Difference between revisions of "Sol"
(Added Crafted Items with Sol) |
(Added Cube Recipes with Sol) |
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| The added defense is new in v1.09. [images/safety-weapon1_01.shtml See it here]. | | The added defense is new in v1.09. [images/safety-weapon1_01.shtml See it here]. | ||
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+ | ==Cube Recipes with Sol== | ||
+ | |||
+ | ===[[Cube_Recipes#Item_Upgrades|Item Upgrades]]=== | ||
+ | |||
+ | [[Image:Cube-convert.gif]] 1 [[Ral|Ral Rune]] + 1 [[Sol|Sol Rune]] + 1 Perfect Emerald + Normal Unique Weapon --> Exceptional Version of Weapon | ||
+ | * v1.10 and later only. | ||
+ | * This recipe upgrades the item type of the weapon without changing the stats, and is useful to increase the weapon's damage. | ||
+ | * Ethereal items, as well as socketed items can be upgraded without changing their nature. | ||
+ | * Level requirements, as well as strength and dexterity requirements, will increase corresponding to the exceptional version of the item. | ||
+ | |||
[[Category:Runes]] | [[Category:Runes]] |
Revision as of 04:09, 15 February 2010
Diablo II Items [e] | |
---|---|
Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc | |
Runewords • Rune hunting Rune list • Rune FAQ Runewords Armor Runewords Headgear Runewords Shields Runewords Weapons Rune Group |
If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Sol. Here are the Sol attributes:
Rank: (r12)
Weapon: +9 to Minimum Damage
Armor/Helm/Shield: -7 Damage Taken
Ilvl/Clvl Required: 27
Contents
The Right Runes
Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.
To Make a RuneWord
- Items used for RuneWords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
- The item must be of the correct type.
- The item must have exactly the correct number of sockets (no more).
- You must socket the Runes in the correct order.
- You can check the Rune FAQ for further help.
Runewords with Sol
Runeword | Stats | Comments | Active In | ||
---|---|---|---|---|---|
1.11 | 1.10 | 1.09 | |||
Bone SolUmUm Sol (12) + Um (22) + Um (22) Armor Clvl Required: |
15% Chance To Cast level 10 Bone Armor When Struck 15% Chance To Cast level 10 Bone Spear On Striking +2 To Necromancer Skill Levels +100-150 To Mana (varies) All Resistances +30 Damage Reduced By 7 |
Useful Necromancer bonuses. | Yes | No | No |
Enlightenment PulRalSol Pul (21) + Ral (8) + Sol (12) Armor Clvl Required: |
5% Chance To Cast Level 15 Blaze When Struck 5% Chance To Cast level 15 Fire Ball On Striking +2 To Sorceress Skill Levels +1 To Warmth +30% Enhanced Defense Fire Resist +30% Damage Reduced By 7 |
Sorceress | Yes | No | No |
Eternity AmnBerIstSolSur Amn (11) + Ber (32) + Ist (24)+ Sol (12) + Sur (29) All Melee Weapons Clvl Required: |
Indestructible +276% Enhanced Damage +9 To Minimum Damage 7% Life Stolen Per Hit 20% Chance of Crushing Blow Hit Blinds Target Slows Target By 33% Replenish Mana 16% Cannot Be Frozen 30% Better Chance Of Getting Magic Items Level 8 Revive (88 Charges) |
See it here. | Yes | Yes | No |
Fortitude ElSolDolLo El (1) + Sol (12) + Dol (14) + Lo (28) Weapons & Armor Clvl Required: |
Both 20% Chance To Cast Level 15 Chilling Armor when Struck +25% Faster Cast Rate +300% Enhanced Damage +1 To Light Radius 12% Damage Taken Goes To Mana All Resistances +25-30 (varies) +200% Enhanced Defense + To Life (Based on Character Level) Weapons +9 To Minimum Damage +50 To Attack Rating 20% Deadly Strike Hit Causes Monster To Flee 25% Armor +15 Defense Replenish Life +7 +5% To Maximum Lightning Resist Damage Reduced By 7 |
Ladder Only | Yes | Yes | No |
Harmony TirIthSolKo Tir (3) + Ith (6) + Sol (12) + Ko (18) Missile Weapons Clvl Required: |
Level 10 Vigor Aura When Equipped +200-275% Enhanced Damage (varies) +9 To Min & Max Damage Adds 55-160 Lightning Damage Adds 55-160 Cold & Fire Damage +2-6 To Valkyrie (varies) +10 To Dexterity Regenerate Mana 20% |
Ladder Only | Yes | Yes | No |
Honor AmnElIthTirSol Amn (11) + El (1) + Ith (6) + Tir (3) + Sol (12) All Melee Weapons Clvl Required: 27 |
+160% Enhanced Damage +250 Attack Rating +9 Minimum Damage +9 Maximum Damage 25% Deadly Strike 7% Life Stolen per Hit +1 to all skill levels +2 Mana per kill +1 Light Radius Replenish life +10 +10 to Str |
See it here. | Yes | Yes | Yes |
Insight RalTirTalSol Ral (8) + Tir (3) + Tal (7) + Sol (12) Polearms & Staves Clvl Required: |
Level 10-17 Meditation Aura When Equipped (varies) +35% Faster Cast Rate +200-260% Enhanced Damage (varies) +9 To Minimum Damage 180-250% Bonus to Attack Rating (varies) Adds 5-30 Fire Damage +75 Poison Damage Over 5 Seconds +1-6 To Critical Strike (varies) +5 To All Attributes +2 To Mana After Each Kill 23% Better Chance of Getting Magic Items |
Ladder Only | Yes | Yes | No |
Lore OrtSol Ort (9) + Sol (12) Headgear (all types) Clvl Required: 27 |
+1 to all skill levels +2 Mana per Kill Lowers Damage by 7 30% Lightning Resistance +10 Energy +2 Light Radius |
See it here. | Yes | Yes | Yes |
Memory LumIoSolEth Lum (17) + Io (16) + Sol (12) + Eth (5) Staves (Not Orbs). Clvl Required: 37 |
Lowers Target's Defense by 25% 33% Faster Cast Rate +3 Sorceress Skill Levels +50% Enhanced Defense -7 Magic Damage +20% Max Mana +9 Minimum Damage +10 Energy +10 Vitality +2 Static Field +2 Energy Shield |
See it here. | Yes | Yes | Yes |
Radiance NefSolIth Nef (4) + Sol (12) + Ith (6) Headgear (All types) Clvl Required: 27 |
15% Melee Damage Taken Goes to Mana +75% Enhanced Defense Magic Damage Reduced by 3 Physical Damage Reduced by 7 +30 Defense vs. Missiles +33 Mana +10 Energy +10 Vitality +5 Light Radius |
See it here. | Yes | Yes | Yes |
Crafted Items with Sol
Ingredients | Crafted Item | Comments |
---|---|---|
Blood Jewelry | ||
Magical Ring + Jewel (any) + Sol Rune (#12) + Perfect Ruby |
Blood Ring Preset Mods: 1-3% Life Leech +10-20 Hit Points +1-5 Strength |
The leech was cut from 1-4% and the strength from 5-10 in v1.09. See a couple of examples. |
Safety Weapon | ||
Magical Spear (any) + Jewel (any) + Sol Rune (#12) + Perfect Emerald |
Safety Weapon Preset Mods: Reduced Damage 1-4 Reduced Magic Damage 1-2 +5-10% Defense |
The added defense is new in v1.09. [images/safety-weapon1_01.shtml See it here]. |
Cube Recipes with Sol
Item Upgrades
1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon --> Exceptional Version of Weapon
- v1.10 and later only.
- This recipe upgrades the item type of the weapon without changing the stats, and is useful to increase the weapon's damage.
- Ethereal items, as well as socketed items can be upgraded without changing their nature.
- Level requirements, as well as strength and dexterity requirements, will increase corresponding to the exceptional version of the item.