Difference between revisions of "Meshif"
Line 1: | Line 1: | ||
− | [[Image:Npc-meschif.jpg|frame]] | + | [[Image:Npc-meschif.jpg|frame]]{| align="right" |
− | |||
− | |||
− | |||
− | {| align="right" | ||
| [[Image:Npc-meschif-a2.jpg|thumb|250px|Act 2 Meshif]] | | [[Image:Npc-meschif-a2.jpg|thumb|250px|Act 2 Meshif]] | ||
|- | |- | ||
| [[Image:Npc-meschif-a3.jpg|thumb|250px|Act 3 Meshif]] | | [[Image:Npc-meschif-a3.jpg|thumb|250px|Act 3 Meshif]] | ||
|} | |} | ||
+ | Meshif is an NPC ship's captain who can be found on the docks, near his ship, at the far southeastern corner of [[Lut Gholein]]. He is not a merchant and does not give any quests in Act Two, but he is a sort of reward for the final quest in Act Two, since once you've completed it he will sail your character to the [[Kurast Docks]] and the start of Act Three. | ||
+ | |||
+ | In Act Three Meshif is involved in the [[Quests_Act_Three#Quest_One:_The_Golden_Bird|Golden Bird quest]], and he remains in Act Three as long as you are there and can sail you back to [[Lut Gholein]] if required. He's one of the few NPCs to appear in more than one act. | ||
+ | |||
Revision as of 05:51, 1 June 2008
{| align="right" ||-
||} Meshif is an NPC ship's captain who can be found on the docks, near his ship, at the far southeastern corner of Lut Gholein. He is not a merchant and does not give any quests in Act Two, but he is a sort of reward for the final quest in Act Two, since once you've completed it he will sail your character to the Kurast Docks and the start of Act Three.
In Act Three Meshif is involved in the Golden Bird quest, and he remains in Act Three as long as you are there and can sail you back to Lut Gholein if required. He's one of the few NPCs to appear in more than one act.
Contents
Act Two Dialogues
Introduction
Greetings. I'm Meshif, captain of this ship here. I make port runs around the Twin Seas and occasionally out to Kingsport in Westmarch. I haven't sailed anywhere lately, though... Jerhyn has ordered me to stay docked here in case of emergency.
Special Amazon Introduction
Greetings, Amazon. I haven't seen one of your kind in many years.... It's good to know that warriors of your caliber are protecting this city. I'm Meshif, captain of this ship here. I make port runs around the Twin Seas and occasionally out to Kingsport in Westmarch. I haven't sailed anywhere lately, though... Jerhyn has ordered me to stay docked here in case of emergency.
Radament's Lair
Quest Tips
There are two entrances to the sewers, I believe. One of them is right near here, down by the water beneath the docks. I can see it from my ship, and you can bet I keep an eye on it every night.
I noticed a rotting, human arm floating in the harbor this morning. I suspected foul play, so I told Greiz. He didn't seem too concerned since there haven't been any folk reported missing lately.
After Completion
Good job mate! At night out on my ship, I was often awakened by that fiend's awful moaning. I bet I rest easier now.
The Horadric Staff
The Tainted Sun
Quest Tips
This permanent darkness is very unsettling. Hmmm... It would make navigation by stars easier for me, though.
I've had about enough of this darkness. I don't even know what day it is anymore.
After Completion
So... Did you plunder any booty?
Arcane Sanctuary
Quest Tips
Ahh... The legend of Horazon is an old one, especially around these parts. You wouldn't believe the feats and strange events that are attributed to him.
So... Now that you're such a pal of Jerhyn, why don't you ask him if I can set sail one of these days? I'm running out of patience.
After Completion
So... Now we know Jerhyn's little secret. Well... I guess I can see why he wanted me to stay, though... I'm just glad it didn't come to that. Now he tells me to wait some more, in case you need to get out of here. Well, for you I'll do it. Maybe they'll mention me in the epic ballads, eh?
The Summoner
Quest Tips
Ah, yes. As a ship captain I am well aware of the phenomenon of a false Horazon. Sorry, just a little joke.
After Completion
Well! You've got what you're after. Now get a move on before it's too late.
The Seven Tombs
Quest Tips
So... You're going to search for the Seven Tombs, huh? Don't you know that they're just desert legends passed between merchants and travelers? No one really believes that they exist.
I'm sorry, I can't help you much here. Now, if the tombs were across the ocean, then I'd be the guy to talk to.
After Completion
Jerhyn tells me I should take you east to Kurast. I haven't been there for several years, but rumor has it that things are pretty grim.