Difference between revisions of "M'avina's Battle Hymn"
MarauderIIC (talk | contribs) (template armor notes) |
MarauderIIC (talk | contribs) (templating) |
||
Line 8: | Line 8: | ||
* Clvl req is the character level you need to be to be able to wear the item. | * Clvl req is the character level you need to be to be able to wear the item. | ||
− | + | {{Weapon_Notes}} | |
− | |||
− | |||
− | |||
− | |||
{{Armor_Notes}} | {{Armor_Notes}} |
Revision as of 05:02, 18 February 2009
Diablo II Items [e] | |
---|---|
Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc |
General Notes
M'avina's Battle Hymn is designed for a Bowazon with a class specific bow, armor, helm, belt and gauntlets. This set is especially good for amazons that don't have many points in the Passive & Magic tree as the Plate Mail in this set gives +2 to all passive and magic skills. While the set grants some nice bonuses, the bow damage is inadequate for full time use in Hell.
- You can gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for set items. (This assumes you have the correct item type. For exceptional or elite items, the odds are much longer, since you must get lucky on the item type upgrade, and then work the 1/1000 chance of scoring the set item. Higher Clvl = better odds of exceptional/elite items when shopping.)
- Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item.
- Clvl req is the character level you need to be to be able to wear the item.
Weapon Notes
- Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
- Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by IAS on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
- Range: Relevant to melee weapons only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.
Armor Notes
- Light Armor: 0% stamina drain and speed penalty.
- Medium Armor: +50% stamina drain and 5% speed penalty.
- Heavy Armor: +100% stamina drain and 10% speed penalty.
This is an Expansion-only set.
* Inherent Bonus information for Class Specific items can be found here.
Set Bonuses
Partial set bonuses stack. If you are wearing three items, then you will get the bonus for wearing two items as well as the bonus for wearing three items. Full set bonuses stack on top of the partial bonuses, so if there is a partial bonus of +40 Life, and a full bonus of +40 Mana, with the complete set, you would receive both +40 life and +40 mana.
Set Attributes/Bonus | Item Slots Used | Item Slots Free |
---|---|---|
|
Two-handed Weapon Armor Helm Belt Gloves |
Boots Amulet Ring Ring |
- * The Aura does nothing except make you look cool.