Difference between revisions of "Cave"

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m (Level Information)
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* Monster levels are always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
 
* Monster levels are always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
  
* When spawned together, the Fallen and the Fallen Shaman are considered one monster group in this area.
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* When spawned together, the Fallen and the Fallen Shaman are considered one monster variant in this area.
  
  
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| colspan="3" align="center" | [[Fallen]], [[Fallen Shaman]], [[Skeleton]], [[Zombie|Hungry Dead]], [[Corrupt Rogue|Dark Ranger]]
 
| colspan="3" align="center" | [[Fallen]], [[Fallen Shaman]], [[Skeleton]], [[Zombie|Hungry Dead]], [[Corrupt Rogue|Dark Ranger]]
 
|-
 
|-
| '''Possible Monster Groups:'''
+
| '''Possible Monster Variants:'''
 
| align="center" | '''Level 1:''' 3<br>'''Level 2:''' 4
 
| align="center" | '''Level 1:''' 3<br>'''Level 2:''' 4
 
| align="center" | '''Level 1:''' 3<br>'''Level 2:''' 4
 
| align="center" | '''Level 1:''' 3<br>'''Level 2:''' 4

Revision as of 02:14, 3 June 2008

Act1-cave-torches1.jpg
Coldcrow and her minions

Found in the Cold Plains is an entrance to The Cave. This area closely resembles the Den of Evil as do most of the other sublevels found throughout the first half of act 1. The differences are it's bigger, and it has two levels. The Cave is not linked to the completion of any quest but can be cleared out for an extra boost of experience.

Inside the first level of The Cave awaits Coldcrow, a superunique corrupted archer, who can be dangerous for new characters (especially melee) since her cold enchanted arrows reek havoc for those with low cold resistance and life. Coldcrow in normal difficulty is famous for having the highest chance to drop Gull, the unique dagger popular for its 100% magic find property.

Like the rest of the act 1 cave levels, the layout of level 2 does not change.

Level Information

  • Monster levels are always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
  • When spawned together, the Fallen and the Fallen Shaman are considered one monster variant in this area.


Info List Normal Nightmare Hell
Area Level: Level 1: 2
Level 2: 2
Level 1: 36
Level 2: 37
Level 1: 77
Level 2: 78
Spawnable Monsters: Fallen, Fallen Shaman, Skeleton, Hungry Dead, Dark Ranger
Possible Monster Variants: Level 1: 3
Level 2: 4
Level 1: 3
Level 2: 4
Level 1: 3
Level 2: 4
Random Bosses: Yes Yes Yes
Superuniques: Coldcrow, mlvl 7 Coldcrow, mlvl 39 Coldcrow, mlvl 80
Gold Chests: Yes (The Cave Level 2)
Waypoint: No
Level Junctions: The Cave Level 2, Cold Plains
Quests: --