52-78 / 94-141| 25-37 / 52-78 / 94-141| align="center" | --
|-
! colspan="4" | '''Frenzied Guest Monsters (Act Five, NM/Hell Spawn'''| 23-34 / 51-76 / 93-139| 23-34 / 51-76 / 93-139| --only)
|-
| '''Frenzied Ice SpawnBerserker Slayer'''| 25-37 - / 5249-78 73 / 93-139| 25-37 - / 5249-78 73 / 93-139| align="center" | --
|-
| '''Insane Greater Hell SpawnConsumed Fire Boar'''| 26-39 - / 5355-79 82 / 9396-139144| 26-39 - / 5355-79 82 / 9396-139144| align="center" | --
|-
| '''Insane Greater Ice Frenzied Hell Spawn'''| 26-39 - / 5549-82 73 / 93-139| 26-39 - / 5549-82 73 / 93-139| align="center" | --
|}
=Defenses=
Life and mana can be stolen leeched from Suicide Minions, though this is painful to attempt at melee range.
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most ''Diablo II'' monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
{| width="100%" style="text-align:center"
! Type
! Defense
| '''Fanatic Enslaved'''
| 156 / 673 / 1314
| 50%align="center" | --| align="center" | 1.2/sec
| 100 / 85 / 75
| 50 / 40 / 33
|-
| '''Berserker Slayer'''
| 166 / 683 -- / 1314--| 50%align="center" | --| align="center" | 1.2/sec
| 100 / 85 / 75
| 50 / 40 / 33
| '''Consumed Ice Boar'''
| 181 / 703 / 1328
| 50%align="center" | --| align="center" | 1.2/sec
| 100 / 85 / 75
| 50 / 40 / 33
| '''Consumed Fire Boar'''
| 176 / 693 / 1328
| 50%align="center" | --| align="center" | 1.2/sec
| 100 / 85 / 75
| 50 / 40 / 33
|-
| '''Frenzied Hell Ice Spawn'''| 186 201 / 714 734 / 13431388| 50%align="center" | --| align="center" | 1.2/sec
| 100 / 85 / 75
| 50 / 40 / 33
|-
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)|-| '''Frenzied Ice SpawnBerserker Slayer'''| 201 -- / 734 683 / 1343| 50%align="center" | --| align="center" | 1.2/sec| 100 -- / 85 / 75| 50 -- / 40 / 33
|-
| '''Insane Greater Hell SpawnConsumed Fire Boar'''| 206 -- / 744 754 / 13581403| 50%align="center" | --| align="center" | 1.2/sec| 100 -- / 85 / 75| 50 -- / 40 / 33
|-
| '''Insane Greater Ice Frenzied Hell Spawn'''| 211 -- / 754 693 / 13581343| 50%align="center" | --| align="center" | 1.2/sec| 100 -- / 85 / 75| 50 -- / 40 / 33
|}
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
{| width="100%" style="text-align:center"
! Type
! Physical
! Magic
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
| '''Fanatic Enslaved'''
| 0% / 0% / 0%
| 25% / 25% / 66%
| 0% / 0% / <font color="#FF0000ff0000">130%</font>
| 0% / 0% / 15%
| 0% / 0% / 15%
|-
| '''Berserker Slayer'''
| 0% / 0% -- / 25%--| 0% / 0% -- / 0%--| 30% / 30% -- / 105%--| 0% / 0% -- / 33%--| 0% / 0% -- / 15%--| 0% / 0% -- / 15%--
|-
| '''Consumed Ice Boar'''
| 0% / 0% / 25%
| 0% / 0% / 0%
| 40% / 40% / <font color="#FF0000ff0000">110%</font>
| 0% / 0% / 33%
| 0% / 0% / 15%
| 0% / 0% / 0%
| 35% / 35% / 33%
| 0% / 0% / <font color="#FF0000ff0000">140%</font>
| 0% / 0% / 15%
| 0% / 0% / 15%
|-
| '''Frenzied Hell Ice Spawn'''
| 0% / 0% / 33%
| 0% / 20% / 20%
| 70% / <font color="#FF0000ff0000">100%</font> / <font color="#FF0000ff0000">115%</font>
| 0% / 0% / 33%
| 0% / 0% / 15%
| 0% / 0% / 15%
|-
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
|-
| '''Berserker Slayer'''
| -- / 0% / 25%
| -- / 30% / <font color="#FF0000">105%</font>
| -- / 0% / 33%
| -- / 0% / 15%
| -- / 0% / 15%
| -- / 0% / 0%
|-
| '''Consumed Fire Boar'''
| -- / 0% / 25%
| -- / 40% / <font color="#FF0000">110%</font>
| -- / 0% / 33%
| -- / 0% / 15%
| -- / 0% / 15%
| -- / 0% / 0%
|-
| '''Frenzied Hell Spawn'''
| -- / 0% / 33%
| -- / <font color="#FF0000">100%</font> / <font color="#FF0000">115%</font>
| -- / 0% / 33%
| -- / 0% / 15%
| -- / 0% / 15%
| -- / 20% / 20%
|}
 
 
=Locations=
 
Suicide minions appear in some areas only as members of the pack of a boss [[Overseer]]. (They spawn as normal minion Minions, then are rendered suicidal by the lash of an Overseer.)
 
Many act 5 monsters appear in an area only on Normal difficulty, where the monster variety is fixed, not random. (As was the case on all difficulty levels of Act 5 prior to the v1.10 patch.)
 
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 
{| width="100%"
! Type
! Act 5: Normal, Nightmare, and Hell
|-
| '''Fanatic Enslaved'''
| '''Act 5: '''Bloody Foothills (no boss on Normal)
|-
| '''Berserker Slayer'''
| '''Act 5: '''Arreat Plateau (Normal only, no boss), Abaddon (Normal only, no boss)
|-
| '''Consumed Ice Boar'''
| '''Act 5: '''Frigid Highlands, Pit of Archeron (no boss, Normal only)
|-
| '''Consumed Fire Boar'''
| '''Act 5: '''Infernal Pit (no boss)
|-
| '''Frenzied Ice Spawn'''
| 0% / 0% / 33%'''Act 5:''' Halls of Vaught (no boss), Worldstone Keep 2| 0% / 0% / 0%-! colspan="2" | 35% Guest Monsters (Act Five, NM/ 35% / 33%Hell only)| 0% / 0% / <font color="#FF0000">150%</font>-| 0% / 0% / 15%'''Berserker Slayer'''| 0% / 0% / 15%'''Act 5: '''Frigid Highlands (no boss)
|-
| '''Insane Greater Hell SpawnConsumed Fire Boar'''| 0% / 0% / 33%| 0% / 0% / 0%| 40% / 40% / <font color="#FF0000">120%</font>| 0% / 0% / 33%| 0% / 0% / 15%| 0% / 0% / 15%'''Act 5: '''Worldstone Keep 3 (no boss)
|-
| '''Insane Greater Ice Frenzied Hell Spawn'''| 0% / 0% / 33%| 20% / 20% / 20%| 70% / <font color="#FF0000">100%</font> / 33%| 0% / 0% / <font color="#FF0000">160%</font>| 0% / 0% / 15%| 0% / 0% / 15%'''Act 5: '''Arreat Highland (no boss)
|}
[[category:demons]]
[[category:animals]]
[[category:Guest Monsters]]
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