Trang-Oul's Avatar
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From Diablo Wiki
Diablo II Items [e] | |
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Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc |
General Notes
Trang-Oul's Avatar is designed for a necromancer, with a class specific shield, armor, helm, belt and gloves. This set overall gives many good bonuses. V1.10 added a nifty bonus to wearing this full set; the character transforms into a Vampire Lord,
- You can gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for set items. (This assumes you have the correct item type. For exceptional or elite items, the odds are much longer, since you must get lucky on the item type upgrade, and then work the 1/1000 chance of scoring the set item. Higher Clvl = better odds of exceptional/elite items when shopping.)
- Item Level: Used in many in-game calculations. Monsters must be of this level to drop the item.
- Clvl req is the character level you need to be to be able to wear the item.
Weapon Notes
- Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
- Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10.
- Range: Melee only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.
Armor Notes
- Light Armor: No stamina or speed penalties.
- Medium Armor: +5% stamina drain and speed penalty.
- Heavy Armor: +10% stamina drain and speed penalty.
Shield Notes
- Shield Blocking information can be found on the shields page.
- Weight: All shields are light, medium, or heavy. In Diablo II this only matters for tower shields, which slow your running speed and increase stamina drain 10%. In D2X it will probably effect blocking speed as well as running speed.
This is an Expansion-only set.
* Inherent Bonus information for Class Specific items can be found here.
Set Bonuses
Partial set bonuses stack. If you are wearing three items, then you will get the bonus for wearing two items as well as the bonus for wearing three items. Full set bonuses stack on top of the partial bonuses, so if there is a partial bonus of +40 Life, and a full bonus of +40 Mana, with the complete set, you would receive both +40 life and +40 mana.
Set Attributes/Bonus | Item Slots Used | Item Slots Free |
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Partial Set Bonuses: • Wearing any two items: +15% Mana Regeneration • Wearing any three items: +15% Mana Regeneration • Wearing any four items: +15% Mana Regeneration Full Set Bonus: +50% Resistance To All +3 to All Skills +100 Mana +200 Defense +5 Replenish Life (0.488 Life Per Second) +15% Mana Regen |
Armor Shield Helm Belt Gloves |
One-handed Weapon Boots Amulet Ring Ring |