Difference between revisions of "Sanctuary"

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<noinclude>
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There are three things called '''Sanctuary''' in Diablo:
:'''''Sanctuary''' is most often meaning the world on which the Diablo games take place. You can read more in the main Diablo Wiki: '''{{iw|Sanctuary Sanctuary}}'''.''
 
  
:'''''Sanctuary''' can also be a [[runeword]], see '''[[Sanctuary (runeword)]]''' for more information.''
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* '''{{iw|Sanctuary Sanctuary}}''' - The name of the physical realm of man in the Diablo Universe.  It is not the only realm, but it is the world in which the Diablo games take place.
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* '''[[Sanctuary (skill)]]''' - An [[Paladin Offensive Auras|Offensive Aura]] providing [[Paladin]]s substantial damage bonus, as well as working to push back and constantly deal holy damage to all [[Undead]] in range.
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* '''[[Sanctuary (runeword)]]''' - A [[Runeword Shields|shield runeword]] providing some great defensive bonuses.
  
  
</noinclude>
 
==[[Sanctuary]]==
 
'''Required Level:''' 24<br />
 
'''Prerequisites:''' [[Might]], [[Thorns]], [[Holy Fire]], [[Holy Freeze]]<br />
 
'''Synergies:''' [[Cleansing]] adds +7% Magic Damage Per Level, but only to the [[knockback]] damage, not to the +damage to weapon attacks.<br>
 
'''Details:''' This aura only works against the [[Undead]], but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range.
 
* Ignores [[Physical]] [[Resistances]] and [[Immunities]] Of Undead Monsters.
 
* Works on [[boss]] monsters and Undead [[SuperUniques]] such as [[Griswold]] and [[Radament]], but does not work against [[Act Boss]]es.
 
* Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them.
 
* Since Sanctuary bypasses physical resistance, it actually works even better than the numbers would indicate. Level 1 Sanctuary grants 150% bonus damage against a monster with 50% physical resistance, while Level 20 [[Fanaticism]]'s 373% damage bonus is cut to 187%. Level 20 Sanctuary is more than 4x as damaging as level 20 Fanaticism, against most undead in [[Hell]]. (Though it works only against Undead, and grants no attack speed or attack rating bonuses.)
 
* The pulse damage (also, it causes knockback) is holy type damage, NOT magical. Holy type damage is different from magical type damage so magical immunity/resistance has no bearing on holy type damage. But unlike magical type damage, Holy damage ONLY works on undead.
 
{{Skill Progression
 
|header=Radius
 
| 3.3
 
| 4.0
 
| 4.6
 
| 5.3
 
| 6.0
 
| 6.6
 
| 7.3
 
| 8.0
 
| 8.6
 
| 9.3
 
| 10.0
 
| 10.6
 
| 11.3
 
| 12.0
 
| 12.6
 
| 13.3
 
| 14.0
 
| 14.6
 
| 15.3
 
| 16.0
 
|header2=Magic Dmg.
 
|  8-16
 
|  12-20
 
|  16-24
 
|  20-28
 
|  24-32
 
|  28-36
 
|  32-40
 
|  36-44
 
|  40-49
 
|  44-54
 
|  48-59
 
|  52-64
 
|  56-69
 
|  60-74
 
|  64-79
 
|  68-84
 
|  73-90
 
|  78-96
 
|  83-102
 
|  88-108
 
|header3=Undead Dmg
 
| +150%
 
| +180%
 
| +210%
 
| +240%
 
| +270%
 
| +300%
 
| +330%
 
| +360%
 
| +390%
 
| +420%
 
| +450%
 
| +480%
 
| +510%
 
| +540%
 
| +570%
 
| +600%
 
| +630%
 
| +660%
 
| +690%
 
| +720%
 
}}
 
  
<noinclude>{{Skill navbox}}
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[[Category:Disambiguations]]
{{Skill navbox paladin}}
 
[[Category:Offensive Auras skills]]
 
[[Category:Paladin skills]]
 
</noinclude>
 

Latest revision as of 21:01, 13 March 2018

There are three things called Sanctuary in Diablo: