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Fire Eye

3,329 bytes added, 11:57, 23 May 2008
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[[Image:Mon-fireeye.jpg|frame]]Fire Eye is an [[Animals|Animal]], and an [[Sand Raider|Invader]].

Fire Eye is found on level three of the [[Palace Cellar]], often very near the portal to the [[Arcane Sanctuary]].

* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''


=Statistics=

{| width="100%"
! Name
! Level
! Experience
! Hit Points
! Speed
! Max TC/Rune
|-
| '''Fire Eye'''
| 21 / 51 / 81
| 1450 / 37585 / 270,930
| 344-540 / 3786-5049 / 14516-19356
| align="center" | 6-9
| 18/Nef, 51/Lem, 78/Cham
|}


=Offense=

Fire Eye is always [[Monster_Modifiers#Fire_Enchanted|Fire Enchanted]] and [[Monster_Modifiers#Extra_Fast|Extra Fast]]. He gains 1 random modifier on Nightmare and 2 on Hell.

* The Fire Damage comes from Fire Eye's Fire Enchanted modifier, and is added to '''all''' attacks.
* The Fire Strike is a special property of Sand Raiders, built up when they land a successful hit (their weapons glow) and discharged with the next attack

{| width="100%"
! Name
! Attack 1
! AR 1
! Attack 2
! AR 2
! Fire Dmg
! Fire Strike
! <nowiki># of Minions</nowiki>
|-
| '''Fire Eye'''
| align="center" | '''Physical: <br />'''9-12<br /> 27-47<br /> 60-102
| align="center" | <br /> 369<br /> 1764<br /> 5698
| align="center" | '''Physical: <br />'''15-19<br /> 47-60<br /> 102-130
| align="center" | <br /> 378<br /> 1814<br /> 5860
| align="center" | '''Fire:'''<br /> 9-14<br /> 28-43<br /> 61-93
| align="center" | '''Fire:<br />'''1-11<br /> 1-26<br /> 1-46
| align="center" | 3 / 4 / 6
|}


=Defenses=

Like most SuperUniques, Beetleburst does not regenerate hit points.

* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.

{| width="100%"
! Name
! Defense
! Blocking
! Regen Rate
! Drain Effectiveness
! Chill Effectiveness
|-
|
'''Fire Eye'''
|
<center>80 / 922 / 2164</center>
| align="center" | --
| align="center" | --
|
<center>100 / 75 / 50</center>
|
<center>50 / 40 / 25 </center>
|}


=Resistances=

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.

{| width="100%"
! Name
! Physical
! Fire
! Cold
! Lightning
! Poison
! Magic
|-
|
'''Fire Eye'''
| 0% / 0% / 25%
| 75% / 75% / <font color="#FF0000">185%</font>
| 0% / 0% / 0%
| 0% / 0% / 50%
| 0% / 0% / 33%
| 0% / 0% / 0%
|}


=Locations=

All SuperUniques (except for [[Uber Diablo]]) are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.)

{| width="100%"
! Name
! Location
|-
| '''Fire Eye'''
| '''Act 2:''' Palace Cellar, Level 3. (Often near the portal to the Arcane Sanctuary.)
|}

[[category:monsters]]
[[category:animals]]
[[category:superuniques]]
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