Difference between revisions of "Skeleton Mage"

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(Resistances)
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Skeleton Mages are [[Undead]].
 
Skeleton Mages are [[Undead]].
  
These mages spawn with glowing hands, color-coded to the type of elemental damage they deal. Not every element spawns for each type of skeletal mage, and the different elemental mages have slightly different stats. They do not vary widely in hit points, experience, defense, or any other stats except for their resistances. All the skeletal mages are highly resistant to the type of elemental damage they themselves deal, and all types of Burning Dead are highly resistant to fire, as you would expect.
+
These mages spawn with glowing hands, color-coded to the type of elemental damage they deal. Not every element spawns for each type of skeletal mage, and the different elemental mages have slightly different stats. They do not vary widely in hit points, experience, defense, or any other stats except for their resistances. Most players find poison and cold mages the most vexing, since characters tend to place less importance on those resistances, and due to the added chill time and poison drain those elements pack.
 +
 
 +
Though all four elements of each type of skeletal mages are listed in the game stats and on Blizzard's site, only a few of these actually spawn in the game.
  
 
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
 
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
 +
  
 
=Statistics=
 
=Statistics=
  
Only certain types of the four elemental skeleton mages actually exist. Types not listed do not spawn in v1.11.
+
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
 +
** Champions and Bosses can sometimes drop from the next higher TC.
 +
** The max TC/Rune possible depends on which level a monster spawns in, and can vary  slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Level
 
! Level
 
! Experience
 
! Experience
 
! Hit Points
 
! Hit Points
 +
! Speed
 +
! Max TC/Rune
 
|-
 
|-
! '''Returned Mage'''
+
| '''Returned Mage'''
 
| 8 / 39 / 71
 
| 8 / 39 / 71
 
| '''Fire:''' 56 / 3458 / 32396<br />'''Light:''' 56 / 3701 / 33891
 
| '''Fire:''' 56 / 3458 / 32396<br />'''Light:''' 56 / 3701 / 33891
 
| '''Fire:''' 15-22 / 344-501 / 1791-3473<br />'''Light:''' 15-22 / 363-528 / 1838-3565
 
| '''Fire:''' 15-22 / 344-501 / 1791-3473<br />'''Light:''' 15-22 / 363-528 / 1838-3565
 +
| align="center" | 4
 +
| 6/-, 42/Io, 69/Lo
 
|-
 
|-
! '''Bone Mage'''
+
| '''Bone Mage'''
 
| 10 / 41 / 75
 
| 10 / 41 / 75
| '''Cold:''' 67 / 3701 / 33891<br />'''Fire:''' 67 / 3701 / 33891<br />'''Light:''' 67 / 3960 / 35385
+
| '''Cold:''' --<br />'''Fire:''' 67 / 3701 / 33891<br />'''Light:''' 67 / 3960 / 35385
| '''Cold:''' 19-28 / 363-528 / 1838-3565<br />'''Fire:''' 19-28 / 363-528 / 1838-3565<br />'''Light:''' 19-28 / 382-556 / 1885-3657
+
| '''Cold:''' --<br />'''Fire:''' 19-28 / 363-528 / 1838-3565<br />'''Light:''' 19-28 / 382-556 / 1885-3657
 +
| align="center" | 4
 +
| 6/-, 42/Io, 69/Lo
 
|-
 
|-
! '''Burning Dead Mage'''
+
| '''Burning Dead Mage'''
 
| 14 / 44 / 79
 
| 14 / 44 / 79
 
| '''Poison:''' 94 / 4849 / 47345<br />'''Fire:''' 94 / 4849 / 41365<br />'''Light:''' 94 / 4849 / 45850
 
| '''Poison:''' 94 / 4849 / 47345<br />'''Fire:''' 94 / 4849 / 41365<br />'''Light:''' 94 / 4849 / 45850
 
| '''Poison:''' 27-38 / 438-637 / 2265-4393<br />'''Fire:''' 27-38 / 438-637 / 2075-4025<br />'''Light:''' 27-38 / 438-637 / 2218-4301
 
| '''Poison:''' 27-38 / 438-637 / 2265-4393<br />'''Fire:''' 27-38 / 438-637 / 2075-4025<br />'''Light:''' 27-38 / 438-637 / 2218-4301
 +
| align="center" | 5
 +
| 18/Nef, 48/Ko, 78/Cham
 
|-
 
|-
! '''Horror Mage'''
+
| '''Horror Mage'''
 
| 14 / 44 / 78
 
| 14 / 44 / 78
 
| '''Poison:''' 123 / 5942 / 45850<br />'''Cold:''' 123 / 5942 / 45850<br />'''Fire:''' 123 / 5942 / 45850<br />'''Light:''' 123 / 6361 / 47345
 
| '''Poison:''' 123 / 5942 / 45850<br />'''Cold:''' 123 / 5942 / 45850<br />'''Fire:''' 123 / 5942 / 45850<br />'''Light:''' 123 / 6361 / 47345
 
| '''Poison:''' 33-48 / 495-720 / 2218-4301<br />'''Cold:''' 33-48 / 495-720 / 2218-4301<br />'''Fire:''' 33-48 / 495-720 / 2218-4301<br />'''Light:''' 33-48 / 514-748 / 2265-4393
 
| '''Poison:''' 33-48 / 495-720 / 2218-4301<br />'''Cold:''' 33-48 / 495-720 / 2218-4301<br />'''Fire:''' 33-48 / 495-720 / 2218-4301<br />'''Light:''' 33-48 / 514-748 / 2265-4393
 +
| align="center" | 5
 +
| 18/Nef, 51/Lem, 78/Cham
 +
|-
 +
| '''Death Mage'''
 +
| 14 / 66 / 85
 +
| 94 / 18607 / 56314
 +
| 27-38 / 851-1239 / 3400-4945
 +
| align="center" | 5
 +
| 36/Dol, 66/Vex, 87/Zod
 +
|-
 +
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Returned Mage'''
 +
| -- / 60 / 81
 +
| '''Fire/Light:''' -- / 13160 / 50334
 +
| '''Fire/Light: '''-- / 739-1075 / 3147-4577
 +
| align="center" | 6
 +
| --, 60/Ist, 84/Zod
 +
|-
 +
| '''Bone Mage'''
 +
| -- / 61 / 82
 +
| '''Cold: '''-- / 13948 / 51829
 +
| '''Cold: '''-- / 758-1103 / 3210-4669
 +
| align="center" | 6
 +
| --, 60/Ist, 84/Zod
 +
|-
 +
| '''Burning Dead Mage'''
 +
| -- / 61 / 82
 +
| '''Fire:''' -- / 13948 / 5129
 +
| '''Fire: '''-- / 758-1103 / 3210-4669
 +
| align="center" | 6
 +
| --, 60/Ist, 84/Zod
 +
|-
 +
| '''Horror Mage'''
 +
| -- / 63 / 83
 +
| '''Poison: '''-- / 15673 / 53324<br />'''Lightning: '''-- / 18607 / 56314
 +
| '''Poison:''' -- / 795-1157 / 3273-4761'''<br /> Lightning:''' -- / 851-1239 / 3400-4945
 +
| align="center" | 6
 +
| --, 63/Vex, 87/Zod
 
|}
 
|}
  
Line 39: Line 91:
 
=Offense=
 
=Offense=
  
Each type of Skeleton Mage spawns in several different elemental types. These have somewhat different stats and can be differentiated by the color of their projectile. These mages do not spawn in all elemental types on all difficulty levels. Spaces marked by -- do not exist in that element or on that difficulty level.
+
The chill time is listed for cold mage attacks. This time is affected by player equipment that reduces or eliminates cold duration.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
! Poison Mages
+
! Poison
! Cold Mages
+
! Cold
! Fire Mages
+
! Fire
! Lightning Mages
+
! Lightning
 
|-
 
|-
 
| '''Returned Mage'''
 
| '''Returned Mage'''
| --
+
|
| --
+
<center>--</center>
 +
|
 +
<center>--</center>
 
| 4-7 / 23-56 / 56-136
 
| 4-7 / 23-56 / 56-136
 
| <span class="ltng">2-9 / 13-66 / 32-160</span>
 
| <span class="ltng">2-9 / 13-66 / 32-160</span>
 
|-
 
|-
 
| '''Bone Mage'''
 
| '''Bone Mage'''
| --
+
|
| -- / 45-76 (4 sec) / 83-139 (6 sec)
+
<center>--</center>
 +
|
 +
<center>--</center>
 
| 4-8 / 23-56 / 56-136
 
| 4-8 / 23-56 / 56-136
 
| 2-10 / 14-70 / 32-160
 
| 2-10 / 14-70 / 32-160
 
|-
 
|-
 
| '''Burning Dead Mage'''
 
| '''Burning Dead Mage'''
| <span class="pois">26 over 8 sec / </span><span class="pois">95 over 8 sec / 235 over 8 sec</span>
+
| <span class="pois">26 over 8s / 95 over 8s / 235 over 8s</span>
| --
+
|
 +
<center>--</center>
 
| <span class="fire">7-12 / 25-62 / 59-144</span>
 
| <span class="fire">7-12 / 25-62 / 59-144</span>
| <span class="ltng">4-15 / </span><span class="ltng">14-74 / 35-178</span>
+
| <span class="ltng">4-15 / 14-74 / 35-178</span>
 
|-
 
|-
 
| '''Horror Mage'''
 
| '''Horror Mage'''
| <span class="pois">28 over 8 sec / 101 over 8 sec / 229 over 8 sec</span>
+
| <span class="pois">28 over 8s / 101 over 8s / 229 over 8s</span>
| <span class="cold">6-12 (4 sec) / 23-58 (6 sec) / 53-133 (8 sec)</span>
+
| <span class="cold">6-12 (4s) / 23-58 (6s) / 53-133 (8s)</span>
 
| <span class="fire">7-13 / 27-66 / 62-151</span>
 
| <span class="fire">7-13 / 27-66 / 62-151</span>
| <span class="ltng">4-16 / </span><span class="ltng">16-80 / 35-178</span>
+
| <span class="ltng">4-16 / 16-80 / 35-178</span>
 +
|-
 +
| '''Death Mage'''
 +
|
 +
<center>--</center>
 +
| 6-11 (4s) / 33-82 (6s) / 57-144 (8s)
 +
|
 +
<center>--</center>
 +
|
 +
<center>--</center>
 +
|-
 +
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Returned Mage'''
 +
|
 +
<center>--</center>
 +
|
 +
<center>--</center>
 +
| -- / 49-85 / 93-162
 +
| -- / 39-93 / 74-176
 +
|-
 +
| '''Bone Mage'''
 +
|
 +
<center>--</center>
 +
| -- / 45-76 (4s) / 83-139 (6s)
 +
| align="center" | --
 +
| align="center" | --
 +
|-
 +
| '''Burning Dead Mage'''
 +
|
 +
<center>--</center>
 +
|
 +
<center>--</center>
 +
| -- / 51-89 / 93-162
 +
| -- /
 +
|-
 +
| '''Horror Mage'''
 +
| -- / 163 over 8s (20.3/sec) / <br /> 294 over 8s (36.7/sec)
 +
|
 +
<center>--</center>
 +
|
 +
<center>--</center>
 +
| -- / 44-104 / 76-182
 
|}
 
|}
  
Line 76: Line 175:
 
=Defenses=
 
=Defenses=
  
No skeleton mages can be leeched with mana or life steal equipment. They have no meat on their bones to steal from.
+
* Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
 
+
* Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
 
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Defense
 
! Defense
 
! Blocking
 
! Blocking
 +
! Regen Rate
 
! Drain Effectiveness
 
! Drain Effectiveness
 
! Chill Effectiveness
 
! Chill Effectiveness
Line 90: Line 190:
 
| '''Returned Mage'''
 
| '''Returned Mage'''
 
| '''Fire:''' 40 / 507 / 1233<br />'''Light:''' 40 / 518 / 1248
 
| '''Fire:''' 40 / 507 / 1233<br />'''Light:''' 40 / 518 / 1248
| 9%
+
| align="center" | 9%
 +
| align="center" | 1.2%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 50% / 40% / 25%
 
| 50% / 40% / 25%
 
|-
 
|-
 
| '''Bone Mage'''
 
| '''Bone Mage'''
| '''Cold:''' 50 / 518 / 1248<br />'''Fire:''' 50 / 518 / 1248<br />'''Light:''' 50 / 529 / 1264
+
| '''Cold:''' --<br />'''Fire:''' 50 / 518 / 1248<br />'''Light:''' 50 / 529 / 1264
| 11%
+
| align="center" | 11%
 +
| align="center" | 1.2%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 50% / 40% / 25%
 
| 50% / 40% / 25%
Line 102: Line 204:
 
| '''Burning Dead Mage'''
 
| '''Burning Dead Mage'''
 
| '''Poison:''' 70 / 561 / 1391<br />'''Fire:''' 70 / 561 / 1327<br />'''Light:''' 70 /561 / 1375
 
| '''Poison:''' 70 / 561 / 1391<br />'''Fire:''' 70 / 561 / 1327<br />'''Light:''' 70 /561 / 1375
| 15%
+
| align="center" | 15%
 +
| align="center" | 1.2%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 50% / 40% / 25%
 
| 50% / 40% / 25%
 
|-
 
|-
 
| '''Horror Mage'''
 
| '''Horror Mage'''
| '''Poison:''' 85 / 594 / 1375<br />'''Cold:''' 85 / 594 /1375 <br />'''Fire:''' 85 / 594 / 1375<br />'''Light:'''85 / 604 / 1391
+
| '''Poison:''' 85 / 594 / 1375<br />'''Cold:''' 85 / 594 /1375<br />'''Fire:''' 85 / 594 / 1375<br />'''Light:'''85 / 604 / 1391
| 30%
+
| align="center" | 30%
 +
| align="center" | 1.2%
 
| 0% / 0% / 0%
 
| 0% / 0% / 0%
 
| 50% / 40% / 25%
 
| 50% / 40% / 25%
 +
|-
 +
| '''Death Mage'''
 +
| '''Cold: '''70 / 799/ 1485
 +
| align="center" | 20%
 +
| align="center" | 1.2%
 +
| 0% / 0% / 0%
 +
| 50% / 40% / 25%
 +
|-
 +
! colspan="6" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Returned Mage'''
 +
| '''Fire: '''-- / 734 / 1422<br />'''Light: '''-- / 734 / 1422
 +
| align="center" | 15%
 +
| align="center" | 1.2%
 +
| -- / 0% / 0%
 +
| -- / 40% / 25%
 +
|-
 +
| '''Bone Mage'''
 +
| '''Cold:''' -- / 745 / 1448
 +
| align="center" | 15%
 +
| align="center" | 1.2%
 +
| -- / 0% / 0%
 +
| -- / 40% / 25%
 +
|-
 +
| '''Burning Dead Mage'''
 +
| '''Fire'''<nowiki>: -- / 745 / 1438</nowiki>
 +
| align="center" | 15%
 +
| align="center" | 1.2%
 +
| -- / 0% / 0%
 +
| -- / 40% / 25%
 +
|-
 +
| '''Horror Mage'''
 +
| '''Poison: -- / '''755 / 1454<br />'''Light:''' -- / 755 / 1485
 +
| align="center" | 17%
 +
| align="center" | 1.2%
 +
| -- / 0% / 0%
 +
| -- / 40% / 25%
 
|}
 
|}
  
  
 
=Resistances=
 
=Resistances=
 +
 +
The various types of skeletal mages are generally highly resistant or immune to their own form of elemental attack. (Amusing to note that the only type of Guest Monster skeletal mage that is not immune to poison is the only one that throws it.)
  
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
 
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
+
* <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
  
{| width="100%" style="text-align:center"
+
{| width="100%"
 
! Type
 
! Type
 
! Physical
 
! Physical
! Magic
 
 
! Fire
 
! Fire
 
! Cold
 
! Cold
 
! Lightning
 
! Lightning
 
! Poison
 
! Poison
 +
! Magic
 +
|-
 +
| '''Returned Mage'''
 +
| '''Fire Mage:'''<br /> 0% / 0% / 33%<br />'''Light Mage:'''<br /> 0% / 0% / 33 %
 +
| '''Fire Mage:'''<br /> 30% / 50% / <font color="#ff0000">100%</font><br />'''Light Mage:'''<br /> 0% / 0% / 0%
 +
| '''Fire Mage:<br />'''0% / 0% / 0%<br />'''Light Mage:<br />'''0% / 0% / 0%
 +
| '''Fire Mage:'''<br /> 0% / 0% / 0%'''<br /> Light Mage:'''<br /> 30% / 50% / <font color="#ff0000">100%</font>
 +
| '''Fire Mage:'''<br /> 50% / 60% / 75%<br />'''Light Mage:'''<br /> 50% / 60% / 75%
 +
| '''Fire Mage:'''<br /> 0% / 0% / 0%<br />'''Light Mage:'''<br /> 0% / 0% / 0%
 +
|-
 +
| '''Bone Mage'''
 +
| '''Fire Mage:'''<br /> 0% / 0% / 33%<br />'''Light Mage:'''<br /> 0% / 0% / 33 %
 +
| '''Fire Mage:'''<br /> 30% / 50% / <font color="#ff0000">105%</font><br />'''Light Mage:'''<br /> 0% / 0% / 0%
 +
| '''Fire Mage:'''<br /> 0% / 0% / 0%<br />'''Light Mage:'''<br /> 0% / 0% / 0%
 +
| '''Fire Mage:'''<br /> 0% / 0% / 0%<br />'''Light Mage:'''<br /> 30% / 50% / <font color="#ff0000">105%</font>
 +
| '''Fire Mage:'''<br /> 50% / 60% / 75%<br />'''Light Mage:'''<br /> 50% / 60% / 75%
 +
| '''Fire Mage:'''<br /> 0% / 0% / 0%'''<br /> Light Mage:'''<br /> 0% / 0% / 0%
 +
|-
 +
| '''Burning Dead Mage'''
 +
| '''Poison Mage:'''<br /> 0% / 0% / 33%<br />'''Fire Mage:'''<br /> 0% / 0% / 33%<br />'''Light Mage:'''<br /> 0% / 0% / 33 %
 +
| '''Poison Mage:<br />'''0% / 0% / 0%<br />'''Fire Mage:'''<br /> 70% / <font color="#ff0000">100%</font> / <font color="#ff0000">110%</font><br />'''Light Mage:'''<br /> 50% / 50% / 0%
 +
| '''Poison Mage:'''<br /> 0% / 0% / 15%<br />'''Fire Mage:'''<br /> 0% / 0% / 0%<br />'''Light Mage:<br />'''0% / 0% / 0%
 +
| '''Poison Mage:'''<br /> 70% / 60% / 75%<br />'''Fire Mage:'''<br /> 0% / 0% / 0%<br />'''Light Mage:'''<br /> 30% / 50% / <font color="#ff0000">110%</font>
 +
| '''Poison Mage:'''<br /> 50% / 60% / 75%'''<br /> Fire Mage:'''<br /> 50% / 60% / 75%'''<br /> Light Mage:'''<br /> 50% / 60% / 75%
 +
| '''Poison Mage:'''<br /> 0% / 0% / 0%'''<br /> Fire Mage:'''<br /> 0% / 0% / 0%'''<br /> Light Mage:'''<br /> 0% / 0% / 0%
 +
|-
 +
| '''Horror Mage'''
 +
| '''Poison Mage:'''<br /> 0% / 0% / 33%<br />'''Cold Mage:'''<br /> 0% / 0% / 33%<br />'''Fire Mage:'''<br /> 0% / 0% / 33%<br />'''Light Mage:'''<br /> 0% / 0% / 33 %
 +
| '''Poison Mage:'''<br /> 0% / 0% / 0%<br />'''Cold Mage:'''<br /> 0% / 0% / 0%<br />'''Fire Mage:'''<br /> 30% / 50% / <font color="#ff0000">115%</font><br />'''Light Mage: <br />'''0% / 0% / 0%
 +
| '''Poison Mage:'''<br /> 0% / 0% / 15%<br />'''Cold Mage:'''<br /> 30% / 50% / <font color="#ff0000">170%</font><br />'''Fire Mage:'''<br /> 0% / 0% / 0%<br />'''Light Mage: <br />'''0% / 0% / 0%
 +
| '''Poison Mage:'''<br /> 0% / 0% / 0%<br />'''Cold Mage:'''<br /> 0% / 0% / 0%<br />'''Fire Mage:'''<br /> 0% / 0% / 0%<br />'''Light Mage: <br />'''30% / 50% / <font color="#ff0000">115%</font>
 +
| '''Poison Mage:'''<br /> 70% / 60% / 75%<br />'''Cold Mage:'''<br /> 50% / 60% / 75%<br />'''Fire Mage:'''<br /> 50% / 60% / 75%<br />'''Light Mage:'''<br /> 50% / 60% / 75%
 +
| '''Poison Mage:'''<br /> 0% / 0% / 0%<br />'''Cold Mage:'''<br /> 0% / 0% / 0%<br />'''Fire Mage:'''<br /> 0% / 0% / 0%<br />'''Light Mage:'''<br /> 0% / 0% / 0%
 +
|-
 +
| '''Death Mage'''
 +
| '''Cold Mage:'''<br /> 0% / 0% / 33%
 +
| '''Cold Mage:'''<br /> 50% / 50% / 75%
 +
| '''Cold Mage:'''<br /> 30% / 50% / <font color="#FF0000">160%</font>
 +
| '''Cold Mage:'''<br /> 0% / 0% / 0%
 +
| '''Cold Mage:'''<br /> 50% / 60% / 75%
 +
| '''Cold Mage:'''<br /> 0% / 0% / 0%
 +
|-
 +
! colspan="7" | Guest Monsters (Act Five, NM/Hell only)
 +
|-
 +
| '''Returned Mage'''
 +
| '''Fire Mage:'''<br /> -- / 0% / 33%<br />'''Light Mage:'''<br /> -- / 0% / 33%
 +
| '''Fire Mage:'''<br /> -- / 75% / <font color="#FF0000">125%</font><br />'''Light Mage:'''<br /> -- / 0% / 0%
 +
| '''Fire Mage:'''<br /> -- / 0% / 50%<br />'''Light Mage:'''<br /> -- / 0% / 0%
 +
| '''Fire Mage:'''<br /> -- / 0% / 0%<br />'''Light Mage:'''<br /> -- / 75% / <font color="#FF0000">120%</font>
 +
| '''Fire Mage:'''<br /> -- / <font color="#FF0000">100%</font> / <font color="#FF0000">110%</font><br />'''Light Mage:'''<br /> -- / <font color="#FF0000">100%</font> / <font color="#FF0000">110%</font>
 +
| '''Fire Mage:'''<br /> -- / 0% / 0%<br />'''Light Mage:'''<br /> -- / 0% / 50%
 +
|-
 +
| '''Bone Mage'''
 +
| '''Cold Mage:<br />''' -- / 0% / 33%
 +
| '''Cold Mage:<br />'''-- / 0% / 5%
 +
| '''Cold Mage:<br />'''-- / 75% / <font color="#FF0000">160%</font>
 +
| '''Cold Mage:<br />'''-- / 0% / 0%
 +
| '''Cold Mage:<br />'''-- / <font color="#FF0000">100%</font> / <font color="#FF0000">110%</font>
 +
| '''Cold Mage:<br />'''-- / 0% / 0%
 +
|-
 +
| '''Burning Dead Mage'''
 +
| '''Fire Mage: <br />'''-- / 0% / 33%
 +
| '''Fire Mage: <br />'''-- / 75% / <font color="#FF0000">130%</font>
 +
| '''Fire Mage: <br />'''-- / 0% / 50%
 +
| '''Fire Mage: <br />'''-- / 0% / 0%
 +
| '''Fire Mage: <br />'''-- / <font color="#FF0000">100%</font> / <font color="#FF0000">110%</font>
 +
| '''Fire Mage: <br />'''-- / 0% / 0%
 +
|-
 +
| '''Horror Mage'''
 +
| '''Poison Mage:<br />'''-- / 0% / 33%'''<br /> Light Mage:<br />'''-- / 0% / 33%
 +
| '''Poison Mage:<br />'''-- / 0% / 0%'''<br /> Light Mage:<br />'''-- / 0% / 0%
 +
| '''Poison Mage:<br />'''-- / 0% / 0%'''<br /> Light Mage:<br />'''-- / 0% / 0%
 +
| '''Poison Mage:<br />'''-- / 0% / 0%'''<br /> Light Mage:<br />'''-- / 75% / <font color="#FF0000">130%</font>
 +
| '''Poison Mage:<br />'''-- / 60% / 75%'''<br /> Light Mage:<br />'''-- / <font color="#FF0000">100%</font> / <font color="#FF0000">110%</font>
 +
| '''Poison Mage:<br />'''-- / 0% / 0%'''<br /> Light Mage:<br />'''-- / 0% / 0%
 +
|}
 +
 +
 +
=Locations=
 +
 +
* [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels.
 +
* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
 +
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
 +
 +
{| width="100%"
 +
! Type
 +
! Normal, Nightmare, and Hell
 +
|-
 +
| '''Returned Mage'''
 +
| '''Fire: Act 1: '''Tamoe Highland<br />'''Lightning: Act 1: '''Monastery Gate
 +
|-
 +
| '''Bone Mage'''
 +
| ''' Fire:''' ''' Act 1:''' Barracks, Jail 1-2<br />'''Lightning:''' ''' Act 1:''' Jail 3, Inner Cloister
 +
|-
 +
| '''Burning Dead Mage'''
 +
| '''Poison:''' '''Act 1:''' Cathedral ([[Bone Ash]] only) ''' Act 2:''' Stony Tomb 2, Sewers 3<br />'''Cold:''' Sewers 3<br />'''Fire:''' Sewers 3<br />'''Lightning:''' Sewers 3, Stony Tomb 1
 +
|-
 +
| '''Horror Mage'''
 +
| '''Poison:''' ''' Act 2:''' Palace Cellar 2<br />'''Cold:''' ''' Act 2:''' Harem 2 (no boss), Sewers 3<br />'''Fire:''' ''' Act 2:''' Sewers 3, Palace Cellar 1<br />'''Lightning:''' ''' Act 2:''' Palace Cellar 3, Ancient Tunnels,
 +
|-
 +
| '''Death Mage'''
 +
| '''Act 5:''' Throne of Destruction ([[Achmel the Cursed]] boss pack only)
 +
|-
 +
! colspan="2" | Guest Monsters (Act Five, NM/Hell only)
 
|-
 
|-
 
| '''Returned Mage'''
 
| '''Returned Mage'''
| 0% / 0% / 33%
+
| '''Fire:''' Arreat Plateau<br />'''Lightning:''' Arreat Plateau, Frozen Tundra
| 0% / 0% / 0%
 
| '''Fire Mage:''' 30% / 50% / <font color="#FF0000">100%</font><br />'''Light Mage:''' 0% / 0% / 0%
 
| '''Fire Mage:''' 0% / 0% / 0%'''<br /> Light Mage:''' 0% / 0% / 0%
 
| '''Fire Mage:''' 0% / 0% / 0%<br />'''Light Mage:''' 30% / 50% / <font color="#FF0000">100%</font>
 
| '''Fire Mage:''' 50% / 60% / 75%<br />'''Light Mage:''' 50% / 60% / 75%
 
 
|-
 
|-
 
| '''Bone Mage'''
 
| '''Bone Mage'''
| 0% / 0% / 33%
+
| '''Cold:''' Crystalline Passage, Frozen River, Glacial Trail, Drifter Cavern, Ancients' Way'''<br /> Fire:''' --<br />'''Lightning:''' --
| 0% / 0% / 0 %
 
| '''Cold Mage:''' -- / 0% / 0%<br />'''Fire Mage:''' 30% / 50% / <font color="#FF0000">105%</font><br />'''Light Mage:''' 0% / 0% / 0%
 
| '''Cold Mage:''' -- / 50% / <font color="#FF0000">150%</font><br />'''Fire Mage:''' 0% / 0% / 0%<br />'''Light Mage:''' 0% / 0% / 0%
 
| '''Cold Mage:''' -- / 0% / 0%<br />'''Fire Mage:''' 0% / 0% / 0%<br />'''Light Mage:''' 30% / 50% / <font color="#FF0000">105%</font>
 
| '''Cold Mage:''' -- / <font color="#FF0000">100%</font> / <font color="#FF0000">110%</font><br />'''Fire Mage:''' 50% / 60% / 75%<br />'''Light Mage:''' 50% / 60% / 75%
 
 
|-
 
|-
 
| '''Burning Dead Mage'''
 
| '''Burning Dead Mage'''
| 0% / 0% / 33%
+
| '''Poison:''' --<br />'''Cold:''' --<br />'''Fire:''' Pit of Archeron<br />'''Lightning:''' --
| 0% / 0% / 0 %
 
| '''Poison Mage:''' 0% / 0% / 0%<br />'''Fire Mage:''' 70% / <font color="#FF0000">100%</font> / <font color="#FF0000">110%</font><br />'''Light Mage:''' 50% / 50% / 0%
 
| '''Poison Mage:''' 0% / 0% / 15%<br />'''Fire Mage:''' 0% / 0% / 0%<br />'''Light Mage:''' 0% / 0% / 0%
 
| '''Poison Mage:''' 70% / 60% / 75%<br />'''Fire Mage:''' 0% / 0% / 0%<br />'''Light Mage:''' 30% / 50% / <font color="#FF0000">110%</font>
 
| '''Poison Mage:''' 50% / 60% / 75%'''<br /> Fire Mage:''' 50% / 60% / 75%'''<br /> Light Mage:''' 50% / 60% / 75%
 
 
|-
 
|-
 
| '''Horror Mage'''
 
| '''Horror Mage'''
| 0% / 0% / 33%
+
| '''Poison:''' Halls of Anguish, Worldstone Keep 2<br />'''Cold:''' --<br />'''Fire:''' --<br />'''Lightning:''' Worldstone Keep 3
| 0% / 0% / 0 %
 
| '''Poison Mage:''' 0% / 0% / 0%<br />'''Cold Mage:''' 0% / 0% / 0%<br />'''Fire Mage:''' 30% / 50% / <font color="#FF0000">115%</font><br />'''Light Mage: '''0% / 0% / 0%
 
| '''Poison Mage:''' 0% / 0% / 15%<br />'''Cold Mage:''' 30% / 50% / <font color="#FF0000">170%</font><br />'''Fire Mage:''' 0% / 0% / 0%<br />'''Light Mage: '''0% / 0% / 0%
 
| '''Poison Mage:''' 0% / 0% / 0%<br />'''Cold Mage:''' 0% / 0% / 0%<br />'''Fire Mage:''' 0% / 0% / 0%<br />'''Light Mage: '''30% / 50% / <font color="#FF0000">115%</font>
 
| '''Poison Mage:''' 70% / 60% / 75%<br />'''Cold Mage:''' 50% / 60% / 75%<br />'''Fire Mage:''' 50% / 60% / 75%<br />'''Light Mage:''' 50% / 60% / 75%
 
 
|}
 
|}
  
 
[[category:monsters]]
 
[[category:monsters]]
 
[[category:undead]]
 
[[category:undead]]
 +
[[category:Guest Monsters]]

Revision as of 04:42, 21 April 2008

Skeleton Mages are Undead.

These mages spawn with glowing hands, color-coded to the type of elemental damage they deal. Not every element spawns for each type of skeletal mage, and the different elemental mages have slightly different stats. They do not vary widely in hit points, experience, defense, or any other stats except for their resistances. Most players find poison and cold mages the most vexing, since characters tend to place less importance on those resistances, and due to the added chill time and poison drain those elements pack.

Though all four elements of each type of skeletal mages are listed in the game stats and on Blizzard's site, only a few of these actually spawn in the game.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Speed Max TC/Rune
Returned Mage 8 / 39 / 71 Fire: 56 / 3458 / 32396
Light: 56 / 3701 / 33891
Fire: 15-22 / 344-501 / 1791-3473
Light: 15-22 / 363-528 / 1838-3565
4 6/-, 42/Io, 69/Lo
Bone Mage 10 / 41 / 75 Cold: --
Fire: 67 / 3701 / 33891
Light: 67 / 3960 / 35385
Cold: --
Fire: 19-28 / 363-528 / 1838-3565
Light: 19-28 / 382-556 / 1885-3657
4 6/-, 42/Io, 69/Lo
Burning Dead Mage 14 / 44 / 79 Poison: 94 / 4849 / 47345
Fire: 94 / 4849 / 41365
Light: 94 / 4849 / 45850
Poison: 27-38 / 438-637 / 2265-4393
Fire: 27-38 / 438-637 / 2075-4025
Light: 27-38 / 438-637 / 2218-4301
5 18/Nef, 48/Ko, 78/Cham
Horror Mage 14 / 44 / 78 Poison: 123 / 5942 / 45850
Cold: 123 / 5942 / 45850
Fire: 123 / 5942 / 45850
Light: 123 / 6361 / 47345
Poison: 33-48 / 495-720 / 2218-4301
Cold: 33-48 / 495-720 / 2218-4301
Fire: 33-48 / 495-720 / 2218-4301
Light: 33-48 / 514-748 / 2265-4393
5 18/Nef, 51/Lem, 78/Cham
Death Mage 14 / 66 / 85 94 / 18607 / 56314 27-38 / 851-1239 / 3400-4945 5 36/Dol, 66/Vex, 87/Zod
Guest Monsters (Act Five, NM/Hell only)
Returned Mage -- / 60 / 81 Fire/Light: -- / 13160 / 50334 Fire/Light: -- / 739-1075 / 3147-4577 6 --, 60/Ist, 84/Zod
Bone Mage -- / 61 / 82 Cold: -- / 13948 / 51829 Cold: -- / 758-1103 / 3210-4669 6 --, 60/Ist, 84/Zod
Burning Dead Mage -- / 61 / 82 Fire: -- / 13948 / 5129 Fire: -- / 758-1103 / 3210-4669 6 --, 60/Ist, 84/Zod
Horror Mage -- / 63 / 83 Poison: -- / 15673 / 53324
Lightning: -- / 18607 / 56314
Poison: -- / 795-1157 / 3273-4761
Lightning:
-- / 851-1239 / 3400-4945
6 --, 63/Vex, 87/Zod


Offense

The chill time is listed for cold mage attacks. This time is affected by player equipment that reduces or eliminates cold duration.

Type Poison Cold Fire Lightning
Returned Mage
--
--
4-7 / 23-56 / 56-136 2-9 / 13-66 / 32-160
Bone Mage
--
--
4-8 / 23-56 / 56-136 2-10 / 14-70 / 32-160
Burning Dead Mage 26 over 8s / 95 over 8s / 235 over 8s
--
7-12 / 25-62 / 59-144 4-15 / 14-74 / 35-178
Horror Mage 28 over 8s / 101 over 8s / 229 over 8s 6-12 (4s) / 23-58 (6s) / 53-133 (8s) 7-13 / 27-66 / 62-151 4-16 / 16-80 / 35-178
Death Mage
--
6-11 (4s) / 33-82 (6s) / 57-144 (8s)
--
--
Guest Monsters (Act Five, NM/Hell only)
Returned Mage
--
--
-- / 49-85 / 93-162 -- / 39-93 / 74-176
Bone Mage
--
-- / 45-76 (4s) / 83-139 (6s) -- --
Burning Dead Mage
--
--
-- / 51-89 / 93-162 -- /
Horror Mage -- / 163 over 8s (20.3/sec) /
294 over 8s (36.7/sec)
--
--
-- / 44-104 / 76-182


Defenses

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Returned Mage Fire: 40 / 507 / 1233
Light: 40 / 518 / 1248
9% 1.2% 0% / 0% / 0% 50% / 40% / 25%
Bone Mage Cold: --
Fire: 50 / 518 / 1248
Light: 50 / 529 / 1264
11% 1.2% 0% / 0% / 0% 50% / 40% / 25%
Burning Dead Mage Poison: 70 / 561 / 1391
Fire: 70 / 561 / 1327
Light: 70 /561 / 1375
15% 1.2% 0% / 0% / 0% 50% / 40% / 25%
Horror Mage Poison: 85 / 594 / 1375
Cold: 85 / 594 /1375
Fire: 85 / 594 / 1375
Light:85 / 604 / 1391
30% 1.2% 0% / 0% / 0% 50% / 40% / 25%
Death Mage Cold: 70 / 799/ 1485 20% 1.2% 0% / 0% / 0% 50% / 40% / 25%
Guest Monsters (Act Five, NM/Hell only)
Returned Mage Fire: -- / 734 / 1422
Light: -- / 734 / 1422
15% 1.2% -- / 0% / 0% -- / 40% / 25%
Bone Mage Cold: -- / 745 / 1448 15% 1.2% -- / 0% / 0% -- / 40% / 25%
Burning Dead Mage Fire: -- / 745 / 1438 15% 1.2% -- / 0% / 0% -- / 40% / 25%
Horror Mage Poison: -- / 755 / 1454
Light: -- / 755 / 1485
17% 1.2% -- / 0% / 0% -- / 40% / 25%


Resistances

The various types of skeletal mages are generally highly resistant or immune to their own form of elemental attack. (Amusing to note that the only type of Guest Monster skeletal mage that is not immune to poison is the only one that throws it.)

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Fire Cold Lightning Poison Magic
Returned Mage Fire Mage:
0% / 0% / 33%
Light Mage:
0% / 0% / 33 %
Fire Mage:
30% / 50% / 100%
Light Mage:
0% / 0% / 0%
Fire Mage:
0% / 0% / 0%
Light Mage:
0% / 0% / 0%
Fire Mage:
0% / 0% / 0%
Light Mage:

30% / 50% / 100%
Fire Mage:
50% / 60% / 75%
Light Mage:
50% / 60% / 75%
Fire Mage:
0% / 0% / 0%
Light Mage:
0% / 0% / 0%
Bone Mage Fire Mage:
0% / 0% / 33%
Light Mage:
0% / 0% / 33 %
Fire Mage:
30% / 50% / 105%
Light Mage:
0% / 0% / 0%
Fire Mage:
0% / 0% / 0%
Light Mage:
0% / 0% / 0%
Fire Mage:
0% / 0% / 0%
Light Mage:
30% / 50% / 105%
Fire Mage:
50% / 60% / 75%
Light Mage:
50% / 60% / 75%
Fire Mage:
0% / 0% / 0%
Light Mage:

0% / 0% / 0%
Burning Dead Mage Poison Mage:
0% / 0% / 33%
Fire Mage:
0% / 0% / 33%
Light Mage:
0% / 0% / 33 %
Poison Mage:
0% / 0% / 0%
Fire Mage:
70% / 100% / 110%
Light Mage:
50% / 50% / 0%
Poison Mage:
0% / 0% / 15%
Fire Mage:
0% / 0% / 0%
Light Mage:
0% / 0% / 0%
Poison Mage:
70% / 60% / 75%
Fire Mage:
0% / 0% / 0%
Light Mage:
30% / 50% / 110%
Poison Mage:
50% / 60% / 75%
Fire Mage:

50% / 60% / 75%
Light Mage:

50% / 60% / 75%
Poison Mage:
0% / 0% / 0%
Fire Mage:

0% / 0% / 0%
Light Mage:

0% / 0% / 0%
Horror Mage Poison Mage:
0% / 0% / 33%
Cold Mage:
0% / 0% / 33%
Fire Mage:
0% / 0% / 33%
Light Mage:
0% / 0% / 33 %
Poison Mage:
0% / 0% / 0%
Cold Mage:
0% / 0% / 0%
Fire Mage:
30% / 50% / 115%
Light Mage:
0% / 0% / 0%
Poison Mage:
0% / 0% / 15%
Cold Mage:
30% / 50% / 170%
Fire Mage:
0% / 0% / 0%
Light Mage:
0% / 0% / 0%
Poison Mage:
0% / 0% / 0%
Cold Mage:
0% / 0% / 0%
Fire Mage:
0% / 0% / 0%
Light Mage:
30% / 50% / 115%
Poison Mage:
70% / 60% / 75%
Cold Mage:
50% / 60% / 75%
Fire Mage:
50% / 60% / 75%
Light Mage:
50% / 60% / 75%
Poison Mage:
0% / 0% / 0%
Cold Mage:
0% / 0% / 0%
Fire Mage:
0% / 0% / 0%
Light Mage:
0% / 0% / 0%
Death Mage Cold Mage:
0% / 0% / 33%
Cold Mage:
50% / 50% / 75%
Cold Mage:
30% / 50% / 160%
Cold Mage:
0% / 0% / 0%
Cold Mage:
50% / 60% / 75%
Cold Mage:
0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Returned Mage Fire Mage:
-- / 0% / 33%
Light Mage:
-- / 0% / 33%
Fire Mage:
-- / 75% / 125%
Light Mage:
-- / 0% / 0%
Fire Mage:
-- / 0% / 50%
Light Mage:
-- / 0% / 0%
Fire Mage:
-- / 0% / 0%
Light Mage:
-- / 75% / 120%
Fire Mage:
-- / 100% / 110%
Light Mage:
-- / 100% / 110%
Fire Mage:
-- / 0% / 0%
Light Mage:
-- / 0% / 50%
Bone Mage Cold Mage:
-- / 0% / 33%
Cold Mage:
-- / 0% / 5%
Cold Mage:
-- / 75% / 160%
Cold Mage:
-- / 0% / 0%
Cold Mage:
-- / 100% / 110%
Cold Mage:
-- / 0% / 0%
Burning Dead Mage Fire Mage:
-- / 0% / 33%
Fire Mage:
-- / 75% / 130%
Fire Mage:
-- / 0% / 50%
Fire Mage:
-- / 0% / 0%
Fire Mage:
-- / 100% / 110%
Fire Mage:
-- / 0% / 0%
Horror Mage Poison Mage:
-- / 0% / 33%
Light Mage:
-- / 0% / 33%
Poison Mage:
-- / 0% / 0%
Light Mage:
-- / 0% / 0%
Poison Mage:
-- / 0% / 0%
Light Mage:
-- / 0% / 0%
Poison Mage:
-- / 0% / 0%
Light Mage:
-- / 75% / 130%
Poison Mage:
-- / 60% / 75%
Light Mage:
-- / 100% / 110%
Poison Mage:
-- / 0% / 0%
Light Mage:
-- / 0% / 0%


Locations

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type Normal, Nightmare, and Hell
Returned Mage Fire: Act 1: Tamoe Highland
Lightning: Act 1: Monastery Gate
Bone Mage Fire: Act 1: Barracks, Jail 1-2
Lightning: Act 1: Jail 3, Inner Cloister
Burning Dead Mage Poison: Act 1: Cathedral (Bone Ash only) Act 2: Stony Tomb 2, Sewers 3
Cold: Sewers 3
Fire: Sewers 3
Lightning: Sewers 3, Stony Tomb 1
Horror Mage Poison: Act 2: Palace Cellar 2
Cold: Act 2: Harem 2 (no boss), Sewers 3
Fire: Act 2: Sewers 3, Palace Cellar 1
Lightning: Act 2: Palace Cellar 3, Ancient Tunnels,
Death Mage Act 5: Throne of Destruction (Achmel the Cursed boss pack only)
Guest Monsters (Act Five, NM/Hell only)
Returned Mage Fire: Arreat Plateau
Lightning: Arreat Plateau, Frozen Tundra
Bone Mage Cold: Crystalline Passage, Frozen River, Glacial Trail, Drifter Cavern, Ancients' Way
Fire:
--
Lightning: --
Burning Dead Mage Poison: --
Cold: --
Fire: Pit of Archeron
Lightning: --
Horror Mage Poison: Halls of Anguish, Worldstone Keep 2
Cold: --
Fire: --
Lightning: Worldstone Keep 3