Hwanin's Majesty

ADVERTISEMENT
From Diablo Wiki
Revision as of 07:24, 18 February 2009 by MarauderIIC (talk | contribs) (templating...)
Jump to: navigation, search
Diablo II Items [e]
Weapons
AxesBowsCrossbowsDaggersJavelinsMacesPolearmsSceptersSpearsStavesSwordsThrowingWands
Armor
BeltsBody ArmorBootsCircletsGlovesHelmsShields
Class-specific
Assassin ItemsAmazon ItemsBarbarian ItemsDruid ItemsNecromancer ItemsPaladin ItemsSorceress Items
Other
CharmsClass ItemsCraftedHoradric CubeRunesSet ItemsUniquesJewelsSockets
Guides and Stats
CalculationsGamblingItem GenerationModifiersRunewordsQuest ItemsPotionsEtherealGemsBase Item LevelsMisc

General Notes

Hwanin's Majesty is designed for a melee fighter, with armor, polearm, helm and belt. The items aren't designed for any particular character, and the set would be fine with barbs or paladins, due to the GIAS the Bill gets, as well as the impressive +30% resist all and +20% life steal full set bonuses. The damage from the polearm isn't sufficient for success in hell, but this kit can be used with confidence through Nightmare.

  • Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
  • Character level (clvl): The character level you need to be to be able to wear or equip the item.
  • Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will become active.
  • It is possible to gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items.
  • Items with Rarity are expressed as a chance out of 1000. IE 78/1000 would mean that out of every 1000 set items of that base item that drop, 78 of them will be this particular one.

Weapon Notes

  • Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
  • Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by IAS on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
  • Range: Relevant to melee weapons only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.

Armor Notes

Shield Notes

  • Shield Blocking information can be found on the shields page.
  • Smite damage is for the Paladin only.
  • Weight: All shields are light, medium, or heavy. In Diablo II this only matters for tower shields, which slow your running speed and increase stamina drain 10%. In D2X it will probably effect blocking speed as well as running speed.
  • shael rune doesn't improve blocking ability

This is an Expansion-only set.

D2X

Item Item Name Attributes Special Properties
X-hwanins-justice.gif Hwanin's Justice
Bill
(Excep Voulge)
45-162 2H Damage
Indestructible
95 Str required
3 Range
0 Weapon Speed
Damage Bonus: 100 Str
Clvl Req: 28
Item Level: 28
+330 to Attack Rating
Indestructible
10% Chance of casting Slvl 3 Ice Blast on Hit
+40% Increased Attack Speed
+200% Enhanced Damage
+5-25 Lightning Damage
X-hwanins-refuge.gif Hwanin's Refuge
Tigulated Mail
(Excep Scale Mail)
376-390 Defense
36 Durability
86 Str Required
Heavy Armor
Clvl Req: 30
Item Level: 28
+200 Defense
+27% Poison Resistance
+100 Life
10% Chance of casting Slvl 3 Static Field When Struck
X-hwanins-splendor.gif Hwanin's Splendor
Grand Crown
(Excep Crown)
158-228 Defense
50 Durability
103 Str Required
Clvl Req: 45
Item Level: 28
+20 Replenish Life (1.95 Life Per Second)
-10 Magical Damage Taken
+37% Cold Resistance
+100% Enhanced Defense
X-hwanins-blessing.gif Hwanin's Blessing
Belt
5-153 Defense
16 Durability
25 Str Required
12 Slots
Clvl Req: 35
Item Level: 28
+3-33 Lightning Damage
Prevents Monster Healing
+1.5 Defense per Clvl
+12% of damage taken goes to mana

Note: The defense for this belt increases at a rate of 1.5 defense per Clvl. By the time you can wear this belt at Clvl 35 the defense will be 57 (57.5) It will increase at a rate of 1.5 per Clvl on top of this value.

Set Bonuses

Partial set bonuses stack. If you are wearing three items, then you will get the bonus for wearing two items as well as the bonus for wearing three items. Full set bonuses stack on top of the partial bonuses, so if there is a partial bonus of +40 Life, and a full bonus of +40 Mana, with the complete set, you would receive both +40 life and +40 mana.

Set Attributes/Bonus Item Slots Used Item Slots Free
  • Partial Set Bonuses
    • Wearing any two items:
      • +100 Defense
    • Wearing any three items:
      • +200 Defense
  • Full Set Bonus:
    • +2 To All Skills
    • +30% Faster Run/Walk
    • +20% Life Stolen Per Hit
    • +30% Resistance to All
    • +300 Defense
Two-handed Weapon
Armor
Helm
Belt
Gloves
Boots
Amulet
Ring
Ring