Difference between revisions of "Runeword Headgear"
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| '''Lore'''<br>''OrtSol''<br>Ort (9) + Sol (12)<br> Headgear (all types)<br> Clvl Required: 27 | | '''Lore'''<br>''OrtSol''<br>Ort (9) + Sol (12)<br> Headgear (all types)<br> Clvl Required: 27 | ||
| +1 to all skill levels<br> +2 Mana per Kill<br> Lowers Damage by 7<br> 30% Lightning Resistance<br> +10 Energy<br> +2 Light Radius | | +1 to all skill levels<br> +2 Mana per Kill<br> Lowers Damage by 7<br> 30% Lightning Resistance<br> +10 Energy<br> +2 Light Radius |
Revision as of 04:11, 26 March 2010
Runewords Nav | |
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Diablo II Items [e] | |
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Weapons | |
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Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc | |
Runewords • Rune hunting Rune list • Rune FAQ Runewords Armor Runewords Headgear Runewords Shields Runewords Weapons Rune Group |
To Make a Runeword
- Items used for Runewords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
- The item must be of the correct type.
- The item must have exactly the correct number of sockets -- no more.
- You must socket the Runes in the correct order.
Notes:
- The Runes fill the sockets in numerical order automatically, i.e. in the order 1, 2, 3, .... For example, trying to place the third Rune of a Runeword into the third socket while sockets 1 and 2 are empty will result in the Rune filling socket 1, contrary to intentions. As mentioned elsewhere, it is possible to remove an item from a socket, but the item is destroyed in the process.
- The Runeword Preparation Recipes tune equipment for receiving Runewords.
- Check the Rune FAQ for further help.
Runeword | Stats | Comments | Active In | ||
---|---|---|---|---|---|
1.11 | 1.10 | 1.09 | |||
Delirium LemIstIo |
1% Chance To Cast lvl 50 Delirium When Struck 6% Chance To Cast lvl 14 Mind Blast When Struck |
See it here.
See it in action here. |
Yes | Yes | No |
Dream IoJahPul |
Both 10% Chance To Cast Level 15 Confuse When Struck |
Ladder Runeword
(Ladder Runewords are available in all game modes including non-ladder Single Player in Diablo 2: Resurrected) |
Yes | Yes | No |
Lore OrtSol Ort (9) + Sol (12) Headgear (all types) Clvl Required: 27 |
+1 to all skill levels +2 Mana per Kill Lowers Damage by 7 30% Lightning Resistance +10 Energy +2 Light Radius |
See it here. | Yes | Yes | Yes |
Nadir NefTir Nef (4) + Tir (3) Headgear (all types) Clvl Required: 13 |
Level 13 Cloak of Shadows (9 charges) +50% Enhanced Defense +2 mana per kill -3 light radius +30 Defense vs. missile +10 Defense +5 Strength -33% gold from monsters |
See it here. | Yes | Yes | Yes |
Radiance NefSolIth Nef (4) + Sol (12) + Ith (6) Headgear (All types) Clvl Required: 27 |
15% Melee Damage Taken Goes to Mana +75% Enhanced Defense Magic Damage Reduced by 3 Physical Damage Reduced by 7 +30 Defense vs. Missiles +33 Mana +10 Energy +10 Vitality +5 Light Radius |
Nice bonuses to hit points, defense, and mana, though lacking any resistance. See it here. | Yes | Yes | Yes |
View all the Runewords, or see them sorted by item type.