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D1 Potions and Elixirs

107 bytes added, 04:25, 9 August 2008
Partial Potion Calculations
===Partial Potion Calculations===
[[Image:D1-p-red-small.gif|frame]]
[[Image:D1-p-blue-small.gif|frame]]
[[Image:D1-p-rejuv-small.gif|frame]]
Every character receives a different, semi-random bonus from drinking partial potions. The results vary, and are skewed to the character types. Warriors and Barbarians receive more health (by total and percent) from partial healing potions, and less mana from mana potions. Sorcerers receive more mana from mana potions, and much less life from healing potions. Rogues, Monks, and Bards receive a moderate amount of each type. (Monks and Bards receive much less bonus from partial rejuvenation potion due to a bug in Hellfire.)
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<nowiki>* </nowiki> Due to a bug, Monks and Bards receive the minimum bonus of 1.0 (instead of 1.5) from partial rejuvenation potions.
 
===Elixirs===
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