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Bishibosh

13 bytes added, 16:26, 9 September 2008
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[[Image:Mon-bishibosh01.jpg{{Monster navbox|frame]]{{Monstertype}}|{{Demons}}|{{SuperUniques}}}}'''Bishibosh ''' is a [[Demons|Demon]] and a [[Fallen Shaman]].
Bishibosh is found in the Cold Plains, usually spawning in one of the Fallen camps with several other Shaman nearby. Prior to v1.07 Bishibosh spawned with a minion pack of Fallen Shaman in some random location in the Cold Plains.
[[Image:Mon-bishibosh01.jpg|frame|left]]Like other shaman SuperUniques, Bishibosh is able to resurrect other Shamans, as well as the common fallen Fallen. In earlier versions of the game, when shaman bosses spawned with a pack of shaman and regular fallen, Bishibosh could be quite difficult as his minions resurrected dead Fallen, and he resurrected his minions, as quickly as players could kill them. This challenge was removed in v1.07, when boss shamans were nerfed to only spawn with regular Fallen, rather than Fallen Shaman. Bishibosh can still resurrect Fallen Shamen, but he no longer spawns surrounded by a pack of them, so you'll only see this trick occasionally.
Bishibosh, along with [[Rakanishu]] and [[Colenzo the Annihilator]], is a sort of demi-god to the other Fallen or Fallen Shaman, who often chant and mutter his name as they fight.
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
=Statistics=
==Statistics==
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
** Champions and Bosses can sometimes drop from the next higher TC.
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=Offense=
==Offense==
* Bishibosh is always [[Monster Modifiers#Magic_Resistant|Magic Resistant]] and [[Monster Modifiers#Fire_Enchanted|Fire Enchanted]], and he gains an additional random modifier on Nightmare, and 2 on Hell.
* Bishibosh has melee attacks that deal physical damage and fire damage. The same AR applies to both.
==Defenses==
Like many other SuperUniques, Bishibosh does not regenerate hit points.
 
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
==Resistances==
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
==Locations==
All SuperUniques (except for [[Uber Diablo]] are found in roughly the same location every game, on all three difficulty levels. (Except for the [[Uber Monsters]] who are only found on Hell Difficulty.)
| '''Act 1:''' The Cold Plains
|}
 
[[category:monsters]]
[[category:demons]]
[[category:superuniques]]
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