Difference between revisions of "Cave"
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Found in the [[Cold Plains]] is an entrance to The Cave. This area closely resembles the [[Den of Evil]] as do most of the other sublevels found throughout the first half of act 1. The differences are it's bigger, and it has two levels. The Cave is not linked to the completion of any quest but can be cleared out for an extra boost of experience. | Found in the [[Cold Plains]] is an entrance to The Cave. This area closely resembles the [[Den of Evil]] as do most of the other sublevels found throughout the first half of act 1. The differences are it's bigger, and it has two levels. The Cave is not linked to the completion of any quest but can be cleared out for an extra boost of experience. | ||
− | Inside the first level of The Cave | + | Inside the first level of The Cave contains [[Coldcrow]], a superunique corrupted archer, who can be dangerous for new characters (especially melee) since her cold enchanted arrows reek havoc for those with low cold resistance and life. Coldcrow in normal difficulty is famous for having the highest chance to drop [[Unique_Daggers#Normal|Gull]], the unique dagger popular for its 100% magic find property. |
Like the rest of the act 1 cave levels, the layout of level 2 does not change. | Like the rest of the act 1 cave levels, the layout of level 2 does not change. |
Revision as of 02:15, 3 June 2008
Found in the Cold Plains is an entrance to The Cave. This area closely resembles the Den of Evil as do most of the other sublevels found throughout the first half of act 1. The differences are it's bigger, and it has two levels. The Cave is not linked to the completion of any quest but can be cleared out for an extra boost of experience.
Inside the first level of The Cave contains Coldcrow, a superunique corrupted archer, who can be dangerous for new characters (especially melee) since her cold enchanted arrows reek havoc for those with low cold resistance and life. Coldcrow in normal difficulty is famous for having the highest chance to drop Gull, the unique dagger popular for its 100% magic find property.
Like the rest of the act 1 cave levels, the layout of level 2 does not change.
Level Information
- Monster levels are always equal to the area level with exception to uniques (mlvl +3) and champions (mlvl +2).
- When spawned together, the Fallen and the Fallen Shaman are considered one monster variant in this area.
Info List | Normal | Nightmare | Hell |
---|---|---|---|
Area Level: | Level 1: 2 Level 2: 2 |
Level 1: 36 Level 2: 37 |
Level 1: 77 Level 2: 78 |
Spawnable Monsters: | Fallen, Fallen Shaman, Skeleton, Hungry Dead, Dark Ranger | ||
Possible Monster Variants: | Level 1: 3 Level 2: 4 |
Level 1: 3 Level 2: 4 |
Level 1: 3 Level 2: 4 |
Random Bosses: | Yes | Yes | Yes |
Superuniques: | Coldcrow, mlvl 7 | Coldcrow, mlvl 39 | Coldcrow, mlvl 80 |
Gold Chests: | Yes (The Cave Level 2) | ||
Waypoint: | No | ||
Level Junctions: | The Cave Level 2, Cold Plains | ||
Quests: | -- |