Difference between revisions of "Ort"
(Added Crafted Items with Ort) |
(Added Cube Recipes with Ort) |
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| Greaves work. | | Greaves work. | ||
|} | |} | ||
+ | |||
+ | ==Cube Recipes with Ort== | ||
+ | |||
+ | ===[[Cube_Recipes#Item_Upgrades|Item Upgrades]]=== | ||
+ | |||
+ | [[Image:Cube-convert.gif]] 1 [[Ort|Ort Rune]] + 1 [[Amn|Amn Rune]] + 1 Perfect Sapphire + Normal (Basic) Rare Weapon --> Exceptional Rare Weapon | ||
+ | * v1.10 and later only. | ||
+ | * This recipe upgrades the item type of the weapon without changing the stats, and is useful to increase the weapon's damage. | ||
+ | * Ethereal items, as well as socketed items can be upgraded without changing their nature. | ||
+ | * Level requirements, as well as strength and dexterity requirements, may increase corresponding to the exceptional version of the item. | ||
+ | |||
+ | ===[[Cube_Recipes#Repairs_and_Recharges|Repairs and Recharges]]=== | ||
+ | |||
+ | [[Image:Cube-convert.gif]] 1 [[Ort|Ort Rune]] + Weapon --> Fully Repaired Weapon | ||
+ | * v1.10 and later only. | ||
+ | * This recipe will fully repair an item without visiting the NPC blacksmith. This is useful to avoid a trip to town, or to repair some weapons that have astronomical repair costs, due to irregularities in how the game determines the price for repairs. | ||
+ | * Does not work on ethereal items. | ||
+ | * Charges on an item are not replenished. | ||
+ | |||
+ | [[Image:Cube-convert.gif]] 1 [[Ort|Ort Rune]] + 1 Chipped Gem (any kind) + Weapon --> Fully Repaired and Recharged Weapon | ||
+ | * v1.10 and later only. | ||
+ | * This recipe will fully repair and recharge an item without visiting the NPC blacksmith. This is useful to avoid a trip to town, or to repair some armors that have astronomical repair costs, due to irregularities in how the game determines the price for repairs or recharges. | ||
+ | * Will not repair (but will recharge) ethereal items. | ||
+ | |||
[[Category:Runes]] | [[Category:Runes]] |
Revision as of 04:34, 15 February 2010
Diablo II Items [e] | |
---|---|
Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc | |
Runewords • Rune hunting Rune list • Rune FAQ Runewords Armor Runewords Headgear Runewords Shields Runewords Weapons Rune Group |
If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Ort. Here are the Ort attributes:
Rank: (r4)
Weapon: +1-50 Lightning Damage
Armor/Helm/Shield: +35% Lightning Resistance
Ilvl/Clvl Required: 21
Contents
The Right Runes
Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.
To Make a RuneWord
- Items used for RuneWords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
- The item must be of the correct type.
- The item must have exactly the correct number of sockets (no more).
- You must socket the Runes in the correct order.
- You can check the Rune FAQ for further help.
Runewords with Ort
Runeword | Stats | Comments | Active In | ||
---|---|---|---|---|---|
1.11 | 1.10 | 1.09 | |||
Ancient's Pledge RalOrtTal Ral (8) + Ort (9) + Tal (7) Shields Clvl Required: 21 |
+43% Cold Resistance +48% Fire/Lightning/Poison Resistance 10% Damage Taken Goes to Mana +50% ED |
Recipe is given by Qual-Kehk as a reward for completing the second quest in Act Five. Bonuses will stack on top of a Paladin's inherent shield properties.
See it here. |
Yes | Yes | Yes |
Death HelElVexOrtGul Hel (15) + El (1) + Vex (26) + Ort (9) + Gul (25) Swords & Axes Clvl Required: |
100% Chance To Cast Level 44 Chain Lightning When You Die 25% Chance To Cast Level 18 Glacial Spike On Attack Indestructible |
Ladder Only | Yes | Yes | No |
Famine FalOhmOrtJah Fal (19) + Ohm (27) + Ort (9) + Jah (31) Axes & Hammers Clvl Required: |
+30% Increased Attack Speed +270-320% Enhanced Damage (varies) Ignore Target's Defense Adds 180-200 Magic Damage Adds 50-200 Fire Damage Adds 51-250 Lightning Damage Adds 50-200 Cold Damage 12% Life Stolen Per Hit Prevent Monster Heal +10 To Strength |
See it here. | Yes | Yes | No |
Holy Thunder EthRalOrtTal Eth (6) + Ral (8) + Ort (9) + Tal (7) Scepters Clvl Required: 23 |
Level 7 Chain Lightning 60 charges -25% Target Defense +60% Enhanced Damage +75 Poison Damage over 7 secs +5% Maximum Lightning Resistance +60% Lightning Resistance +21-110 Lightning Damage +5-30 Fire Damage +3 to Holy Shock 150% Damage vs. Undead |
See it here. | Yes | Yes | Yes |
Lore OrtSol Ort (9) + Sol (12) Headgear (all types) Clvl Required: 27 |
+1 to all skill levels +2 Mana per Kill Lowers Damage by 7 30% Lightning Resistance +10 Energy +2 Light Radius |
See it here. | Yes | Yes | Yes |
Passion DolOrtEldLem Dol (14) + Ort (9) + Eld (2) + Lem (20) All Weapons Clvl Required: 43 |
+25% Increased Attack Speed +160-210% Enhanced Damage 50-80% Bonus To Attack Rating +75% Damage To Undead +50 To Attack Rating Against Undead Adds 1-50 Lightning Damage +1 To Berserk +1 To Zeal Hit Blinds Target +10 Hit Causes Monster To Flee 25% 75% Extra Gold From Monsters Level 3 Heart of Wolverine (12 Charges) |
See it here. | Yes | Yes | No |
Rain OrtMalIth Ort (9) + Mal (23) + Ith (6) Armor Clvl Required: |
5% Chance To Cast Level 15 Cyclone Armor When Struck 5% Chance To Cast Level 15 Twister On Striking +2 To Druid Skills +100-150 To Mana (varies) Lightning Resist +30% Magic Damage Reduced By 7 15% Damage Taken Goes to Mana |
Druid | Yes | No | No |
Spirit TalThulOrtAmn Tal (7) + Thul (10) + Ort (9) + Amn (11) Shields & Swords Clvl Required: |
Both +2 To All Skills +25-35% Faster Cast Rate (varies) +55% Faster Hit Recovery +22 To Vitality +250 Defense Vs. Missile +89-112 To Mana (varies) +3-8 Magic Absorb (varies) Shields Cold Resist +35% Lightning Resist +35% Poison Resist +35% Attacker Takes Damage of 14 Swords Adds 1-50 Lightning Damage Adds 3-14 Cold Damage 3 Second Duration (Normal) +75 Poison Damage Over 5 Seconds 7% Life Stolen Per Hit |
Ladder Only | Yes | Yes | No |
Zephyr OrtEth Ort (9) + Eth (5) Bows & Xbows Clvl Required: 21 |
7% Chance to Cast Slvl 1 Twister When Struck +33% Enhanced Damage +1-50 lightning damage Increased Attack Speed (25) -25% Target Defense Faster Run (25) +25 Defense +66 Attack Rating |
See it here. | Yes | Yes | Yes |
Crafted Items with Ort
Ingredients | Crafted Item | Comments |
---|---|---|
Blood Weapon | ||
Magical Axe (any) + Jewel (any) + Ort Rune (#9) + Perfect Ruby |
Blood Weapon Preset Mods: 1-4% Life Leech +10-20 Hit Points +35-60% Damage |
Enhanced damage changed slightly in v109, and the recipe was restricted to axes, instead of every type of weapon, which worked previously. |
Caster Gloves | ||
Magical Leather Gloves or Demonhide Gloves (Excep) or Bramble Mitts (Elite) + Jewel (any) + Ort Rune (#9) + Perfect Amethyst |
Caster Gloves Preset Mods: +4-10% Faster Mana Regen +10-20 Mana +1-3 Mana Per Kill |
Not quite Frostburns or Magefist, but they add some decent mana, and the ingredients are easy to find. |
Hitpower Gloves | ||
Magical Chain Gloves or Heavy Bracers (Excep) or Vambraces (Elite) + Jewel (any) + Ort Rune (#9) + Perfect Sapphire |
Hitpower Gloves Preset Mods: 5% chance of casting Slvl 4 Frost Nova when hit +3-7 Damage to Attacker Knockback |
Knockback is added to your attack, a popular mod to many Bowazons. |
Safety Boots | ||
Magical Greaves or War Boots (Excep) or Myrmidon Boots (Elite) + Jewel (any) + Ort Rune (#9) + Perfect Emerald |
Safety Boots Preset Mods: Reduces Damage 1-4 Reduces Magical Damage 1-2 5-10% Fire Resistance +10-30% Defense |
Greaves work. |
Cube Recipes with Ort
Item Upgrades
1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + Normal (Basic) Rare Weapon --> Exceptional Rare Weapon
- v1.10 and later only.
- This recipe upgrades the item type of the weapon without changing the stats, and is useful to increase the weapon's damage.
- Ethereal items, as well as socketed items can be upgraded without changing their nature.
- Level requirements, as well as strength and dexterity requirements, may increase corresponding to the exceptional version of the item.
Repairs and Recharges
1 Ort Rune + Weapon --> Fully Repaired Weapon
- v1.10 and later only.
- This recipe will fully repair an item without visiting the NPC blacksmith. This is useful to avoid a trip to town, or to repair some weapons that have astronomical repair costs, due to irregularities in how the game determines the price for repairs.
- Does not work on ethereal items.
- Charges on an item are not replenished.
1 Ort Rune + 1 Chipped Gem (any kind) + Weapon --> Fully Repaired and Recharged Weapon
- v1.10 and later only.
- This recipe will fully repair and recharge an item without visiting the NPC blacksmith. This is useful to avoid a trip to town, or to repair some armors that have astronomical repair costs, due to irregularities in how the game determines the price for repairs or recharges.
- Will not repair (but will recharge) ethereal items.