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− | <noinclude>
| + | There are three things called '''Sanctuary''' in Diablo: |
− | :'''''Sanctuary''' is most often meaning the world on which the Diablo games take place. You can read more in the main Diablo Wiki: '''{{iw|Sanctuary Sanctuary}}'''.''
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− | :'''''Sanctuary''' can also be a [[runeword]], see '''[[Sanctuary (runeword)]]''' for more information.''
| + | * '''{{iw|Sanctuary Sanctuary}}''' - The name of the physical realm of man in the Diablo Universe. It is not the only realm, but it is the world in which the Diablo games take place. |
| + | * '''[[Sanctuary (skill)]]''' - An [[Paladin Offensive Auras|Offensive Aura]] providing [[Paladin]]s substantial damage bonus, as well as working to push back and constantly deal holy damage to all [[Undead]] in range. |
| + | * '''[[Fury (runeword)]]''' - A [[Runewords Shields|shield runeword]] that is expensive to get, but dons many useful modifiers. |
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− | </noinclude>
| + | [[Category:Disambiguations]] |
− | ==[[Sanctuary]]==
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− | '''Required Level:''' 24<br />
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− | '''Prerequisites:''' [[Might]], [[Thorns]], [[Holy Fire]], [[Holy Freeze]]<br />
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− | '''Synergies:''' [[Cleansing]] adds +7% Magic Damage Per Level, but only to the [[knockback]] damage, not to the +damage to weapon attacks.<br>
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− | '''Details:''' This aura only works against the [[Undead]], but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range.
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− | * Ignores [[Physical]] [[Resistances]] and [[Immunities]] Of Undead Monsters.
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− | * Works on [[boss]] monsters and Undead [[SuperUniques]] such as [[Griswold]] and [[Radament]], but does not work against [[Act Boss]]es.
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− | * Sanctuary does not break the physical immunity of undead monsters, but it does allow physical attacks to leach life and mana from them.
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− | * Since Sanctuary bypasses physical resistance, it actually works even better than the numbers would indicate. Level 1 Sanctuary grants 150% bonus damage against a monster with 50% physical resistance, while Level 20 [[Fanaticism]]'s 373% damage bonus is cut to 187%. Level 20 Sanctuary is more than 4x as damaging as level 20 Fanaticism, against most undead in [[Hell]]. (Though it works only against Undead, and grants no attack speed or attack rating bonuses.)
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− | * The pulse damage (also, it causes knockback) is holy type damage, NOT magical. Holy type damage is different from magical type damage so magical immunity/resistance has no bearing on holy type damage. But unlike magical type damage, Holy damage ONLY works on undead.
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− | {{Skill Progression
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− | |header=Radius
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− | | 3.3
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− | | 4.0
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− | | 4.6
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− | | 5.3
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− | | 6.0
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− | | 6.6
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− | | 7.3
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− | | 8.0
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− | | 8.6
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− | | 9.3
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− | | 10.0
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− | | 10.6
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− | | 11.3
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− | | 12.0
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− | | 12.6
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− | | 13.3
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− | | 14.0
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− | | 14.6
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− | | 15.3
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− | | 16.0
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− | |header2=Magic Dmg.
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− | | 8-16
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− | | 12-20
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− | | 16-24
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− | | 20-28
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− | | 24-32
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− | | 28-36
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− | | 32-40
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− | | 36-44
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− | | 40-49
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− | | 44-54
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− | | 48-59
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− | | 52-64
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− | | 56-69
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− | | 60-74
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− | | 64-79
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− | | 68-84
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− | | 73-90
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− | | 78-96
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− | | 83-102
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− | | 88-108
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− | |header3=Undead Dmg
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− | | +150%
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− | | +180%
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− | | +210%
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− | | +240%
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− | | +270%
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− | | +300%
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− | | +330%
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− | | +360%
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− | | +390%
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− | | +420%
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− | | +450%
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− | | +480%
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− | | +510%
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− | | +540%
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− | | +570%
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− | | +600%
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− | | +630%
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− | | +660%
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− | | +690%
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− | | +720%
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− | }}
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− | | |
− | <noinclude>{{Skill navbox}}
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− | {{Skill navbox paladin}}
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− | [[Category:Offensive Auras skills]]
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− | [[Category:Paladin skills]] | |
− | </noinclude>
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