Difference between revisions of "Crafting Recipes"

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{{Item navbox}}
 
=All Recipes=
 
=All Recipes=
  
 
'''Ingredients''': The mods on the item you use in the recipe have no effect on the crafted item you create.  The affixes are re-rolled completely, using the base item so don't use a Cruel weapon and expect the Blood weapon you get out of that to have 350% damage.
 
'''Ingredients''': The mods on the item you use in the recipe have no effect on the crafted item you create.  The affixes are re-rolled completely, using the base item so don't use a Cruel weapon and expect the Blood weapon you get out of that to have 350% damage.
  
'''Random mods''': The maximum ilvl of affixes for random mods is determined by the Clvl of the character executing the recipe, combined with the qlvl of the item you are using in the recipe. Basically the higher your Clvl and the higher level mods on the item, the higher possible mods you'll get on the item. You can create items with a Clvl higher than your current level, so making them with a very high level character might make things your other characters won't be able to equip.  See the [[Crafting FAQ|Crafting FAQ]] for more details.
+
'''Random mods''': The maximum ilvl of affixes for random mods is determined by the Clvl of the character executing the recipe, by the following formula:
 +
* At ilvls 1-30, there's a 40% chance of 1 affix and a 20% chance each of 2, 3 or 4 affixes.
 +
* At ilvls 31-50, there's a 60% chance of 2 affixes and a 20% chance each of 3 or 4 affixes.
 +
* At ilvls 51-70, there's an 80% chance of 3 affixes and a 20% chance of 4 affixes.
 +
* At ilvls 71+, there's a 100% chance of 4 affixes.
  
* All recipes will generate with the preset mods, and from one to five random prefixes and suffixes.
+
You can create items with a Clvl higher than your current level, so making them with a very high level character might make things your other characters won't be able to equip.  See the [[Crafting FAQ|Crafting FAQ]] for more details.
 +
 
 +
* All recipes will generate with the preset mods, and from one to four random prefixes and suffixes.
 
* Jewel may be magical or rare.
 
* Jewel may be magical or rare.
 
* Magical: All items must be magical.  (Not rare, unique, set, crafted, etc.)
 
* Magical: All items must be magical.  (Not rare, unique, set, crafted, etc.)
* All recipes work with the normal, exceptional, or elite version of the item type.  Use the excep or elite if you want higher defense or damage.  
+
* All recipes work with the normal, exceptional, or elite version of the item type.  Use the excep or elite if you want higher defense or damage.
  
 
=Blood Recipes=
 
=Blood Recipes=
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| colspan="3" | '''Blood Weapon'''
 
| colspan="3" | '''Blood Weapon'''
 
|-
 
|-
| Magical Axe (any)<br> + Jewel (any)<br> + Ort Rune (#9)<br> + Perfect Ruby
+
| Magical Axe (any)<br> + [[Jewel]] (any)<br> + [[Ort|Ort Rune]] (#9)<br> + [[Ruby|Perfect Ruby]]
 
| Blood Weapon<br> Preset Mods:<br> 1-4% Life Leech<br> +10-20 Hit Points<br> +35-60% Damage
 
| Blood Weapon<br> Preset Mods:<br> 1-4% Life Leech<br> +10-20 Hit Points<br> +35-60% Damage
| Enhanced damage changed slightly in v109, and the recipe was restricted to axes, instead of every type of weapon, which worked previously. See a v1.08 Example [images/blood-weapon01.shtml here].
+
| Enhanced damage changed slightly in v109, and the recipe was restricted to axes, instead of every type of weapon, which worked previously.
 
|-
 
|-
| colspan="3" | '''Blood Helm'''
+
| colspan="3" | '''Blood Headgear'''
 
|-
 
|-
| Magical Helm<br> or Casque (Excep)<br> or Armet (Elite)<br> + Jewel (any)<br> + Ral Rune (#8)<br> + Perfect Ruby
+
| Magical Helm<br> or Casque (Excep)<br> or Armet (Elite)<br> + [[Jewel]] (any)<br> + [[Ral|Ral Rune]] (#8)<br> + [[Ruby|Perfect Ruby]]
 
| Blood Helm<br> Preset Mods:<br> 1-4% Life Leech<br> +10-20 Hit Points<br> 5-10% chance of Deadly Strike
 
| Blood Helm<br> Preset Mods:<br> 1-4% Life Leech<br> +10-20 Hit Points<br> 5-10% chance of Deadly Strike
 
|-
 
|-
| colspan="3" | '''Body Armor'''
+
| colspan="3" | '''Blood Armor'''
 
|-
 
|-
| Magical Plate Mail<br> or Templar Plate (Excep)<br> or Hellforge Plate (Elite)<br> + Jewel (any)<br> + Thul Rune (#10)<br> + Perfect Ruby
+
| Magical Plate Mail<br> or Templar Plate (Excep)<br> or Hellforge Plate (Elite)<br> + [[Jewel]] (any)<br> + [[Thul|Thul Rune]] (#10)<br> + [[Ruby|Perfect Ruby]]
 
| Blood Body<br> Preset Mods:<br> 1-3% Life Steal<br> +10-20 Hit points<br> 1-3 Demon Heal
 
| Blood Body<br> Preset Mods:<br> 1-3% Life Steal<br> +10-20 Hit points<br> 1-3 Demon Heal
| "Demon Heal" means you gain 1-3 hit points for every Demon death, similar to the +mana per kill modifiers. Full details on the [../modifiers/special-modifiers.shtml Special Modifiers ]page.
+
| "Demon Heal" means you gain 1-3 hit points for every Demon death, similar to the +mana per kill modifiers. Full details on the [[Special Modifiers]] page.
 
|-
 
|-
 
| colspan="3" | '''Blood Gloves'''
 
| colspan="3" | '''Blood Gloves'''
 
|-
 
|-
| Magical Heavy<br> or Sharkskin Gloves (Excep)<br> or Vampirebone Gloves (Elite)<br> + Jewel (any)<br> + Nef Rune (#4)<br> + Perfect Ruby
+
| Magical Heavy<br> or Sharkskin Gloves (Excep)<br> or Vampirebone Gloves (Elite)<br> + [[Jewel]] (any)<br> + [[Nef|Nef Rune]] (#4)<br> + [[Ruby|Perfect Ruby]]
 
| Blood Gloves<br> Preset Mods:<br> 1-3% Life Leech<br> +10-20 Hit Points<br> 5-10% Crushing Blow
 
| Blood Gloves<br> Preset Mods:<br> 1-3% Life Leech<br> +10-20 Hit Points<br> 5-10% Crushing Blow
|
+
| An example can be [[Blood Gloves|seen here]].
A couple of examples: [images/blood-gloves02.shtml Here] and [images/blood-gloves03.shtml here].
 
 
|-
 
|-
 
| colspan="3" | '''Blood Belt'''
 
| colspan="3" | '''Blood Belt'''
 
|-
 
|-
| Magical Belt<br> or Mesh Belt (Excep)<br> or Mithril Coil (Elite)<br> + Jewel (any)<br> + Tal Rune (#7)<br> + Perfect Ruby
+
| Magical Belt<br> or Mesh Belt (Excep)<br> or Mithril Coil (Elite)<br> + [[Jewel]] (any)<br> + [[Tal|Tal Rune]] (#7)<br> + [[Ruby|Perfect Ruby]]
 
| Blood Belt<br> Preset Mods:<br> 1-3% Life Leech<br> +10-20 Hit Points<br> Open Wounds 5-10%
 
| Blood Belt<br> Preset Mods:<br> 1-3% Life Leech<br> +10-20 Hit Points<br> Open Wounds 5-10%
| Must be a "belt", the smaller of the two 12 slot types. No others will work. [images/blood-belt.shtml See one here].
+
| Must be a "belt", the smaller of the two 12 slot types. No others will work.
 
|-
 
|-
 
| colspan="3" | '''Blood Boots'''
 
| colspan="3" | '''Blood Boots'''
 
|-
 
|-
| Magical Light Plated Boots<br> or Battle Boots (Excep)<br> or Mirrored Boots (Elite)<br> + Jewel (any)<br> + Eth Rune (#5)<br> + Perfect Ruby
+
| Magical Light Plated Boots<br> or Battle Boots (Excep)<br> or Mirrored Boots (Elite)<br> + [[Jewel]] (any)<br> + [[Eth|Eth Rune]] (#5)<br> + [[Ruby|Perfect Ruby]]
 
| Blood Boots<br> Preset Mods:<br> 1-3% Life Leech<br> +10-20 Hit Points<br> +5-10 Life Regeneration
 
| Blood Boots<br> Preset Mods:<br> 1-3% Life Leech<br> +10-20 Hit Points<br> +5-10 Life Regeneration
 
| Potentially very useful boots, though you'd probably have to roll quite a few of them to get the faster run and resistance most characters demand from footwear. The boots are easily-obtained, and so are Eths, so this is almost a free recipe to run.
 
| Potentially very useful boots, though you'd probably have to roll quite a few of them to get the faster run and resistance most characters demand from footwear. The boots are easily-obtained, and so are Eths, so this is almost a free recipe to run.
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| colspan="3" | '''Blood Shield'''
 
| colspan="3" | '''Blood Shield'''
 
|-
 
|-
| Magical Spiked Shield<br> or Barbed Shield (Excep)<br> or Blade Barrier (Elite)<br> + Jewel (any)<br> + Ith Rune (#6)<br> + Perfect Ruby
+
| Magical Spiked Shield<br> or Barbed Shield (Excep)<br> or Blade Barrier (Elite)<br> + [[Jewel]] (any)<br> + [[Ith|Ith Rune]] (#6)<br> + [[Ruby|Perfect Ruby]]
 
| Blood Shield<br> Preset Mods:<br> 1-4% Life Steal<br> +10-20 Hit Points<br> Attacker takes 4-7 damage
 
| Blood Shield<br> Preset Mods:<br> 1-4% Life Steal<br> +10-20 Hit Points<br> Attacker takes 4-7 damage
 
|-
 
|-
 
| colspan="3" | '''Blood Jewelry'''
 
| colspan="3" | '''Blood Jewelry'''
 
|-
 
|-
| Magical Ring<br> + Jewel (any)<br> + Sol Rune (#12)<br> + Perfect Ruby
+
| Magical Amulet<br> + [[Jewel]] (any)<br> + [[Amn|Amn Rune]] (#11)<br> + [[Ruby|Perfect Ruby]]
 +
| Blood Amulet<br> Preset Mods:<br> 1-4% Life Steal<br> +10-20 Hit Points<br> 5-10% Faster Walk/Run
 +
| Was 1-15% faster run prior to v1.09. [[Blood Amulet|See some examples here]] .
 +
|-
 +
| Magical Ring<br> + [[Jewel]] (any)<br> + [[Sol|Sol Rune]] (#12)<br> + [[Ruby|Perfect Ruby]]
 
| Blood Ring<br> Preset Mods:<br> 1-3% Life Leech<br> +10-20 Hit Points<br> +1-5 Strength
 
| Blood Ring<br> Preset Mods:<br> 1-3% Life Leech<br> +10-20 Hit Points<br> +1-5 Strength
| The leech was cut from 1-4% and the strength from 5-10 in v1.09. [images/blood-ring.shtml See examples here].
+
| The leech was cut from 1-4% and the strength from 5-10 in v1.09. [[Blood Jewelry|See a couple of examples.]]  
|-
 
| Magical Amulet<br> + Jewel (any)<br> + Amn Rune (#11)<br> + Perfect Ruby
 
| Blood Amulet<br> Preset Mods:<br> 1-4% Life Steal<br> +10-20 Hit Points<br> 5-10% Faster Walk/Run
 
| Was 1-15% faster run prior to v1.09.[images/blood-amulet.shtml  See some examples here].
 
 
|}
 
|}
  
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! width="60%" |Comments
 
! width="60%" |Comments
 
|-
 
|-
| colspan="3" | '''Caster Weapons'''
+
| colspan="3" | '''Caster Weapon'''
 
|-
 
|-
| Magical Rod (any)<br> + Jewel<br> + Tir Rune (#3)<br> + Perfect Amethyst
+
| Magical Rod (any)<br> + [[Jewel]]<br> + [[Tir|Tir Rune]] (#3)<br> + [[Amethyst|Perfect Amethyst]]
 
| Caster Weapon<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> +1-5% Mana Steal
 
| Caster Weapon<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> +1-5% Mana Steal
 
| "Rod" = Scepter, Staff, or Wand (Not Orbs).
 
| "Rod" = Scepter, Staff, or Wand (Not Orbs).
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| colspan="3" | '''Caster Headgear'''
 
| colspan="3" | '''Caster Headgear'''
 
|-
 
|-
| Magical Mask<br> or Death Mask (Excep)<br> or Demonhead (Elite)<br> + Jewel<br> + Nef Rune (#4)<br> + Perfect Amethyst
+
| Magical Mask<br> or Death Mask (Excep)<br> or Demonhead (Elite)<br> + [[Jewel]]<br> + [[Nef|Nef Rune]] (#4)<br> + [[Amethyst|Perfect Amethyst]]
 
| Caster Mask<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> 1-4% Mana Steal
 
| Caster Mask<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> 1-4% Mana Steal
 
|-
 
|-
 
| colspan="3" | '''Caster Armor'''
 
| colspan="3" | '''Caster Armor'''
 
|-
 
|-
| Magical Light Plate<br> or Mage Plate (Excep)<br> or Archon Plate (Elite)<br> + Jewel (any)<br> + Tal Rune (#7)<br> + Perfect Amethyst
+
| Magical Light Plate<br> or Mage Plate (Excep)<br> or Archon Plate (Elite)<br> + [[Jewel]] (any)<br> + [[Tal|Tal Rune]] (#7)<br> + [[Amethyst|Perfect Amethyst]]
 
| Caster Body<br> Preset Mods:<br> Regenerate Mana 4-12%<br> +10-20 Mana<br> +1-3 Mana Per Kill
 
| Caster Body<br> Preset Mods:<br> Regenerate Mana 4-12%<br> +10-20 Mana<br> +1-3 Mana Per Kill
| Same mods as the other "Caster" Crafted Items, and all use common Runes. [images/casters-body01.shtml See it here].
+
| Same mods as the other "Caster" Crafted Items, and all use common Runes.  
 
|-
 
|-
| colspan="3" | '''Caster Glove'''
+
| colspan="3" | '''Caster Gloves'''
 
|-
 
|-
| Magical Leather Gloves<br> or Demonhide Gloves (Excep)<br> or Bramble Mitts (Elite)<br> + Jewel (any)<br> + Ort Rune (#9)<br> + Perfect Amethyst
+
| Magical Leather Gloves<br> or Demonhide Gloves (Excep)<br> or Bramble Mitts (Elite)<br> + [[Jewel]] (any)<br> + [[Ort|Ort Rune]] (#9)<br> + [[Amethyst|Perfect Amethyst]]
 
| Caster Gloves<br> Preset Mods:<br> +4-10% Faster Mana Regen<br> +10-20 Mana<br> +1-3 Mana Per Kill
 
| Caster Gloves<br> Preset Mods:<br> +4-10% Faster Mana Regen<br> +10-20 Mana<br> +1-3 Mana Per Kill
 
| Not quite Frostburns or Magefist, but they add some decent mana, and the ingredients are easy to find.
 
| Not quite Frostburns or Magefist, but they add some decent mana, and the ingredients are easy to find.
Line 101: Line 107:
 
| colspan="3" | '''Caster Belt'''
 
| colspan="3" | '''Caster Belt'''
 
|-
 
|-
| Magical Light Belt<br> or Sharkskin Belt (Excep)<br> or Vampirefang Belt (Elite)<br> + Jewel (any)<br> + Ith Rune (#6)<br> + Perfect Amethyst
+
| Magical Light Belt<br> or Sharkskin Belt (Excep)<br> or Vampirefang Belt (Elite)<br> + [[Jewel]] (any)<br> + [[Ith|Ith Rune]] (#6)<br> + [[Amethyst|Perfect Amethyst]]
 
| Caster Belt<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> +5-10% Faster Cast
 
| Caster Belt<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> +5-10% Faster Cast
 
| This one changed from v1.08 where it was a heavy belt, and 15% faster cast. So fewer belt slots, and less casting speed in v1.09.
 
| This one changed from v1.08 where it was a heavy belt, and 15% faster cast. So fewer belt slots, and less casting speed in v1.09.
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| colspan="3" | '''Caster Boot'''
 
| colspan="3" | '''Caster Boot'''
 
|-
 
|-
| Magical Leather Boots<br> or Demonhide Boots (Excep)<br> or Wyrmhide Boots (Elite)<br> + Jewel (any)<br> + Thul Rune (#10)<br> + Perfect Amethyst
+
| Magical Leather Boots<br> or Demonhide Boots (Excep)<br> or Wyrmhide Boots (Elite)<br> + [[Jewel]] (any)<br> + [[Thul|Thul Rune]] (#10)<br> + [[Amethyst|Perfect Amethyst]]
 
| Caster Boots<br> Preset Mods:<br> Regenerate Mana 4-10%<br> Mana +10-20<br> Max Mana +2-5%
 
| Caster Boots<br> Preset Mods:<br> Regenerate Mana 4-10%<br> Mana +10-20<br> Max Mana +2-5%
 
|
 
|
A lot of variety in the pre-set mods, so several tries will probably be needed to get really good ones.<br> Examples: [images/casters-boots01.shtml One], [images/casters-boots02.shtml Two].
+
A lot of variety in the pre-set mods, so several tries will probably be needed to get really good ones.
 
|-
 
|-
 
| colspan="3" | '''Caster Shield'''
 
| colspan="3" | '''Caster Shield'''
 
|-
 
|-
| Magical Small Shield<br> or Round Shield (Excep)<br> or Luna (Elite)<br> + Jewel (any)<br> + Eth Rune (#5)<br> + Perfect Amethyst
+
| Magical Small Shield<br> or Round Shield (Excep)<br> or Luna (Elite)<br> + [[Jewel]] (any)<br> + [[Eth|Eth Rune]] (#5)<br> + [[Amethyst|Perfect Amethyst]]
 
| Caster Shield<br> Preset Mods:<br> +4-10% Regenerate Mana<br> +10-20 Mana<br> +5-10 Blocking Percentage
 
| Caster Shield<br> Preset Mods:<br> +4-10% Regenerate Mana<br> +10-20 Mana<br> +5-10 Blocking Percentage
 
| Only the mana regeneration was altered in v1.09, and this now works only with a small shield.
 
| Only the mana regeneration was altered in v1.09, and this now works only with a small shield.
Line 120: Line 126:
 
| colspan="3" | '''Caster Jewelry'''
 
| colspan="3" | '''Caster Jewelry'''
 
|-
 
|-
| Magical Amulet<br> + Jewel (any)<br> + Ral Rune (#8)<br> + Perfect Amethyst
+
| Magical Amulet<br> + [[Jewel]] (any)<br> + [[Ral|Ral Rune]] (#8)<br> + [[Amethyst|Perfect Amethyst]]
 
| Caster Amulet #1<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> Faster Cast 5-10%
 
| Caster Amulet #1<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> Faster Cast 5-10%
 
|
 
|
Potentially the best possible amulet for a sorceress or necro can be made with this recipe. [images/caster-amulet1.shtml See one here]. This item was toned way down in v1.09, with the potential bonuses for all 3 preset stats dropping quite a bit.
+
Potentially the best possible amulet for a sorceress or necro can be made with this recipe. This item was toned way down in v1.09, with the potential bonuses for all 3 preset stats dropping quite a bit. An example can be [[Caster Amulet|seen here]].
 
|-
 
|-
| Magical Ring<br> + Jewel (any)<br> + Amn Rune (#11)<br> + Perfect Amethyst
+
| Magical Ring<br> + [[Jewel]] (any)<br> + [[Amn|Amn Rune]] (#11)<br> + [[Amethyst|Perfect Amethyst]]
 
| Caster Ring #1<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> +1-5 Energy
 
| Caster Ring #1<br> Preset Mods:<br> 4-10% Regenerate Mana<br> +10-20 Mana<br> +1-5 Energy
 
|
 
|
v1.09 changed the rune required from 7 to 11, and lowered the energy bonus from 5-10. You can see one example of it [images/caster-ring1.shtml here].
+
v1.09 changed the rune required from 7 to 11, and lowered the energy bonus from 5-10.  
 
|}
 
|}
  
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! width="60%" |Comments
 
! width="60%" |Comments
 
|-
 
|-
| colspan="3" | '''Weapon'''
+
| colspan="3" | '''Hitpower Weapon'''
 
|-
 
|-
| Magical Blunt Weapon<br> + 1 Jewel (any)<br> + Tir Rune (#3)<br> + Perfect Sapphire
+
| Magical Blunt Weapon<br> + 1 [[Jewel]] (any)<br> + [[Tir|Tir Rune]] (#3)<br> + [[Sapphire|Perfect Sapphire]]
 
| Hitpower Weapon<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker Takes 3-7 Damage<br> +35-60% Enhanced Damage
 
| Hitpower Weapon<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker Takes 3-7 Damage<br> +35-60% Enhanced Damage
| "Blunt" = All maces, rods, etc. Everything that has 150% damage vs. Undead excluding Orbs. Example [images/hitpower-weapon02.htm here].
+
| "Blunt" = All maces, rods, etc. Everything that has 150% damage vs. Undead excluding Orbs.
 
|-
 
|-
| colspan="3" | '''Headgear'''
+
| colspan="3" | '''Hitpower Headgear'''
 
|-
 
|-
| Magical Full Helm<br> or Basinet (Excep)<br> or Giant Conch (Elite)<br> + Jewel (any)<br> + Ith Rune (#6)<br> + Perfect Sapphire
+
| Magical Full Helm<br> or Basinet (Excep)<br> or Giant Conch (Elite)<br> + [[Jewel]] (any)<br> + [[Ith|Ith Rune]] (#6)<br> + [[Sapphire|Perfect Sapphire]]
 
| width="35%" | Hitpower Helm<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-7 damage<br> +25-50 Defense vs. Missiles
 
| width="35%" | Hitpower Helm<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-7 damage<br> +25-50 Defense vs. Missiles
 
| The defense vs. missiles is added in v1.09 with knockback removed.
 
| The defense vs. missiles is added in v1.09 with knockback removed.
 
|-
 
|-
| colspan="3" | '''Body Armor'''
+
| colspan="3" | '''Hitpower Armor'''
 
|-
 
|-
| Magical Field Plate<br> or Sharktooth (Excep)<br> or Kraken Shell (Elite)<br> + Jewel (any)<br> + Nef Rune (#4)<br> + Perfect Sapphire
+
| Magical Field Plate<br> or Sharktooth (Excep)<br> or Kraken Shell (Elite)<br> + [[Jewel]] (any)<br> + [[Nef|Nef Rune]] (#4)<br> + [[Sapphire|Perfect Sapphire]]
 
| width="35%" | Hitpower Body Armor<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-10 damage<br> 10-20% Faster Hit Recovery
 
| width="35%" | Hitpower Body Armor<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-10 damage<br> 10-20% Faster Hit Recovery
 
| Howling removed, FHR added, armor type changed to Field Plate.
 
| Howling removed, FHR added, armor type changed to Field Plate.
 
|-
 
|-
| colspan="3" | '''Gloves'''
+
| colspan="3" | '''Hitpower Gloves'''
 
|-
 
|-
| Magical Chain Gloves<br> or Heavy Bracers (Excep)<br> or Vambraces (Elite)<br> + Jewel (any)<br> + Ort Rune (#9)<br> + Perfect Sapphire
+
| Magical Chain Gloves<br> or Heavy Bracers (Excep)<br> or Vambraces (Elite)<br> + [[Jewel]] (any)<br> + [[Ort|Ort Rune]] (#9)<br> + [[Sapphire|Perfect Sapphire]]
 
| width="35%" | Hitpower Gloves<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> +3-7 Damage to Attacker<br> Knockback
 
| width="35%" | Hitpower Gloves<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> +3-7 Damage to Attacker<br> Knockback
|
+
| Knockback is added to your attack, a popular mod to many Bowazons.
Knockback is added to your attack, a popular mod to many Bowazons. [images/hitpower-gloves.shtml Example here].
 
 
|-
 
|-
| colspan="3" | '''Belt'''
+
| colspan="3" | '''Hitpower Belt'''
 
|-
 
|-
| Magical Heavy Belt<br> or Battle Belt (Excep)<br> or Troll Belt (Elite)<br> + Jewel (any)<br> + Tal Rune (#7)<br> + Perfect Sapphire
+
| Magical Heavy Belt<br> or Battle Belt (Excep)<br> or Troll Belt (Elite)<br> + [[Jewel]] (any)<br> + [[Tal|Tal Rune]] (#7)<br> + [[Sapphire|Perfect Sapphire]]
 
| width="35%" | Hitpower Belt<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-7 damage<br> 5-10% Damage to Mana
 
| width="35%" | Hitpower Belt<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-7 damage<br> 5-10% Damage to Mana
 
|-
 
|-
| colspan="3" | '''Boots'''
+
| colspan="3" | '''Hitpower Boots'''
 
|-
 
|-
| Magical Chain Boots<br> or Mesh Boots (excep)<br> or Boneweave (Elite)<br> + Jewel (any)<br> + Ral Rune (#8)<br> + Perfect Sapphire
+
| Magical Chain Boots<br> or Mesh Boots (excep)<br> or Boneweave (Elite)<br> + [[Jewel]] (any)<br> + [[Ral|Ral Rune]] (#8)<br> + [[Sapphire|Perfect Sapphire]]
 
| width="35%" | Hitpower Boots<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-7 damage<br> +25-60 Defense vs. Melee
 
| width="35%" | Hitpower Boots<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-7 damage<br> +25-60 Defense vs. Melee
 
|-
 
|-
| colspan="3" | '''Shield'''
+
| colspan="3" | '''Hitpower Shield'''
 
|-
 
|-
| Magical Gothic Shield<br> or Ancient (Excep)<br> or Ward (Elite)<br> + Jewel (any)<br> + Eld Rune (#5)<br> + Perfect Sapphire
+
| Magical Gothic Shield<br> or Ancient (Excep)<br> or Ward (Elite)<br> + [[Jewel]] (any)<br> + [[Eth|Eth Rune]] (#5)<br> + [[Sapphire|Perfect Sapphire]]
 
| width="35%" | Hitpower Shield<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-10 damage<br> +5-10% Blocking
 
| width="35%" | Hitpower Shield<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-10 damage<br> +5-10% Blocking
 
|-
 
|-
| colspan="3" | '''Jewelry'''
+
| colspan="3" | '''Hitpower Jewelry'''
 
|-
 
|-
| Magical Amulet<br> + Jewel (any)<br> + Thul Rune (#10)<br> + Perfect Sapphire
+
| Magical Amulet<br> + [[Jewel]] (any)<br> + [[Thul|Thul Rune]] (#10)<br> + [[Sapphire|Perfect Sapphire]]
 
| width="35%" | Hitpower Amulet<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-10 damage<br> 5-15% Chance of Monster Flee
 
| width="35%" | Hitpower Amulet<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-10 damage<br> 5-15% Chance of Monster Flee
|
+
| Howling replaces Faster Hit Recovery in v1.09.
Howling replaces Faster Hit Recovery in v1.09. [images/hitpower-amulet2.shtml See it here].
 
 
|-
 
|-
| Magical Ring<br> + Jewel (any)<br> + Amn Rune (#11)<br> + Perfect Sapphire
+
| Magical Ring<br> + [[Jewel]] (any)<br> + [[Amn|Amn Rune]] (#11)<br> + [[Sapphire|Perfect Sapphire]]
 
| width="35%" | Hitpower Ring<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-6 damage<br> +1-5 Dexterity
 
| width="35%" | Hitpower Ring<br> Preset Mods:<br> 5% chance of casting Slvl 4 Frost Nova when hit<br> Attacker takes 3-6 damage<br> +1-5 Dexterity
|
+
| +5-10 Dexterity was the mod pre v1.09.
+5-10 Dexterity was the mod pre v1.09. [images/hitpower-ring.shtml See it here].
 
 
|}
 
|}
  
Line 201: Line 204:
 
! width="60%" |Comments
 
! width="60%" |Comments
 
|-
 
|-
| colspan="3" | '''Weapon'''
+
| colspan="3" | '''Safety Weapon'''
 
|-
 
|-
| Magical Spear (any)<br> + Jewel (any)<br> + Sol Rune (#12)<br> + Perfect Emerald
+
| Magical Spear (any)<br> + [[Jewel]] (any)<br> + [[Sol|Sol Rune]] (#12)<br> + [[Emerald|Perfect Emerald]]
 
| Safety Weapon<br> Preset Mods:<br> Reduced Damage 1-4<br> Reduced Magic Damage 1-2<br> +5-10% Defense
 
| Safety Weapon<br> Preset Mods:<br> Reduced Damage 1-4<br> Reduced Magic Damage 1-2<br> +5-10% Defense
 
| The added defense is new in v1.09. [images/safety-weapon1_01.shtml See it here].
 
| The added defense is new in v1.09. [images/safety-weapon1_01.shtml See it here].
 
|-
 
|-
| colspan="3" | '''Helms'''
+
| colspan="3" | '''Safety Headgear'''
 
|-
 
|-
| Magical Crown<br> or Grand Crown (Excep)<br> or Corona (Elite)<br> + Jewel (any)<br> + Ith Rune (#6)<br> + Perfect Emerald
+
| Magical Crown<br> or Grand Crown (Excep)<br> or Corona (Elite)<br> + [[Jewel]] (any)<br> + [[Ith|Ith Rune]] (#6)<br> + [[Emerald|Perfect Emerald]]
 
| Safety Helm<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> +5-10% Lightning Resistance<br> +10-30% Defense
 
| Safety Helm<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> +5-10% Lightning Resistance<br> +10-30% Defense
 
|-
 
|-
| colspan="3" | '''Body Armor'''
+
| colspan="3" | '''Safety Armor'''
 
|-
 
|-
| Magical Breast Plate<br> or Curiass (Excep)<br> or Great Hauberk (Elite)<br> + Jewel (any)<br> + Eth Rune (#5)<br> + Perfect Emerald
+
| Magical Breast Plate<br> or Curiass (Excep)<br> or Great Hauberk (Elite)<br> + [[Jewel]] (any)<br> + [[Eth|Eth Rune]] (#5)<br> + [[Emerald|Perfect Emerald]]
 
| Safety Body<br> Preset Mods:<br> Reduces Damage 3-9<br> Reduces Magic Damage 2-5<br> Half Freeze Duration<br> Increased Defense 10-30%
 
| Safety Body<br> Preset Mods:<br> Reduces Damage 3-9<br> Reduces Magic Damage 2-5<br> Half Freeze Duration<br> Increased Defense 10-30%
 
| Nice for a character who don't need big Defense or resistances on Armor, though the damage reductions are so small in v1.09 that it's pretty lame now.
 
| Nice for a character who don't need big Defense or resistances on Armor, though the damage reductions are so small in v1.09 that it's pretty lame now.
 
|-
 
|-
| colspan="3" | '''Gloves'''
+
| colspan="3" | '''Safety Gloves'''
 
|-
 
|-
| Magical Gauntlets<br> or War Gauntlets (Excep)<br> or Ogre Gauntlets (Elite)<br> + Jewel (any)<br> + Ral Rune (#8)<br> + Perfect Emerald
+
| Magical Gauntlets<br> or War Gauntlets (Excep)<br> or Ogre Gauntlets (Elite)<br> + [[Jewel]] (any)<br> + [[Ral|Ral Rune]] (#8)<br> + [[Emerald|Perfect Emerald]]
 
| Safety Gloves<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magical Damage 1-2<br> +5-10% Resist Cold<br> +10-33% Defense
 
| Safety Gloves<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magical Damage 1-2<br> +5-10% Resist Cold<br> +10-33% Defense
 
|-
 
|-
| colspan="3" | '''Belt'''
+
| colspan="3" | '''Safety Belt'''
 
|-
 
|-
| Magical Sash<br> or Demonhide Sash<br> or Spiderweb Sash<br> + Jewel (any)<br> + Tal Rune (#7)<br> + Perfect Emerald
+
| Magical Sash<br> or Demonhide Sash<br> or Spiderweb Sash<br> + [[Jewel]] (any)<br> + [[Tal|Tal Rune]] (#7)<br> + [[Emerald|Perfect Emerald]]
 
| Safety Belt<br> Preset Mods:<br> Reduces Damage 3-9<br> Reduces Magical Damage 2-5<br> 5-10% Resist Poison<br> +10-30% Defense
 
| Safety Belt<br> Preset Mods:<br> Reduces Damage 3-9<br> Reduces Magical Damage 2-5<br> 5-10% Resist Poison<br> +10-30% Defense
 
|-
 
|-
| colspan="3" | '''Boots'''
+
| colspan="3" | '''Safety Boots'''
 
|-
 
|-
| Magical Greaves<br> or War Boots (Excep)<br> or Myrmidon Boots (Elite)<br> + Jewel (any)<br> + Ort Rune (#9)<br> + Perfect Emerald
+
| Magical Greaves<br> or War Boots (Excep)<br> or Myrmidon Boots (Elite)<br> + [[Jewel]] (any)<br> + [[Ort|Ort Rune]] (#9)<br> + [[Emerald|Perfect Emerald]]
 
| Safety Boots<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magical Damage 1-2<br> 5-10% Fire Resistance<br> +10-30% Defense
 
| Safety Boots<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magical Damage 1-2<br> 5-10% Fire Resistance<br> +10-30% Defense
| Greaves work. [images/safety-boots.shtml See it here].
+
| Greaves work.
 
|-
 
|-
| colspan="3" | '''Shields'''
+
| colspan="3" | '''Safety Shields'''
 
|-
 
|-
| Magical Kite Shield<br> or Dragon Shield (Excep)<br> or Monarch (Elite)<br> + Jewel (any)<br> + Nef Rune (#4)<br> + Perfect Emerald
+
| Magical Kite Shield<br> or Dragon Shield (Excep)<br> or Monarch (Elite)<br> + [[Jewel]] (any)<br> + [[Nef|Nef Rune]] (#4)<br> + [[Emerald|Perfect Emerald]]
 
| Safety Shield<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> 5-10% Resist Magic<br> +10-30% Defense
 
| Safety Shield<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> 5-10% Resist Magic<br> +10-30% Defense
| Magical Resistance is a very rare property. Magical damage is only on a few skills, such as Berserk and Bone Spirit.
+
| Magical Resistance is a very rare property. Magical damage is only on a few skills, such as [[Berserk]] and [[Bone Spirit]].
 
|-
 
|-
| colspan="3" | '''Jewelry'''
+
| colspan="3" | '''Safety Jewelry'''
 
|-
 
|-
| Magical Amulet<br> + Jewel (any)<br> + Thul Rune (#10)<br> + Perfect Emerald
+
| Magical Amulet<br> + [[Jewel]] (any)<br> + [[Thul|Thul Rune]] (#10)<br> + [[Emerald|Perfect Emerald]]
 
| Safety Amulet<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> +1-10% Blocking
 
| Safety Amulet<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> +1-10% Blocking
 
|-
 
|-
| Rare or Magical Ring<br> + Jewel (any)<br> + Amn Rune (#11)<br> + Perfect Emerald
+
| Rare or Magical Ring<br> + [[Jewel]] (any)<br> + [[Amn|Amn Rune]] (#11)<br> + [[Emerald|Perfect Emerald]]
 
| Safety Ring<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> +1-5 Vitality
 
| Safety Ring<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> +1-5 Vitality
| [images/safety-ring1.shtml See one here].
+
|  
 
|}
 
|}
  
  
 
[[Category:Crafted Items]]
 
[[Category:Crafted Items]]

Latest revision as of 16:29, 19 April 2014

Diablo II Items [e]
Weapons
AxesBowsCrossbowsDaggersJavelinsMacesPolearmsSceptersSpearsStavesSwordsThrowingWands
Armor
BeltsBody ArmorBootsCircletsGlovesHelmsShields
Class-specific
Assassin ItemsAmazon ItemsBarbarian ItemsDruid ItemsNecromancer ItemsPaladin ItemsSorceress Items
Other
CharmsClass ItemsCraftedHoradric CubeRunesSet ItemsUniquesJewelsSockets
Guides and Stats
CalculationsGamblingItem GenerationModifiersRunewordsQuest ItemsPotionsEtherealGemsBase Item LevelsMisc

All Recipes[edit]

Ingredients: The mods on the item you use in the recipe have no effect on the crafted item you create. The affixes are re-rolled completely, using the base item so don't use a Cruel weapon and expect the Blood weapon you get out of that to have 350% damage.

Random mods: The maximum ilvl of affixes for random mods is determined by the Clvl of the character executing the recipe, by the following formula:

  • At ilvls 1-30, there's a 40% chance of 1 affix and a 20% chance each of 2, 3 or 4 affixes.
  • At ilvls 31-50, there's a 60% chance of 2 affixes and a 20% chance each of 3 or 4 affixes.
  • At ilvls 51-70, there's an 80% chance of 3 affixes and a 20% chance of 4 affixes.
  • At ilvls 71+, there's a 100% chance of 4 affixes.

You can create items with a Clvl higher than your current level, so making them with a very high level character might make things your other characters won't be able to equip. See the Crafting FAQ for more details.

  • All recipes will generate with the preset mods, and from one to four random prefixes and suffixes.
  • Jewel may be magical or rare.
  • Magical: All items must be magical. (Not rare, unique, set, crafted, etc.)
  • All recipes work with the normal, exceptional, or elite version of the item type. Use the excep or elite if you want higher defense or damage.

Blood Recipes[edit]

Ingredients Crafted Item Comments
Blood Weapon
Magical Axe (any)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Ruby
Blood Weapon
Preset Mods:
1-4% Life Leech
+10-20 Hit Points
+35-60% Damage
Enhanced damage changed slightly in v109, and the recipe was restricted to axes, instead of every type of weapon, which worked previously.
Blood Headgear
Magical Helm
or Casque (Excep)
or Armet (Elite)
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Ruby
Blood Helm
Preset Mods:
1-4% Life Leech
+10-20 Hit Points
5-10% chance of Deadly Strike
Blood Armor
Magical Plate Mail
or Templar Plate (Excep)
or Hellforge Plate (Elite)
+ Jewel (any)
+ Thul Rune (#10)
+ Perfect Ruby
Blood Body
Preset Mods:
1-3% Life Steal
+10-20 Hit points
1-3 Demon Heal
"Demon Heal" means you gain 1-3 hit points for every Demon death, similar to the +mana per kill modifiers. Full details on the Special Modifiers page.
Blood Gloves
Magical Heavy
or Sharkskin Gloves (Excep)
or Vampirebone Gloves (Elite)
+ Jewel (any)
+ Nef Rune (#4)
+ Perfect Ruby
Blood Gloves
Preset Mods:
1-3% Life Leech
+10-20 Hit Points
5-10% Crushing Blow
An example can be seen here.
Blood Belt
Magical Belt
or Mesh Belt (Excep)
or Mithril Coil (Elite)
+ Jewel (any)
+ Tal Rune (#7)
+ Perfect Ruby
Blood Belt
Preset Mods:
1-3% Life Leech
+10-20 Hit Points
Open Wounds 5-10%
Must be a "belt", the smaller of the two 12 slot types. No others will work.
Blood Boots
Magical Light Plated Boots
or Battle Boots (Excep)
or Mirrored Boots (Elite)
+ Jewel (any)
+ Eth Rune (#5)
+ Perfect Ruby
Blood Boots
Preset Mods:
1-3% Life Leech
+10-20 Hit Points
+5-10 Life Regeneration
Potentially very useful boots, though you'd probably have to roll quite a few of them to get the faster run and resistance most characters demand from footwear. The boots are easily-obtained, and so are Eths, so this is almost a free recipe to run.
Blood Shield
Magical Spiked Shield
or Barbed Shield (Excep)
or Blade Barrier (Elite)
+ Jewel (any)
+ Ith Rune (#6)
+ Perfect Ruby
Blood Shield
Preset Mods:
1-4% Life Steal
+10-20 Hit Points
Attacker takes 4-7 damage
Blood Jewelry
Magical Amulet
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Ruby
Blood Amulet
Preset Mods:
1-4% Life Steal
+10-20 Hit Points
5-10% Faster Walk/Run
Was 1-15% faster run prior to v1.09. See some examples here .
Magical Ring
+ Jewel (any)
+ Sol Rune (#12)
+ Perfect Ruby
Blood Ring
Preset Mods:
1-3% Life Leech
+10-20 Hit Points
+1-5 Strength
The leech was cut from 1-4% and the strength from 5-10 in v1.09. See a couple of examples.

Caster Recipes[edit]

Ingredients Crafted Item Comments
Caster Weapon
Magical Rod (any)
+ Jewel
+ Tir Rune (#3)
+ Perfect Amethyst
Caster Weapon
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
+1-5% Mana Steal
"Rod" = Scepter, Staff, or Wand (Not Orbs).
Caster Headgear
Magical Mask
or Death Mask (Excep)
or Demonhead (Elite)
+ Jewel
+ Nef Rune (#4)
+ Perfect Amethyst
Caster Mask
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
1-4% Mana Steal
Caster Armor
Magical Light Plate
or Mage Plate (Excep)
or Archon Plate (Elite)
+ Jewel (any)
+ Tal Rune (#7)
+ Perfect Amethyst
Caster Body
Preset Mods:
Regenerate Mana 4-12%
+10-20 Mana
+1-3 Mana Per Kill
Same mods as the other "Caster" Crafted Items, and all use common Runes.
Caster Gloves
Magical Leather Gloves
or Demonhide Gloves (Excep)
or Bramble Mitts (Elite)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Amethyst
Caster Gloves
Preset Mods:
+4-10% Faster Mana Regen
+10-20 Mana
+1-3 Mana Per Kill
Not quite Frostburns or Magefist, but they add some decent mana, and the ingredients are easy to find.
Caster Belt
Magical Light Belt
or Sharkskin Belt (Excep)
or Vampirefang Belt (Elite)
+ Jewel (any)
+ Ith Rune (#6)
+ Perfect Amethyst
Caster Belt
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
+5-10% Faster Cast
This one changed from v1.08 where it was a heavy belt, and 15% faster cast. So fewer belt slots, and less casting speed in v1.09.
Caster Boot
Magical Leather Boots
or Demonhide Boots (Excep)
or Wyrmhide Boots (Elite)
+ Jewel (any)
+ Thul Rune (#10)
+ Perfect Amethyst
Caster Boots
Preset Mods:
Regenerate Mana 4-10%
Mana +10-20
Max Mana +2-5%

A lot of variety in the pre-set mods, so several tries will probably be needed to get really good ones.

Caster Shield
Magical Small Shield
or Round Shield (Excep)
or Luna (Elite)
+ Jewel (any)
+ Eth Rune (#5)
+ Perfect Amethyst
Caster Shield
Preset Mods:
+4-10% Regenerate Mana
+10-20 Mana
+5-10 Blocking Percentage
Only the mana regeneration was altered in v1.09, and this now works only with a small shield.
Caster Jewelry
Magical Amulet
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Amethyst
Caster Amulet #1
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
Faster Cast 5-10%

Potentially the best possible amulet for a sorceress or necro can be made with this recipe. This item was toned way down in v1.09, with the potential bonuses for all 3 preset stats dropping quite a bit. An example can be seen here.

Magical Ring
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Amethyst
Caster Ring #1
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
+1-5 Energy

v1.09 changed the rune required from 7 to 11, and lowered the energy bonus from 5-10.

Hitpower Recipes[edit]

Ingredients Crafted Item Comments
Hitpower Weapon
Magical Blunt Weapon
+ 1 Jewel (any)
+ Tir Rune (#3)
+ Perfect Sapphire
Hitpower Weapon
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker Takes 3-7 Damage
+35-60% Enhanced Damage
"Blunt" = All maces, rods, etc. Everything that has 150% damage vs. Undead excluding Orbs.
Hitpower Headgear
Magical Full Helm
or Basinet (Excep)
or Giant Conch (Elite)
+ Jewel (any)
+ Ith Rune (#6)
+ Perfect Sapphire
Hitpower Helm
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker takes 3-7 damage
+25-50 Defense vs. Missiles
The defense vs. missiles is added in v1.09 with knockback removed.
Hitpower Armor
Magical Field Plate
or Sharktooth (Excep)
or Kraken Shell (Elite)
+ Jewel (any)
+ Nef Rune (#4)
+ Perfect Sapphire
Hitpower Body Armor
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker takes 3-10 damage
10-20% Faster Hit Recovery
Howling removed, FHR added, armor type changed to Field Plate.
Hitpower Gloves
Magical Chain Gloves
or Heavy Bracers (Excep)
or Vambraces (Elite)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Sapphire
Hitpower Gloves
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
+3-7 Damage to Attacker
Knockback
Knockback is added to your attack, a popular mod to many Bowazons.
Hitpower Belt
Magical Heavy Belt
or Battle Belt (Excep)
or Troll Belt (Elite)
+ Jewel (any)
+ Tal Rune (#7)
+ Perfect Sapphire
Hitpower Belt
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker takes 3-7 damage
5-10% Damage to Mana
Hitpower Boots
Magical Chain Boots
or Mesh Boots (excep)
or Boneweave (Elite)
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Sapphire
Hitpower Boots
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker takes 3-7 damage
+25-60 Defense vs. Melee
Hitpower Shield
Magical Gothic Shield
or Ancient (Excep)
or Ward (Elite)
+ Jewel (any)
+ Eth Rune (#5)
+ Perfect Sapphire
Hitpower Shield
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker takes 3-10 damage
+5-10% Blocking
Hitpower Jewelry
Magical Amulet
+ Jewel (any)
+ Thul Rune (#10)
+ Perfect Sapphire
Hitpower Amulet
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker takes 3-10 damage
5-15% Chance of Monster Flee
Howling replaces Faster Hit Recovery in v1.09.
Magical Ring
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Sapphire
Hitpower Ring
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker takes 3-6 damage
+1-5 Dexterity
+5-10 Dexterity was the mod pre v1.09.


Safety Recipes[edit]

Ingredients Crafted Item Comments
Safety Weapon
Magical Spear (any)
+ Jewel (any)
+ Sol Rune (#12)
+ Perfect Emerald
Safety Weapon
Preset Mods:
Reduced Damage 1-4
Reduced Magic Damage 1-2
+5-10% Defense
The added defense is new in v1.09. [images/safety-weapon1_01.shtml See it here].
Safety Headgear
Magical Crown
or Grand Crown (Excep)
or Corona (Elite)
+ Jewel (any)
+ Ith Rune (#6)
+ Perfect Emerald
Safety Helm
Preset Mods:
Reduces Damage 1-4
Reduces Magic Damage 1-2
+5-10% Lightning Resistance
+10-30% Defense
Safety Armor
Magical Breast Plate
or Curiass (Excep)
or Great Hauberk (Elite)
+ Jewel (any)
+ Eth Rune (#5)
+ Perfect Emerald
Safety Body
Preset Mods:
Reduces Damage 3-9
Reduces Magic Damage 2-5
Half Freeze Duration
Increased Defense 10-30%
Nice for a character who don't need big Defense or resistances on Armor, though the damage reductions are so small in v1.09 that it's pretty lame now.
Safety Gloves
Magical Gauntlets
or War Gauntlets (Excep)
or Ogre Gauntlets (Elite)
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Emerald
Safety Gloves
Preset Mods:
Reduces Damage 1-4
Reduces Magical Damage 1-2
+5-10% Resist Cold
+10-33% Defense
Safety Belt
Magical Sash
or Demonhide Sash
or Spiderweb Sash
+ Jewel (any)
+ Tal Rune (#7)
+ Perfect Emerald
Safety Belt
Preset Mods:
Reduces Damage 3-9
Reduces Magical Damage 2-5
5-10% Resist Poison
+10-30% Defense
Safety Boots
Magical Greaves
or War Boots (Excep)
or Myrmidon Boots (Elite)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Emerald
Safety Boots
Preset Mods:
Reduces Damage 1-4
Reduces Magical Damage 1-2
5-10% Fire Resistance
+10-30% Defense
Greaves work.
Safety Shields
Magical Kite Shield
or Dragon Shield (Excep)
or Monarch (Elite)
+ Jewel (any)
+ Nef Rune (#4)
+ Perfect Emerald
Safety Shield
Preset Mods:
Reduces Damage 1-4
Reduces Magic Damage 1-2
5-10% Resist Magic
+10-30% Defense
Magical Resistance is a very rare property. Magical damage is only on a few skills, such as Berserk and Bone Spirit.
Safety Jewelry
Magical Amulet
+ Jewel (any)
+ Thul Rune (#10)
+ Perfect Emerald
Safety Amulet
Preset Mods:
Reduces Damage 1-4
Reduces Magic Damage 1-2
+1-10% Blocking
Rare or Magical Ring
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Emerald
Safety Ring
Preset Mods:
Reduces Damage 1-4
Reduces Magic Damage 1-2
+1-5 Vitality