Difference between revisions of "Amn"

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(Added Crafted Items with Amn)
(Added Cube Recipes with Amn)
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| Safety Ring<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> +1-5 Vitality
 
| Safety Ring<br> Preset Mods:<br> Reduces Damage 1-4<br> Reduces Magic Damage 1-2<br> +1-5 Vitality
 
|}
 
|}
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==Cube Recipes with Amn==
 +
 +
===[[Cube_Recipes#Runeword_Preparation_Recipes|Runeword Preparation Recipes]]===
 +
 +
[[Image:Cube-convert.gif]] 1 [[Ral|Ral Rune]] + 1 [[Amn|Amn Rune]] + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
 +
* This recipe adds 1-6 sockets to the weapon, making it potentially useful for a [[runeword]].
 +
* The game rolls for up to 6 sockets with this recipe. If a weapon can not have 6 sockets, then the number is capped to the maximum for that particular item after the roll. A weapon with 3 sockets maximum would have 1/6 chance for 1, 1/6 chance for 2, and 4/6 chance for 3.
 +
 +
[[Image:Cube-convert.gif]] 1 [[Tal|Tal Rune]] + 1 [[Amn|Amn Rune]] + 1 Perfect Ruby + Normal Shield --> Socketed Shield of same type
 +
* This recipe adds 1-4 sockets to the shield, making it potentially useful for a [[Runeword]].
 +
* The game always rolls for up to 6 sockets with this recipe. The amount of sockets is then capped to the maximum amount that particular item can have. A shield that can only have 3 sockets will have a 1/6 chance of 1, 1/6 chance of 2, and 4/6 chance of 3.
 +
 +
===[[Cube_Recipes#Item_Upgrades|Item Upgrades]]===
 +
 +
[[Image:Cube-convert.gif]] 1 [[Ort|Ort Rune]] + 1 [[Amn|Amn Rune]] + 1 Perfect Sapphire + Normal (Basic) Rare Weapon --> Exceptional Rare Weapon
 +
* v1.10 and later only.
 +
* This recipe upgrades the item type of the weapon without changing the stats, and is useful to increase the weapon's damage.
 +
* Ethereal items, as well as socketed items can be upgraded without changing their nature.
 +
* Level requirements, as well as strength and dexterity requirements, may increase corresponding to the exceptional version of the item.
  
  
 
[[Category:Runes]]
 
[[Category:Runes]]

Revision as of 04:06, 15 February 2010

Diablo II Items [e]
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Runes
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Runewords Armor
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Rune Group
R-amn.gif

If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Amn. Here are the Amn attributes:

Rank: (r11)
Weapon: 7% Life Stolen Per Hit
Armor/Helm/Shield: Attacker takes 14 damage
Ilvl/Clvl Required: 25

The Right Runes

Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.



To Make a RuneWord

  1. Items used for RuneWords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets (no more).
  4. You must socket the Runes in the correct order.


  • You can check the Rune FAQ for further help.

Runewords with Amn

Runeword Stats Comments Active In
1.11 1.10 1.09
Call to Arms
AmnRalMalIstOhm
Amn (11) + Ral (8) + Mal (23) + Ist (24) +Ohm (27)
All Weapons
Clvl Required:
+1 To All Skills
+40% Increased Attack Speed
+200-240% Enhanced Damage (varies)
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+1-6 To Battle Command
+1-6 To Battle Orders
+1-4 To Battle Cry
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items
See it here. Yes Yes No
Edge
TirTalAmn
Tir (3) + Tal (7) + Amn (11)
Missile Weapons
Clvl Required:
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal

+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%

Ladder Only Yes Yes No
Eternity
AmnBerIstSolSur
Amn (11) + Ber (32) + Ist (24)+ Sol (12) + Sur (29)
All Melee Weapons
Clvl Required:
Indestructible
+276% Enhanced Damage
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Replenish Mana 16%
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)
See it here. Yes Yes No
Hand of Justice
SurChamAmnLo
Sur (29) + Cham (32)+ Amn (11) + Lo (28)
All Weapons
Clvl Required: 67
100% Chance To Cast Level 36 Blaze When You Level-Up
100% Chance To Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target's Defense
7% Life Stolen Per Hit
-20% To Enemy Fire Resistance
20% Deadly Strike
Hit Blinds Target
Freezes Target
See it here. Yes Yes No
Honor
AmnElIthTirSol
Amn (11) + El (1) + Ith (6)
+ Tir (3) + Sol (12)
All Melee Weapons
Clvl Required: 27
+160% Enhanced Damage
+250 Attack Rating
+9 Minimum Damage
+9 Maximum Damage
25% Deadly Strike
7% Life Stolen per Hit
+1 to all skill levels
+2 Mana per kill
+1 Light Radius
Replenish life +10
+10 to Str
See it here. Yes Yes Yes
Ice
AmnShaelJahLo
Amn (11)+ Shael (13) + Jah (31) + Lo (28)
Missile Weapons
Clvl Required:
00% Chance To Cast Level 40 Blizzard When You Level-up
25% Chance To Cast Level 22 Frost Nova On Striking

Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced Damage (varies)
Ignore Target's Defense
+25-30% To Cold Skill Damage (varies)
-20% To Enemy Cold Resistance
7% Life Stolen Per Hit
20% Deadly Strike
3.125-309.375 Extra Gold From Monsters (Based on Character Level)

Ladder Only Yes Yes No
King's Grace
AmnRalThul
Amn (11) + Ral (8) + Thul (10)
Swords & Scepters
Clvl Required: 23
+100% Enhanced Damage
+150 AR
+100 Attack Rating vs. Undead
150% Damage vs. Undead
+100 Attack Rating vs. Demons
200% Damage vs. Demons
7% life steal
+3-14 Cold damage (3 sec)
+5-30 Fire Damage
Nice weapon damage and good mods, for just three common Runes. Could even be a weapon switch to use especially on Demons and Undead. See it here. Yes Yes Yes
Lawbringer
AmnLemKo
Amn (11) + Lem (20) + Ko (18)
Hammers, Scepters & Swords
Clvl Required:
20% Chance To Cast Level 15 Decrepify On Striking
Level 16-18 Sanctuary Aura When Equipped (varies)
-50% Target Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage
7% Life Stolen Per Hit
Slain Monsters Rest In Peace
+200-250 Defense Vs. Missile (varies)
+10 To Dexterity
75% Extra Gold From Monsters
Ladder Only Yes Yes No
Myth
HelAmnNef
Hel (15) + Amn (11) + Nef (4)
Armor
Clvl Required:
3% Chance To Cast Level 1 Howl When Struck
10% Chance To Cast Level 1 Taunt On Striking
+2 To Barbarian Skill Levels
+30 Defense Vs. Missile
Replenish Life +10
Attacker Takes Damage of 14
Requirements -15%
Barbarian Yes No No
Peace
ShaelThulAmn
Shael (13) + Thul (10) + Amn (11)
Armor
Clvl Required:
4% Chance To Cast Level 5 Slow Missiles When Struck
2% Chance To Cast level 15 Valkyrie On Striking
+2 To Amazon Skill Levels
+20% Faster Hit Recovery
+2 To Critical Strike
Cold Resist +30%
Attacker Takes Damage of 14
Amazon Yes No No
Spirit
TalThulOrtAmn
Tal (7) + Thul (10) + Ort (9) + Amn (11)
Shields & Swords
Clvl Required:
Both
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+22 To Vitality
+250 Defense Vs. Missile
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)
Shields
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
Attacker Takes Damage of 14
Swords
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Ladder Only Yes Yes No
Strength
AmnTir
Amn (11) + Tir (3)
Melee Weapons
Clvl Required: 25
+35% Enhanced Damage
25% chance of Crushing Blow
7% life steal
+2 mana per kill
+10 vitality
+20 strength
See it here. Yes Yes Yes

Crafted Items with Amn

Ingredients Crafted Item Comments
Blood Jewelry
Magical Amulet
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Ruby
Blood Amulet
Preset Mods:
1-4% Life Steal
+10-20 Hit Points
5-10% Faster Walk/Run
Was 1-15% faster run prior to v1.09. See some examples here .
Caster Jewelry
Magical Ring
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Amethyst
Caster Ring #1
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
+1-5 Energy

v1.09 changed the rune required from 7 to 11, and lowered the energy bonus from 5-10.

Hitpower Jewelry
Magical Ring
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Sapphire
Hitpower Ring
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker takes 3-6 damage
+1-5 Dexterity
+5-10 Dexterity was the mod pre v1.09.
Safety Jewelry
Rare or Magical Ring
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Emerald
Safety Ring
Preset Mods:
Reduces Damage 1-4
Reduces Magic Damage 1-2
+1-5 Vitality

Cube Recipes with Amn

Runeword Preparation Recipes

Cube-convert.gif 1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type

  • This recipe adds 1-6 sockets to the weapon, making it potentially useful for a runeword.
  • The game rolls for up to 6 sockets with this recipe. If a weapon can not have 6 sockets, then the number is capped to the maximum for that particular item after the roll. A weapon with 3 sockets maximum would have 1/6 chance for 1, 1/6 chance for 2, and 4/6 chance for 3.

Cube-convert.gif 1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield --> Socketed Shield of same type

  • This recipe adds 1-4 sockets to the shield, making it potentially useful for a Runeword.
  • The game always rolls for up to 6 sockets with this recipe. The amount of sockets is then capped to the maximum amount that particular item can have. A shield that can only have 3 sockets will have a 1/6 chance of 1, 1/6 chance of 2, and 4/6 chance of 3.

Item Upgrades

Cube-convert.gif 1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + Normal (Basic) Rare Weapon --> Exceptional Rare Weapon

  • v1.10 and later only.
  • This recipe upgrades the item type of the weapon without changing the stats, and is useful to increase the weapon's damage.
  • Ethereal items, as well as socketed items can be upgraded without changing their nature.
  • Level requirements, as well as strength and dexterity requirements, may increase corresponding to the exceptional version of the item.