Difference between revisions of "Runewords Weapons"

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| '''Phoenix'''<br>''VexVexLoJah''<br>Vex (26) + Vex (26) + Lo (28) + Jah (31)<br>Weapons & Sheilds<br>Clvl Required: 65
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| '''Phoenix'''<br>''VexVexLoJah''<br>Vex (26) + Vex (26) + Lo (28) + Jah (31)<br>Weapons & Shields<br>Clvl Required: 65
 
| 100% Chance To Cast level 40 Blaze When You Level-up<br> 40% Chance To Cast Level 22 Firestorm On Striking<br> Level 10-15 Redemption Aura When Equipped (varies)<br> -28% To Enemy Fire Resistance<br> +15-21 Fire Absorb (varies)<br> +350-400 Defense Vs. Missile (varies)<br> '''Weapons'''<br> Ignores Target's Defense<br> 14% Mana Stolen Per Hit<br> 20% Deadly Strike
 
| 100% Chance To Cast level 40 Blaze When You Level-up<br> 40% Chance To Cast Level 22 Firestorm On Striking<br> Level 10-15 Redemption Aura When Equipped (varies)<br> -28% To Enemy Fire Resistance<br> +15-21 Fire Absorb (varies)<br> +350-400 Defense Vs. Missile (varies)<br> '''Weapons'''<br> Ignores Target's Defense<br> 14% Mana Stolen Per Hit<br> 20% Deadly Strike
 
| Ladder Only
 
| Ladder Only

Revision as of 22:03, 10 June 2009

Diablo II Items [e]
Weapons
AxesBowsCrossbowsDaggersJavelinsMacesPolearmsSceptersSpearsStavesSwordsThrowingWands
Armor
BeltsBody ArmorBootsCircletsGlovesHelmsShields
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Guides and Stats
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Runes
RunewordsRune hunting
Rune listRune FAQ
Runewords Armor
Runewords Headgear
Runewords Shields
Runewords Weapons
Rune Group
Runewords Nav

Weapons selected for runewords are almost always chosen for their damage. Elite weapons of whatever type a character uses best, based on the str/dex requirements, attack speed, range, etc. Ethereal items are the best choices for runewords to be equipped on Mercs, or ones involving the Zod rune. Bowazons generally want to use their class specific bows for the +Bow skill tree bonuses.

To Make a RuneWord

  1. Items used for RuneWords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets (no more).
  4. You must socket the Runes in the correct order.

Weapon Types

Weapons are divided into various sub-categories by runewords. Be sure you're using a type of weapon that will work with that runeword.

Maces

Some runewords work in all weapons, or all melee weapons, or all ranged weapons (bows/xbows). Others are more specific. "Maces" is a term used in the game, but it's deceptive since it only applies to some blunt weapons. The Mace, Morning Star, Flail, and Exceptional/Elite versions of those items are "maces." "Clubs" and "Hammers" are different, when it comes to runeword eligibility, and the Club, Spiked Club, War Hammer, Mauls, and Great Maul, or the excep/elite versions of those weapons will not work with "mace" runewords. Nor will any type of scepter.


Runeword Stats Comments Active In
1.11 1.10 1.09
Black
ThulIoNef
Thul (10) + Io (16) + Nef (4)
Clubs, hammers, maces only.
Clvl Required: 23
+120% Enhanced Damage
+200 to Attack Rating
+3-14 Cold Damage (3 sec)
15% Increased Attack Speed
Knockback
12 Level 4 Corpse Explosion Charges
40% Chance of Crushing Blow
-2 Magic Damage
+10 to Vitality
See it here. Yes Yes Yes
Fury
JahGulEth
Jah (31) + Gul (25) + Eth (5)
All Melee Weapons
Clvl Required: 65
+209% Enhanced Damage
40% Increased Attack Speed
Prevent Monster Heal
66% Chance Of Open Wounds
33% Chance Of Deadly Strike
Ignores Target Defense
-25% Target Defense
+20% Attack Rating
6% Life Stolen Per Hit
+5 To Frenzy (Barbarian Only)
See it here. Yes Yes Yes
Holy Thunder
EthRalOrtTal
Eth (6) + Ral (8) + Ort (9) + Tal (7)
Scepters only
Clvl Required: 21
Level 7 Chain Lightning 60 charges
-25% Target Defense
+60% Enhanced Damage
+75 Poison Damage over 7 secs
+5% Maximum Lightning Resistance
+60% Lightning Resistance
+21-110 Lightning Damage
+5-30 Fire Damage
+3 to Holy Shock
150% Damage vs. Undead
See it here. Yes Yes Yes
Honor
AmnElIthTirSol
Amn (11) + El (1) + Ith (6)
+ Tir (3) + Sol (12)
All Melee Weapons
Clvl Required: 27
+160% Enhanced Damage
+250 Attack Rating
+9 Minimum Damage
+9 Maximum Damage
25% Deadly Strike
7% Life Stolen per Hit
+1 to all skill levels
+2 Mana per kill
+1 Light Radius
Replenish life +10
+10 to Str
See it here. Yes Yes Yes
King's Grace
AmnRalThul
Amn (11) + Ral (8) + Thul (10)
Swords and Scepters only
Clvl Required: 25
+100% Enhanced Damage
+150 AR
+100 Attack Rating vs. Undead
150% Damage vs. Undead
+100 Attack Rating vs. Demons
200% Damage vs. Demons
7% life steal
+3-14 Cold damage (3 sec)
+5-30 Fire Damage
See it here. Yes Yes Yes
Leaf
TirRal
Tir (3) + Ral (8)
Staves (Not Orbs)
Clvl Required: 19
+5-30 Fire Damage
+2 mana per kill
+3 to Fire Skills
+33% Cold Resistance
+3 Inferno
+3 Fire Bolt
+3 Warmth
See it here. Yes Yes Yes
Malice
IthElEth
Ith (6) + El (1) + Eth (5)
Works: All Melee Weapons
Clvl Required: 15
+33% enhanced damage
+9 max damage
+50 Attack Rating
100% chance of open wounds
-100 monster def/hit
Prevents Monster Heal
-25% target defense
Life drain -5
See it here. Yes Yes Yes
Melody
ShaelKoNef
Shael (13) + Ko (18) + Nef (4)
Bows and Xbows only.
Clvl Required: 39
+300% Damage vs. Undead
+50% Enhanced Damage
+10 Dexterity
20% Increased Attack Speed
Knockback
+3 Bow Skill Tab
+3 Slow Missiles
+3 Dodge
+3 Critical Strike
See it here. Yes Yes Yes
Memory
LumIoSolEth
Lum (17) + Io (16) + Sol (12) + Eth (5)
Staves (Not Orbs).
Clvl Required: 37
Lowers Target's Defense by 25%
33% Faster Cast Rate
+3 Sorceress Skill Levels
+50% Enhanced Defense
-7 Magic Damage
+20% Max Mana
+9 Minimum Damage
+10 Energy
+10 Vitality
+2 Static Field
+2 Energy Shield
See it here. Yes Yes Yes
Silence
DolEldHelIstTirVex
Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26)
Works: All Weapons.
Clvl Required: 55
+200% Enhanced Damage
175% Damage vs. Undead
+50 to Attack Rating Against Undead
11% Mana Steal
Hit Blinds Target
(20) Faster Hit Recovery
+2 to All Skills
All Resistances +75
20% Increased Attack Speed
+2 to Mana After Each Kill
Hit Causes Monster to Flee 25%
Requirements -20%
30% Better Magic Find
See it here. Yes Yes Yes
Steel
TirEl
Tir (3) + El (1)
Works: Sword, Axe, Mace
Doesn't work: Maul, Great Maul, War Hammer, Barbed Club, Partizan, Dagger type
Clvl Required: 13
+20% Enhanced Damage
+3 Minimum Damage
+3 Maximum Damage
+50 Attack Rating
50% Chance of Open Wounds
+1 light radius
+2 mana per kill
25% Increased Attack Speed
See it here. Yes Yes Yes
Strength
AmnTir
Amn (11) + Tir (3)
Melee Weapons only.
Clvl Required: 25
+35% Enhanced Damage
25% chance of Crushing Blow
7% life steal
+2 mana per kill
+10 vitality
+20 strength
See it here. Yes Yes Yes
Venom
TalDolMal
Tal (7) + Dol (14) + Mal (23)
All Weapons
Clvl Required: 49
288 Poison Damage Over 6 Seconds
Hit Causes Monster To Flee 25%
Prevent Monster Heal
Ignore Target's Defense
7% Mana Stolen Per Hit
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges)
See it here. Yes Yes Yes
White
DolIo
Dol (14) + Io (16)
Wands only.
Clvl Required: 35
Hit causes monster to flee 25%
20% Faster Cast Rate
Magic Damage Reduced by 4
+13 to mana
+10 to vitality
+3 to bone and poison skills
+4 to skeleton mastery
+2 to bone spear
+3 to bone armor
See it here. Yes Yes Yes
Zephyr
OrtEth
Ort (9) + Eth (5)
Bows and Xbows
Clvl Required: 21
7% Chance to Cast Slvl 1 Twister When Struck
+33% Enhanced Damage
+1-50 lightning damage
Increased Attack Speed (25)
-25% Target Defense
Faster Run (25)
+25 Defense
+66 Attack Rating
See it here. Yes Yes Yes
Beast
BerTirUmMalLum
Ber (30) + Tir (3) + Um (22) + Mal (23) + Lum (17)
Axes, Hammers & Scepters only
Clvl Required: 63
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage (varies)
20% Chance of Crushing Blow
25% Chance of Open Wounds
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal
+25-40 To Strength (varies)
+10 To Energy
+2 To Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)
See it here. Yes Yes No
Breath of the Dying
VexHelElEldZodEth
Vex (26) + Hel (15) + El (1) + Eld (2) + Zod (33) + Eth (5)
All Weapons
Clvl Required: 69
50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
+200% Damage To Undead
-25% Target Defense
+50 To Attack Rating
+50 To Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit (varies)
Prevent Monster Heal
+30 To All Attributes
+1 To Light Radius
Requirements -20%
See it here. Yes Yes No
Brand
JahLoMalGul
Jah (31) + Lo (28) + Mal (23) + Gul(25)
Missile Weapons
Clvl Required: 65
35% Chance To Cast Level 14 Amplify Damage When Struck
100% Chance To Cast Level 18 Bone Spear On Striking
+260-340% Enhanced Damage (varies)
Ignore Target's Defense
20% Bonus to Attack Rating
+280-330% Damage To Demons (varies)
20% Deadly Strike
Prevent Monster Heal
Knockback
Fires Explosive Arrows or Bolts (15)
Ladder Only Yes Yes No
Call to Arms
AmnRalMalIstOhm
Amn (11) + Ral (8) + Mal (23) + Ist (24) + Ohm (27)
All Weapons
Clvl Required: 57
+1 to All Skills
+40% Increased Attack Speed
+250-290% Enhanced Damage (varies)*
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+2-6 To Battle Command*
+1-6 To Battle Orders*
+1-4 To Battle Cry*
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items

*1.11b patch only.
*+2 to All Skills in 1.10a/1.10s patches.
*200-240% Damage in 1.10a/1.10s.
*+5-20 Battle Command in 1.10a/1.10s.
*+5-15 Battle Orders in 1.10a/1.10s.
*+10-13 Battle Cry in 1.10a/1.10s.
See it here. Yes Yes No
Chaos
FalOhmUm
Fal (19) + Ohm (27) + Um (22)
Claws only
Clvl Required: 57
9% Chance To Cast Level 11 Frozen Orb On Striking
11% Chance To Cast Level 9 Charged Bolt On Striking
+35% Increased Attacked Speed
+240-290% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 To Whirlwind
+10 To Strength
+15 Life After Each Demon Kill
See it here. Yes Yes No
Crescent Moon
ShaelUmTir
Shael (13) + Um (22) + Tir (3)
Axes, Polearms & Swords only
Clvl Required: 47
10% Chance To Cast Level 17 Chain Lightning On Striking
7% Chance To Cast Level 13 Static Field On Striking*
+20% Increased Attack Speed
+180-220% Enhanced Damage (varies)*
Ignore Target's Defense
-35% To Enemy Lightning Resistance
25% Chance of Open Wounds
+9-11 Magic Absorb (varies)
+2 To Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)

*1.10/1.11b patches only.
*20% CtC Static Field in 1.10a/1.10s patches.
*220-260% Damage in 1.10a/1.10s.
See it here. Yes Yes No
Death
HelElVexOrtGul
Hel (15) + El (1) + Vex (26) + Ort (9) + Gul (25)
Swords/Axes
Clvl Required: 55
100% Chance To Cast Level 44 Chain Lightning When You Die
25% Chance To Cast Level 18 Glacial Spike On Attack

Indestructible
+300-385% Enhanced Damage (varies)
20% Bonus To Attack Rating
+50 To Attack Rating Adds 1-50 Lightning Damage
7% Mana Stolen Per Hit
50% Chance of Crushing Blow
+(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level)
+1 To Light Radius
Level 22 Blood Golem (15 Charges)
Requirements -20%

Ladder Only Yes Yes No
Destruction
VexLoBerJahKo
Vex (26) + Lo (28) + Ber (30) + Jah (31) + Ko (18)
Polearms/Swords
Clvl Required: 65
23% Chance To Cast Level 12 Volcano On Striking
5% Chance To Cast Level 23 Molten Boulder On Striking
100% Chance To Cast level 45 Meteor When You Die
15% Chance To Cast Level 22 Nova On Attack
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
20% Chance Of Crushing Blow
20% Deadly Strike
Prevent Monster Heal
+10 To Dexterity
Ladder Only Yes Yes No
Doom
HelOhmUmLoCham
Hel (15) + Ohm (27) + Um (22) + Lo (28) + Cham (32)
Axes, Hammers & Polearms only
Clvl Required: 67
5% Chance To Cast Level 18 Volcano On Striking
Level 12 Holy Freeze Aura When Equipped
+2 To All Skills
+45 Increased Attack Speed
+280-320% Enhanced Damage (varies)
-57% To Enemy Cold Resistance
20% Deadly Strike
25% Chance of Open Wounds
Prevent Monster Heal
Freezes Target
Requirements -20%
See it here. Yes Yes No
Edge
TirTalAmn
Tir (3) + Tal (7) + Amn (11)
Missile Weapons
Clvl Required: 25
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal

+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%

Ladder Only Yes Yes No
Eternity
AmnBerIstSolSur
Amn (11) + Ber (30) + Ist (24) + Sol (12) + Sur (29)
All Melee Weapons
Clvl Required: 63
Indestructible
+276% Enhanced Damage
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Replenish Mana 16%
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)
See it here. Yes Yes No
Faith
OhmJahLemEld
Ohm (27) + Jah (31) + Lem (20) + Eld (2)
Missile Weapons
Clvl Required: 65
Level 12-15 Fanaticism Aura When Equipped (varies)
+1-2 To All Skills (varies)
+330% Enhanced Damage
Ignore Target's Defense
300% Bonus To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
+120 Fire Damage
All Resistances +15
10% Reanimate As: Returned
75% Extra Gold From Monsters
Ladder Only Yes Yes No
Famine
FalOhmOrtJah
Fal (9) + Ohm (27) + Ort (9) + Jah (31)
Axes & Hammers only
Clvl Required: 65
+30% Increased Attack Speed
+270-320% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength
See it here. Yes Yes No
Fortitude
ElSolDolLo
El (1) + Sol (12) + Dol (14) + Lo (28)
Weapons & Armor
Clvl Required: 59
20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+1 To Light Radius
12% Damage Taken Goes To Mana
All Resistances +25-30 (varies)
+200% Enhanced Defense
+ To Life (Based on Character Level)
+9 To Minimum Damage
+50 To Attack Rating
20% Deadly Strike
Hit Causes Monster To Flee 25%
Ladder Only Yes Yes No
Grief
EthTirLoMalRal
Eth (5) + Tir (3) + Lo (28) + Mal (23) + Ral (8)
Swords & Axes
Clvl Required: 59
35% Chance To Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed (varies)
Damage +340-400 (varies)
Ignore Target's Defense
-25% Target Defense
+(1.875 per character level) 1.875-185.625%
Damage To Demons (Based on Character Level)
Adds 5-30 Fire Damage
-20-25% To Enemy Poison Resistance (varies)
20% Deadly Strike
Prevent Monster Heal
+2 To Mana After Each Kill
+10-15 Life After Each Kill (varies)
Ladder Only Yes Yes No
Hand of Justice
SurChamAmnLo
Sur (29) + Cham (32) + Amn (11) + Lo (28)
All Weapons
Clvl Required: 67
100% Chance To Cast Level 36 Blaze When You Level-Up
100% Chance To Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target's Defense
7% Life Stolen Per Hit
-20% To Enemy Fire Resistance
20% Deadly Strike
Hit Blinds Target
Freezes Target
See it here. Yes Yes No
Harmony
TirIthSolKo
Tir (3) + Ith (6) + Sol (12) + Ko (18)
Missile Weapons
Clvl Required: 39
Level 10 Vigor Aura When Equipped
+200-275% Enhanced Damage (varies)
+9 To Min & Max Damage
Adds 55-160 Lightning Damage
Adds 55-160 Cold & Fire Damage
+2-6 To Valkyrie (varies)
+10 To Dexterity

Regenerate Mana 20%
+2 To Mana After Each Kill
+2 To Light Radius
Level 20 Revive (25 Charges)

Ladder Only Yes Yes No
Heart of the Oak
KoVexPulThul
Ko (18) + Vex (26) + Pul (21) + Thul (10)
Staves & Maces only
Clvl Required: 55
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
+50% Damage To Undead
See it here. Yes Yes No
Ice
AmnShaelJahLo
Amn (11)+ Shael (13) + Jah (31) + Lo (28)
Missile Weapons
Clvl Required: 65
00% Chance To Cast Level 40 Blizzard When You Level-up
25% Chance To Cast Level 22 Frost Nova On Striking

Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced Damage (varies) Ignore Target's Defense
+25-30% To Cold Skill Damage (varies)
-20% To Enemy Cold Resistance
7% Life Stolen Per Hit
20% Deadly Strike
3.125-309.375 Extra Gold From Monsters (Based on Character Level)

Ladder Only Yes Yes No
Infinity
BerMalBerIst
Ber (30) + Mal (23) + Ber (30) + Ist (24)
Polearms
Clvl Required: 63
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped

+35% Faster Run/Walk
+255-325% Enhanced Damage (varies)
-(45-55)% To Enemy Lightning Resistance (varies) 40% Chance of Crushing Blow
Prevent Monster Heal
0.5-49.5 To Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges)

Ladder Only Yes Yes No
Insight
RalTirTalSol
Ral (8) + Tir (3) + Tal (7) + Sol (12)
Polearms & Staves
Clvl Required: 27
Level 10-17 Meditation Aura When Equipped (varies)
+35% Faster Cast Rate
+200-260% Enhanced Damage (varies)
+9 To Minimum Damage
180-250% Bonus to Attack Rating (varies)
Adds 5-30 Fire Damage
+75 Poison Damage Over 5 Seconds
+1-6 To Critical Strike (varies)
+5 To All Attributes
+2 To Mana After Each Kill
23% Better Chance of Getting Magic Items
Ladder Only Yes Yes No
Kingslayer
MalUmGulFal
Mal (23) + Um (22) + Gul (25) + Fal (19)
Swords & Axes only
Clvl Required: 53
+30% Increased Attack Speed
+230-270% Enhanced Damage (varies)
-25% Target Defense
20% Bonus To Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
+1 To Vengeance
Prevent Monster Heal
+10 To Strength
40% Extra Gold From Monsters
See it here. Yes Yes No
Last Wish
JahMalJahSurJahBer
Jah (31)+ Mal (23) + Jah (31) + Sur (29) + Jah (31) + Ber (30)
Axes, Hammers & Swords
Clvl Required: 65
6% Chance To Cast Level 11 Fade When Struck
10% Chance To Cast Level 18 Life Tap On Striking
20% Chance To Cast Level 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage (varies)
Ignore Target's Defense
60-70% Chance of Crushing Blow (varies)
Prevent Monster Heal
Hit Blinds Target
+(0.5 per character level)
0.5-49.5% Chance of Getting Magic Items (Based on Character Level)
Ladder Only Yes Yes No
Lawbringer
AmnLemKo
Amn (11) + Lem (20) + Ko (18)
Hammers, Scepters & Swords
Clvl Required: 43
20% Chance To Cast Level 15 Decrepify On Striking
Level 16-18 Sanctuary Aura When Equipped (varies)
-50% Target Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage
7% Life Stolen Per Hit
Slain Monsters Rest In Peace
+200-250 Defense Vs. Missile (varies)
+10 To Dexterity
75% Extra Gold From Monsters
Ladder Only Yes Yes No
Oath
ShaelPulMalLum
Shael (13) + Pul (21) + Mal (23) + Lum (17)
Axes, Maces & Swords
Clvl Required: 49
30% Chance To Cast Level 20 Bone Spirit On Striking
Indestructible
+50% Increased Attack Speed
+210-340% Enhanced Damage (varies)
+75% Damage To Demons
+100 To Attack Rating Against Demons
Prevent Monster Heal
+10 To Energy
+10-15 Magic Absorb (varies)
Level 16 Heart Of Wolverine (20 Charges)
Level 17 Iron Golem (14 Charges)
Ladder Only Yes Yes No
Obedience
HelKoThulEthFal
Hel (15) + Ko (18) + Thul (10) + Eth (5) + Fal (19)
Polearms
Clvl Required: 41
30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage 3 Second Duration (Normal)
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength & Dexterity
All Resistances +20-30 (varies)
Requirements -20%
Ladder Only Yes Yes No
Passion
DolOrtEldLem
Dol (14) + Ort (9) + Eld (2) + Lem (20)
All Weapons
Clvl Required: 31
+25% Increased Attack Speed
+160-210% Enhanced Damage
50-80% Bonus To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
+1 To Berserk
+1 To Zeal
Hit Blinds Target +10
Hit Causes Monster To Flee 25%
75% Extra Gold From Monsters
Level 3 Heart of Wolverine (12 Charges)
See it here. Yes Yes No
Phoenix
VexVexLoJah
Vex (26) + Vex (26) + Lo (28) + Jah (31)
Weapons & Shields
Clvl Required: 65
100% Chance To Cast level 40 Blaze When You Level-up
40% Chance To Cast Level 22 Firestorm On Striking
Level 10-15 Redemption Aura When Equipped (varies)
-28% To Enemy Fire Resistance
+15-21 Fire Absorb (varies)
+350-400 Defense Vs. Missile (varies)
Weapons
Ignores Target's Defense
14% Mana Stolen Per Hit
20% Deadly Strike
Ladder Only Yes Yes No
Pride
ChamSurIoLo
Cham (32) + Sur (29) + Io (16) + Lo (28)
Polearms
Clvl Required: 67
25% Chance To Cast Level 17 Fire Wall When Struck
Level 16-20 Concentration Aura When Equipped (varies)
260-300% Bonus To Attack Rating (varies)
+1-99% Damage To Demons (Based on Character Level)
Adds 50-280 Lightning Damage
20% Deadly Strike
Hit Blinds Target
Freezes Target +3
+10 To Vitality
Replenish Life +8
1.875-185.625% Extra Gold From Monsters (Based on Character Level)
Ladder Only Yes Yes No
Rift
HelKoLemGul
Hel (15) + Ko (18) + Lem (20) + Gul (25)
Polearms & Scepters
Clvl Required: 53
20% Chance To Cast Level 16 Tornado On Striking
16% Chance To Cast Level 21 Frozen Orb On Attack
20% Bonus To Attack Rating
Adds 160-250 Magic Damage
Adds 60-180 Fire Damage
+5-10 To All Stats (varies)
+10 To Dexterity
38% Damage Taken Goes To Mana
75% Extra Gold From Monsters
Level 15 Iron Maiden (40 Charges)
Requirements -20%
Ladder Only Yes Yes No
Spirit
TalThulOrtAmn
Tal (7) + Thul (10) + Ort (9) + Amn (11)
Shields & Swords
Clvl Required:25
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+22 To Vitality
+250 Defense Vs. Missile
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Ladder Only Yes Yes No
Voice of Reason
LemKoElEld
Lem (20) + Ko (18) + El (1) + Eld (2)
Maces & Swords
Clvl Required: 43
15% Chance To Cast Level 13 Frozen Orb On Striking
18% Chance To Cast Level 20 Ice Blast On Striking
+50 To Attack Rating
+220-350% Damage To Demons
+355-375% Damage To Undead (varies)
+50 To Attack Rating Against Undead
Adds 100-220 Cold Damage
-24% To Enemy Cold Resistance
+10 To Dexterity
Cannot Be Frozen
75% Extra Gold From Monsters
+1 To Light Radius
Ladder Only Yes Yes No
Wind
SurEl
Sur (29) + El(1)
2 Socket Melee Weapons
Clvl Required: 61
10% Chance To Cast Level 9 Tornado On Striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage (varies)
-50% Target Defense
+50 To Attack Rating
Hit Blinds Target
+1 To Light Radius
Level 13 Twister (127 Charges)
- Yes Yes No
Wrath
PulLumBerMal
Pul (21) + Lum (17) + Ber (30) + Mal (23)
Missile Weapons
Clvl Required: 63
30% Chance To Cast Level 1 Decrepify On Striking
5% Chance To Cast Level 10 Life Tap On Striking
+375% Damage To Demons
+100 To Attack Rating Against Demons
+250-300% Damage To Undead (varies)
Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage
20% Chance of Crushing Blow
Prevent Monster Heal
+10 To Energy
Cannot Be Frozen
Ladder Only Yes Yes No

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