Difference between revisions of "Hwanin's Majesty"
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{{All Set Notes}} | {{All Set Notes}} | ||
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This is an Expansion-only set. | This is an Expansion-only set. | ||
=D2X= | =D2X= |
Revision as of 07:24, 18 February 2009
Diablo II Items [e] | |
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Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc |
General Notes
Hwanin's Majesty is designed for a melee fighter, with armor, polearm, helm and belt. The items aren't designed for any particular character, and the set would be fine with barbs or paladins, due to the GIAS the Bill gets, as well as the impressive +30% resist all and +20% life steal full set bonuses. The damage from the polearm isn't sufficient for success in hell, but this kit can be used with confidence through Nightmare.
- Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
- Character level (clvl): The character level you need to be to be able to wear or equip the item.
- Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will become active.
- It is possible to gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items.
- Items with Rarity are expressed as a chance out of 1000. IE 78/1000 would mean that out of every 1000 set items of that base item that drop, 78 of them will be this particular one.
Weapon Notes
- Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
- Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by IAS on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
- Range: Relevant to melee weapons only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.
Armor Notes
- Light Armor: 0% stamina drain and speed penalty.
- Medium Armor: +50% stamina drain and 5% speed penalty.
- Heavy Armor: +100% stamina drain and 10% speed penalty.
This is an Expansion-only set.
D2X
Note: The defense for this belt increases at a rate of 1.5 defense per Clvl. By the time you can wear this belt at Clvl 35 the defense will be 57 (57.5) It will increase at a rate of 1.5 per Clvl on top of this value.
Set Bonuses
Partial set bonuses stack. If you are wearing three items, then you will get the bonus for wearing two items as well as the bonus for wearing three items. Full set bonuses stack on top of the partial bonuses, so if there is a partial bonus of +40 Life, and a full bonus of +40 Mana, with the complete set, you would receive both +40 life and +40 mana.
Set Attributes/Bonus | Item Slots Used | Item Slots Free |
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Two-handed Weapon Armor Helm Belt |
Gloves Boots Amulet Ring Ring |