Tir

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R-tir.gif

If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Tir. Here are the Tir attributes:

Rank: (r3)
Weapon: +2 Mana Per Kill
Armor/Helm/Shield: +2 Mana Per Kill.
Ilvl/Clvl Required: 13

The Right Runes

Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.



To Make a RuneWord

  1. Items used for RuneWords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets (no more).
  4. You must socket the Runes in the correct order.


  • You can check the Rune FAQ for further help.

Runewords with Tir

Runeword Stats Comments Active In
1.11 1.10 1.09
Beast
BerTirUmMalLum
Ber (30) + Tir (3) + Um (22) + Mal (23) + Lum (17)
Axes, Hammers & Scepters
Clvl Required:
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage (varies)
20% Chance of Crushing Blow
25% Chance of Open Wounds
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal
+25-40 To Strength (varies)
+10 To Energy
+2 To Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)
See it here. Yes Yes No
Crescent Moon
ShaelUmTir
Shael (13) + Um (22) + Tir (3)
Axes, Polearms & Swords
Clvl Required:47
10% Chance To Cast Level 17 Chain Lightning On Striking
20% Chance To Cast Level 13 Static Field On Striking
+20% Increased Attack Speed
+220-260% Enhanced Damage (varies)
Ignore Target's Defense
-35% To Enemy Lightning Resistance
25% Chance of Open Wounds
+9-11 Magic Absorb (varies)
+2 To Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)
See it here. Yes Yes No
Edge
TirTalAmn
Tir (3) + Tal (7) + Amn (11)
Missile Weapons
Clvl Required:
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal

+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%

Ladder Only Yes Yes No
Grief
EthTirLoMalRal
Eth (5) + Tir (3) + Lo (28) + Mal (23) + Ral (8)
Swords & Axes
Clvl Required:
35% Chance To Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed (varies)
Damage +340-400 (varies)
Ignore Target's Defense
-25% Target Defense
+(1.875 per character level) 1.875-185.625%
Damage To Demons (Based on Character Level)
Adds 5-30 Fire Damage
-20-25% To Enemy Poison Resistance (varies)
20% Deadly Strike
Prevent Monster Heal
+2 To Mana After Each Kill
+10-15 Life After Each Kill (varies)
Ladder Only Yes Yes No
Harmony
TirIthSolKo
Tir (3) + Ith (6) + Sol (12) + Ko (18)
Missile Weapons
Clvl Required:
Level 10 Vigor Aura When Equipped
+200-275% Enhanced Damage (varies)
+9 To Min & Max Damage
Adds 55-160 Lightning Damage
Adds 55-160 Cold & Fire Damage
+2-6 To Valkyrie (varies)
+10 To Dexterity

Regenerate Mana 20%
+2 To Mana After Each Kill
+2 To Light Radius
Level 20 Revive (25 Charges)

Ladder Only Yes Yes No
Honor
AmnElIthTirSol
Amn (11) + El (1) + Ith (6)
+ Tir (3) + Sol (12)
All Melee Weapons
Clvl Required: 27
+160% Enhanced Damage
+250 Attack Rating
+9 Minimum Damage
+9 Maximum Damage
25% Deadly Strike
7% Life Stolen per Hit
+1 to all skill levels
+2 Mana per kill
+1 Light Radius
Replenish life +10
+10 to Str
See it here. Yes Yes Yes
Leaf
TirRal
Tir (3) + Ral (8)
Staves (Not Orbs)
Clvl Required: 19
+5-30 Fire Damage
+2 mana per kill
+3 to Fire Skills
+33% Cold Resistance
+3 Inferno
+3 Fire Bolt
+3 Warmth
Huge bonuses to fire skills, but probably too high a Clvl requirement to be of that much use. See it here. Yes Yes Yes
Silence
DolEldHelIstTirVex
Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26)
All Weapons.
Clvl Required: 55
+200% Enhanced Damage
175% Damage vs. Undead
+50 to Attack Rating Against Undead
11% Mana Steal
Hit Blinds Target
(20) Faster Hit Recovery
+2 to All Skills
All Resistances +75
20% Increased Attack Speed
+2 to Mana After Each Kill
Hit Causes Monster to Flee 25%
Requirements -20%
30% Better Magic Find
See it here. Yes Yes Yes
Steel
TirEl
Tir (3) + El (1)
Works: Sword, Axe, Mace
Doesn't work: Maul, Great Maul, War Hammer, Dagger type
Clvl Required: 13
+20% Enhanced Damage
+3 Minimum Damage
+3 Maximum Damage
+50 Attack Rating
50% Chance of Open Wounds
+1 light radius
+2 mana per kill
25% Increased Attack Speed
See it here. Yes Yes Yes
Strength
AmnTir
Amn (11) + Tir (3)
Melee Weapons
Clvl Required: 25
+35% Enhanced Damage
25% chance of Crushing Blow
7% life steal
+2 mana per kill
+10 vitality
+20 strength
See it here. Yes Yes Yes

Crafted Items with Tir

Ingredients Crafted Item Comments
Caster Weapon
Magical Rod (any)
+ Jewel
+ Tir Rune (#3)
+ Perfect Amethyst
Caster Weapon
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
+1-5% Mana Steal
"Rod" = Scepter, Staff, or Wand (Not Orbs).
Hitpower Weapon
Magical Blunt Weapon
+ 1 Jewel (any)
+ Tir Rune (#3)
+ Perfect Sapphire
Hitpower Weapon
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker Takes 3-7 Damage
+35-60% Enhanced Damage
"Blunt" = All maces, rods, etc. Everything that has 150% damage vs. Undead excluding Orbs.